Player Matchup

Ullr
Ullr
CarterPC
Ullr
Level 123
God Stats
4W - 6L
1,667 SR
Queue Stats
15W - 18L
1,571 Elo+
Solo
Cliodhna
Cliodhna
Glytched
Cliodhna
Level 143
God Stats
30W - 26L
1,589 SR
Queue Stats
328W - 312L
1,578 Elo+
Solo
Ra
Ra
Inos-kedef
Ra
Level 86
God Stats
2W - 2L
1,421 SR
Queue Stats
161W - 125L
1,559 Elo+
Solo
Artio
Artio
Nathanjk1
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 54L
1,663 Elo+
Solo
King Arthur
King Arthur
Zilkou
King Arthur
Level 137
God Stats
1W - 1L
1,320 SR
Queue Stats
116W - 95L
1,606 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,596 Elo+

VS

Team Averages
Level 124
1,468 SR
1,565 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
LowLifeAce
Odin
Level 67
God Stats
2W - 1L
1,312 SR
Queue Stats
378W - 289L
1,495 Elo+
Party 1
Izanami
Izanami
MYBACCHUSTHOR
Izanami
Level 88
God Stats
7W - 10L
1,452 SR
Queue Stats
497W - 396L
1,660 Elo+
Solo
Nemesis
Nemesis
Raminnoodle91
Nemesis
Level 154
God Stats
7W - 5L
1,461 SR
Queue Stats
472W - 462L
1,569 Elo+
Solo
Agni
Agni
Sneze-
Agni
Level 158
God Stats
14W - 11L
1,616 SR
Queue Stats
343W - 328L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 5 / 2
8,886
468
9,947
12,608
4,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Glytched
Cliodhna
16
5 / 4 / 1
9,361
493
8,957
14,585
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 3
9,165
482
7,466
13,497
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Nathanjk1
Artio
12
0 / 2 / 1
7,409
390
4,443
13,303
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Zilkou
King Arthur
16
1 / 3 / 3
9,126
480
8,955
14,953
13,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 2 / 6
8,709
458
7,490
15,037
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 1
9,424
496
7,351
11,697
13,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
3 / 4 / 3
9,751
513
7,068
13,142
4,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
17
4 / 2 / 3
9,971
525
7,641
11,648
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Sneze-
Agni
17
8 / 1 / 3
10,690
563
19,914
10,329
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
6
2
L
Ullr
3
5
2
0.8
L
Cliodhna
Glytched
Cliodhna
5
4
1
1.38
L
1
4
3
0.63
W
2
1
1
2.5
W
Izanami
3
4
3
1.13
L
Artio
Nathanjk1
Artio
0
2
1
0.25
W
Nemesis
4
2
3
2.75
W
Agni
Sneze-
Agni
8
1
3
9.5
L
King Arthur
Zilkou
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
49,464
68,946
Taken
61,853
42,431
Mitigated
40,676
20,820
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,490
1,086
2,543
4,686
15,037
13,699
0
4,682
10,355
26,622
0
L
Ullr
9,947
5,212
0
1,526
12,608
4,592
666
4,817
7,791
0
66,558
L
Cliodhna
Glytched
Cliodhna
8,957
1,067
0
3,992
14,585
5,281
0
5,741
8,844
0
65,531
L
7,466
1,348
1,327
6,644
13,497
5,697
24
9,386
4,111
73,509
0
W
7,351
1,314
0
2,100
11,697
13,066
0
1,519
10,178
8,419
49,696
W
Izanami
7,068
4,899
0
1,182
13,142
4,526
874
1,242
11,900
0
72,347
L
Artio
Nathanjk1
Artio
4,443
630
494
3,267
13,303
13,458
0
6,564
6,739
22,112
0
W
Nemesis
7,641
2,192
0
5,753
11,648
5,055
0
1,690
9,958
0
74,922
W
Agni
Sneze-
Agni
19,914
1,846
148
5,736
10,329
4,330
0
2,851
7,478
81,201
0
L
King Arthur
Zilkou
King Arthur
8,955
1,250
0
3,570
14,953
13,403
0
3,082
11,871
0
57,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
48,545
539
Minions Killed
610
0
Camps Cleared
0
1,830,899
Distance Traveled
1,860,137
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,709
458
22
1
0
326,443
3
L
Ullr
8,886
468
115
6
0
323,943
0
L
Cliodhna
9,361
493
119
6
0
404,689
0
L
Ra
9,165
482
144
8
0
378,401
6
W
Odin
9,424
496
152
8
0
405,541
2
W
Izanami
9,751
513
159
8
0
342,528
3
L
Artio
7,409
390
45
2
0
368,222
17
W
Nemesis
9,971
525
131
7
0
435,677
1
W
Agni
10,690
563
146
8
0
349,948
7
L
King Arthur
9,126
480
116
6
0
355,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role