Player Matchup

Skadi
Skadi
Diamond IV
Azoro96
Skadi
Diamond IV
Level 89
God Stats
14W - 8L
1,642 SR
Queue Stats
217W - 203L
2,139 MMR
Solo
Chang'e
Chang'e
Diamond III
Minamlx
Chang'e
Diamond III
Level 156
God Stats
61W - 48L
1,700 SR
Queue Stats
165W - 138L
2,286 MMR
Party 1
Da Ji
Da Ji
Diamond I
YouSee33__
Da Ji
Diamond I
Level 160
God Stats
6W - 7L
1,537 SR
Queue Stats
258W - 232L
2,458 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
skypersia
The Morrigan
Diamond III
Level 160
God Stats
45W - 32L
1,795 SR
Queue Stats
234W - 235L
2,353 MMR
Solo
Sylvanus
Sylvanus
Diamond III
xxZephy
Sylvanus
Diamond III
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
191W - 174L
2,174 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,635 SR
2,282 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,571 SR
2,047 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Bc Roxy
Izanami
Diamond III
Level 160
God Stats
13W - 20L
1,548 SR
Queue Stats
493W - 488L
2,271 MMR
Solo
Susano
Susano
Diamond IV
Ishkenn
Susano
Diamond IV
Level 143
God Stats
34W - 13L
1,757 SR
Queue Stats
171W - 154L
2,173 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Oni thomson
Kumbhakarna
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
2,082 MMR
Solo
Fafnir
Fafnir
Masters
Pancuga
Fafnir
Masters
Level 148
God Stats
10W - 16L
1,548 SR
Queue Stats
432W - 428L
2,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Azoro96
Skadi
20
12 / 5 / 3
14,943
650
15,794
14,661
5,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Minamlx
Chang'e
20
5 / 2 / 6
13,795
600
17,299
18,450
8,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
20
6 / 3 / 12
13,312
579
15,098
18,822
11,566
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
skypersia
The Morrigan
20
7 / 3 / 7
12,783
556
15,639
11,800
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
xxZephy
Sylvanus
19
2 / 0 / 14
11,487
499
12,635
16,734
17,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioFenrirAthenaKaliGeb

VS

Bans
GilgameshNikeOdinGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
2 / 7 / 4
11,975
521
12,060
16,550
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Bc Roxy
Izanami
20
3 / 10 / 3
12,359
537
10,603
19,708
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Ishkenn
Susano
20
5 / 6 / 4
12,124
527
14,745
19,999
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Oni thomson
Kumbhakarna
19
2 / 6 / 3
11,483
499
10,240
24,138
21,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Pancuga
Fafnir
15
1 / 3 / 7
9,262
403
4,763
18,301
21,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
32
Kills
13
13
Deaths
32
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
4
0.57
W
Skadi
Azoro96
Skadi
12
5
3
2.7
L
Izanami
Bc Roxy
Izanami
3
10
3
0.45
L
Susano
Ishkenn
Susano
5
6
4
1.17
W
Chang'e
Minamlx
Chang'e
5
2
6
4
L
Kumbhakarna
Oni thomson
Kumbhakarna
2
6
3
0.58
L
Fafnir
Pancuga
Fafnir
1
3
7
1.5
W
Da Ji
6
3
12
4
W
The Morrigan
skypersia
The Morrigan
7
3
7
3.5
W
Sylvanus
xxZephy
Sylvanus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,465
Damage
52,411
80,467
Taken
98,696
47,268
Mitigated
60,912
31,984
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,060
514
0
2,671
16,550
5,574
0
9,168
7,284
89,643
0
W
Skadi
Azoro96
Skadi
15,794
7,792
0
625
14,661
5,171
4,156
1,487
13,174
0
113,086
L
Izanami
Bc Roxy
Izanami
10,603
8,125
0
5,112
19,708
5,404
2,712
4,704
15,004
0
100,902
L
Susano
Ishkenn
Susano
14,745
3,709
0
5,372
19,999
7,415
0
4,966
15,007
0
91,546
W
Chang'e
Minamlx
Chang'e
17,299
1,156
2,093
11,127
18,450
8,661
1,077
9,633
8,817
96,974
0
L
Kumbhakarna
Oni thomson
Kumbhakarna
10,240
757
0
4,975
24,138
21,216
0
13,344
10,026
67,591
0
L
Fafnir
Pancuga
Fafnir
4,763
918
135
2,508
18,301
21,303
0
9,712
8,547
17,770
0
W
Da Ji
15,098
3,304
0
7,162
18,822
11,566
0
4,360
14,462
0
115,578
W
The Morrigan
skypersia
The Morrigan
15,639
3,337
0
2,414
11,800
4,541
1,445
3,725
8,075
105,602
2,233
W
Sylvanus
xxZephy
Sylvanus
12,635
2,121
2,739
5,824
16,734
17,329
489
7,930
8,804
44,723
6,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,320
Gold Earned
57,203
775
Minions Killed
643
0
Camps Cleared
0
2,155,629
Distance Traveled
2,043,671
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,975
521
168
7
0
401,193
5
W
Skadi
14,943
650
189
8
0
413,329
8
L
Izanami
12,359
537
179
8
0
379,838
10
L
Susano
12,124
527
142
6
0
435,729
4
W
Chang'e
13,795
600
203
9
0
402,178
11
L
Kumbhakarna
11,483
499
123
5
0
391,514
1
L
Fafnir
9,262
403
31
1
0
435,397
8
W
Da Ji
13,312
579
153
7
0
475,124
3
W
The Morrigan
12,783
556
168
7
0
429,833
1
W
Sylvanus
11,487
499
62
3
0
435,165
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role