Player Matchup

Medusa
Medusa
SamHill
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 1
Baron Samedi
Baron Samedi
SilvoniasFenrir
Baron Samedi
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
53W - 53L
1,505 Elo+
Solo
Pele
Pele
VALXUS
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,370 Elo+

VS

Team Averages
Level 53
1,527 SR
1,553 Elo+
Chaac
Chaac
NotTyl3r
Chaac
Level 106
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 19L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
hELP11
Zhong Kui
Level 26
God Stats
3W - 5L
1,184 SR
Queue Stats
66W - 79L
1,399 Elo+
Solo
Sol
Sol
xXMrxSmokerXx
Sol
Level 28
God Stats
34W - 20L
1,665 SR
Queue Stats
163W - 84L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SamHill
Medusa
10
1 / 6 / 3
6,581
658
2,303
9,320
2,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SilvoniasFenrir
Baron Samedi
11
3 / 5 / 1
7,048
705
7,889
11,073
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
VALXUS
Pele
9
1 / 7 / 2
6,592
659
1,734
8,855
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NotTyl3r
Chaac
14
8 / 1 / 10
9,109
911
13,941
11,750
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
hELP11
Zhong Kui
11
3 / 2 / 6
7,588
759
3,650
6,464
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 2 / 8
8,942
894
7,589
5,598
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
NotTyl3r
Chaac
8
1
10
13
L
Medusa
SamHill
Medusa
1
6
3
0.42
L
Baron Samedi
SilvoniasFenrir
Baron Samedi
3
5
1
0.7
L
Pele
VALXUS
Pele
1
7
2
0.29
W
Zhong Kui
hELP11
Zhong Kui
3
2
6
3
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,926
Damage
25,180
29,248
Taken
23,812
10,197
Mitigated
17,621
5,129
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
NotTyl3r
Chaac
13,941
1,727
0
5,788
11,750
11,314
0
3,570
8,180
0
36,153
L
Medusa
SamHill
Medusa
2,303
1,313
62
169
9,320
2,949
0
3,089
5,748
0
11,830
L
Baron Samedi
SilvoniasFenrir
Baron Samedi
7,889
614
914
3,657
11,073
4,414
0
5,776
4,987
28,426
0
L
Pele
VALXUS
Pele
1,734
533
0
327
8,855
2,834
0
3,046
5,517
0
8,353
W
Zhong Kui
hELP11
Zhong Kui
3,650
0
0
807
6,464
4,394
439
2,498
3,966
9,074
0
W
7,589
1,858
0
2,047
5,598
1,913
1,370
2,242
3,356
27,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,221
Gold Earned
25,639
91
Minions Killed
126
3
Camps Cleared
6
465,270
Distance Traveled
590,616
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,109
911
39
4
3
226,007
1
L
Medusa
6,581
658
25
3
0
169,723
0
L
Baron Samedi
7,048
705
50
5
2
154,312
2
L
Pele
6,592
659
16
2
1
141,235
0
W
Zhong Kui
7,588
759
22
2
1
173,719
1
W
Sol
8,942
894
65
7
2
190,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role