Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Aurorα
Gilgamesh
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
2,141 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,500 SR
2,141 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,668 SR
2,042 MMR
Osiris
Osiris
Platinum I
DrillRock
Osiris
Platinum I
Level 138
God Stats
7W - 10L
1,668 SR
Queue Stats
582W - 636L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aurorα
Gilgamesh
15
5 / 2 / 0
8,817
980
8,128
9,943
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraAh Muzen CabSetAnhurOlorun

VS

Bans
ChronosHadesSkadiSolUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrillRock
Osiris
12
2 / 5 / 0
7,613
846
6,376
11,653
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aurorα
Gilgamesh
5
2
0
2.5
L
Osiris
DrillRock
Osiris
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,128
Damage
6,376
9,943
Taken
11,653
7,889
Mitigated
9,721
3,557
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aurorα
Gilgamesh
8,128
3,663
0
3,557
9,943
7,889
514
333
9,610
0
47,386
L
Osiris
DrillRock
Osiris
6,376
3,649
0
2,982
11,653
9,721
0
311
11,342
0
35,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,817
Gold Earned
7,613
91
Minions Killed
84
6
Camps Cleared
3
194,103
Distance Traveled
169,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,817
980
91
10
6
194,103
1
L
Osiris
7,613
846
84
9
3
169,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role