Player Matchup

Cabrakan
Cabrakan
Diamond II
DRlLLZ
Cabrakan
Diamond II
Level 121
God Stats
65W - 15L
1,860 SR
Queue Stats
443W - 175L
2,654 MMR
Party 2
Thoth
Thoth
Diamond III
HoneyNutCheerios
Thoth
Diamond III
Level 51
God Stats
18W - 2L
2,106 SR
Queue Stats
56W - 3L
2,587 MMR
Party 2
Mulan
Mulan
Diamond V
lilMMR
Mulan
Diamond V
Level 48
God Stats
4W - 0L
1,849 SR
Queue Stats
61W - 3L
2,422 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 73
1,939 SR
2,554 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,514 SR
1,973 MMR
King Arthur
King Arthur
Masters
LitVibesPolo
King Arthur
Masters
Level 160
God Stats
13W - 14L
1,618 SR
Queue Stats
465W - 451L
2,067 MMR
Party 1
Cerberus
Cerberus
Gold III
The1AboveALL98
Cerberus
Gold III
Level 156
God Stats
0W - 1L
1,179 SR
Queue Stats
47W - 58L
1,387 MMR
Solo
Sol
Sol
Masters
ZionnDaTruth
Sol
Masters
Level 156
God Stats
94W - 50L
1,744 SR
Queue Stats
589W - 421L
2,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRlLLZ
Cabrakan
14
6 / 2 / 12
10,621
708
12,259
11,531
15,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 14
10,548
703
18,463
7,102
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
lilMMR
Mulan
16
11 / 0 / 10
11,665
778
21,865
13,419
14,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayPersephoneOdinTiamatFenrir

VS

Bans
GilgameshDa JiCu ChulainnAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LitVibesPolo
King Arthur
13
2 / 8 / 1
9,406
627
10,211
24,060
22,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
0 / 7 / 2
8,239
549
5,275
25,404
22,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 2
8,704
580
7,306
10,730
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
3
3
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DRlLLZ
Cabrakan
6
2
12
6
W
4
1
14
11
L
King Arthur
LitVibesPolo
King Arthur
2
8
1
0.31
L
Cerberus
0
7
2
0.14
L
1
6
2
0.33
W
Mulan
lilMMR
Mulan
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
22,792
32,052
Taken
60,194
33,359
Mitigated
48,943
8,525
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DRlLLZ
Cabrakan
12,259
1,800
0
1,677
11,531
15,605
440
5,260
5,871
17,617
0
W
18,463
1,451
0
1,254
7,102
2,912
1,558
1,825
4,900
60,099
0
L
King Arthur
LitVibesPolo
King Arthur
10,211
1,292
304
5,347
24,060
22,476
0
10,845
12,810
0
28,436
L
Cerberus
5,275
408
0
1,992
25,404
22,891
0
13,690
11,116
29,957
0
L
7,306
1,503
0
1,740
10,730
3,576
0
5,576
5,038
22,281
1,795
W
Mulan
lilMMR
Mulan
21,865
5,210
0
5,594
13,419
14,842
665
5,233
7,833
0
53,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
26,349
170
Minions Killed
165
7
Camps Cleared
4
843,870
Distance Traveled
700,076
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,621
708
15
1
1
264,043
4
W
Thoth
10,548
703
92
6
1
284,519
7
L
King Arthur
9,406
627
38
3
0
240,914
5
L
Cerberus
8,239
549
84
6
1
239,564
3
L
Sol
8,704
580
43
3
3
219,598
1
W
Mulan
11,665
778
63
4
5
295,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role