Player Matchup

Ah Puch
Ah Puch
Jesus938
Ah Puch
Level 100
God Stats
2W - 2L
1,648 SR
Queue Stats
17W - 8L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
KoPWrite
Sylvanus
Level 89
God Stats
3W - 0L
1,672 SR
Queue Stats
34W - 22L
1,587 Elo+
Party 1
Charybdis
Charybdis
ShiroSmol
Charybdis
Level 71
God Stats
1W - 0L
1,578 SR
Queue Stats
26W - 18L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Sinrow
Gilgamesh
Level 112
God Stats
2W - 0L
1,679 SR
Queue Stats
32W - 20L
1,595 Elo+
Party 1
Team Averages
Level 93
1,644 SR
1,603 Elo+

VS

Team Averages
Level 135
1,581 SR
1,610 Elo+
Baron Samedi
Baron Samedi
Diksee_N0rmus
Baron Samedi
Level 143
God Stats
16W - 10L
1,724 SR
Queue Stats
221W - 136L
1,656 Elo+
Party 2
Jormungandr
Jormungandr
ScottyWithaBoddy
Jormungandr
Level 113
God Stats
21W - 8L
1,518 SR
Queue Stats
363W - 273L
1,630 Elo+
Party 2
Cliodhna
Cliodhna
XxGaBs_CrOfTxX
Cliodhna
Level 124
God Stats
5W - 3L
1,503 SR
Queue Stats
84W - 106L
1,443 Elo+
Solo
Ullr
Ullr
whostolemywolf
Ullr
Level 160
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 14L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jesus938
Ah Puch
20
5 / 6 / 10
17,446
727
33,820
23,850
8,628
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
KoPWrite
Sylvanus
20
3 / 9 / 9
17,042
710
14,945
30,864
32,332
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ShiroSmol
Charybdis
20
9 / 5 / 5
19,576
816
13,207
19,007
6,413
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Sinrow
Gilgamesh
20
4 / 7 / 12
17,411
725
20,230
33,419
40,100
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diksee_N0rmus
Baron Samedi
20
9 / 5 / 10
17,650
735
22,488
26,997
18,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ScottyWithaBoddy
Jormungandr
20
5 / 3 / 12
16,282
678
21,197
26,297
35,775
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
20
7 / 6 / 11
17,088
712
28,554
21,596
9,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 6
16,921
705
16,314
25,316
10,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
21
Kills
27
27
Deaths
21
36
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Diksee_N0rmus
Baron Samedi
9
5
10
2.8
W
Ah Puch
Jesus938
Ah Puch
5
6
10
1.67
W
Sylvanus
KoPWrite
Sylvanus
3
9
9
0.83
L
Jormungandr
ScottyWithaBoddy
Jormungandr
5
3
12
3.67
W
Charybdis
ShiroSmol
Charybdis
9
5
5
2.3
W
Gilgamesh
Sinrow
Gilgamesh
4
7
12
1.43
L
Cliodhna
7
6
11
2.08
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,202
Damage
88,553
107,140
Taken
100,206
87,473
Mitigated
75,451
21,212
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Diksee_N0rmus
Baron Samedi
22,488
836
2,704
11,172
26,997
18,936
1,319
11,291
15,524
74,937
0
W
Ah Puch
Jesus938
Ah Puch
33,820
871
554
9,158
23,850
8,628
2,854
9,531
14,319
112,033
0
W
Sylvanus
KoPWrite
Sylvanus
14,945
3,185
2,016
6,505
30,864
32,332
1,411
13,519
15,825
59,826
11,372
L
Jormungandr
ScottyWithaBoddy
Jormungandr
21,197
2,786
0
2,374
26,297
35,775
1,061
12,685
13,081
65,285
0
W
Charybdis
ShiroSmol
Charybdis
13,207
8,351
0
1,818
19,007
6,413
3,150
7,543
11,464
0
85,653
W
Gilgamesh
Sinrow
Gilgamesh
20,230
5,108
0
1,161
33,419
40,100
1,007
13,536
19,883
0
71,177
L
Cliodhna
28,554
1,860
0
1,578
21,596
9,892
1,674
9,507
11,957
0
80,824
L
16,314
3,303
0
3,895
25,316
10,848
3,417
13,583
11,141
0
80,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,475
Gold Earned
67,941
471
Minions Killed
423
16
Camps Cleared
19
1,761,429
Distance Traveled
1,797,292
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,650
735
131
5
2
419,960
3
W
Ah Puch
17,446
727
137
6
1
453,749
2
W
Sylvanus
17,042
710
114
5
3
403,753
2
L
Jormungandr
16,282
678
93
4
4
451,464
1
W
Charybdis
19,576
816
146
6
3
430,351
0
W
Gilgamesh
17,411
725
74
3
9
473,576
2
L
Cliodhna
17,088
712
77
3
6
471,804
2
L
Ullr
16,921
705
122
5
7
454,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role