Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Destiny_Twiister
Chaac
Level 144
God Stats
1W - 0L
1,224 SR
Queue Stats
10W - 8L
1,488 Elo+
Party 2
Scylla
Scylla
FearlessMagosca
Scylla
Level 156
God Stats
1W - 0L
1,764 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Janus
Janus
IamlOvni
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Party 2
Medusa
Medusa
densi1993
Medusa
Level 157
God Stats
8W - 9L
1,622 SR
Queue Stats
493W - 460L
1,528 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,492 Elo+

VS

Team Averages
Level 45
1,491 SR
1,409 Elo+
Izanami
Izanami
Yuna_Madame
Izanami
Level 28
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 1
Chronos
Chronos
profBoysen
Chronos
Level 29
God Stats
0W - 2L
1,362 SR
Queue Stats
20W - 26L
1,504 Elo+
Party 3
Hou Yi
Hou Yi
retnip
Hou Yi
Level 46
God Stats
0W - 2L
1,525 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 3
Sol
Sol
xD3NK0
Sol
Level 100
God Stats
0W - 1L
1,566 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 1
Poseidon
Poseidon
АццкийПадонаг
Poseidon
Level 22
God Stats
1W - 4L
1,512 SR
Queue Stats
100W - 124L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 4 / 14
10,807
772
9,228
19,700
19,048
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 7 / 21
10,077
720
15,208
24,148
16,298
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 2 / 11
12,184
870
15,429
11,183
4,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
IamlOvni
Janus
19
6 / 3 / 23
11,607
829
18,541
12,611
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
densi1993
Medusa
19
11 / 5 / 11
12,430
888
19,106
12,103
5,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Yuna_Madame
Izanami
15
1 / 9 / 8
8,584
613
4,860
17,084
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
profBoysen
Chronos
18
9 / 8 / 4
10,866
776
14,840
16,598
6,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
retnip
Hou Yi
13
0 / 11 / 10
7,881
563
6,460
15,102
5,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
xD3NK0
Sol
18
3 / 4 / 17
10,235
731
18,975
16,146
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 6 / 9
11,308
808
11,693
14,105
5,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
68
38
Kills
20
21
Deaths
38
80
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
4
14
3.25
W
1
7
21
1.64
W
14
2
11
9.75
W
Janus
IamlOvni
Janus
6
3
23
5.83
L
Izanami
Yuna_Madame
Izanami
1
9
8
0.56
W
Medusa
densi1993
Medusa
11
5
11
3.3
L
Chronos
profBoysen
Chronos
9
8
4
1.38
L
Hou Yi
retnip
Hou Yi
0
11
10
0.45
L
Sol
xD3NK0
Sol
3
4
17
2.88
L
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,512
Damage
56,828
79,745
Taken
79,035
50,678
Mitigated
32,275
35,365
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,228
3,105
1,571
8,252
19,700
19,048
557
10,685
9,015
0
18,765
W
15,208
929
1,339
7,558
24,148
16,298
0
10,081
14,067
0
25,404
W
15,429
746
2,825
3,623
11,183
4,592
931
7,565
3,618
28,378
0
W
Janus
IamlOvni
Janus
18,541
928
1,353
4,725
12,611
5,461
775
7,887
4,724
32,195
0
L
Izanami
Yuna_Madame
Izanami
4,860
2,878
157
3,887
17,084
7,025
0
7,151
9,933
0
11,332
W
Medusa
densi1993
Medusa
19,106
7,607
1,943
2,176
12,103
5,279
2,335
7,642
4,461
0
46,833
L
Chronos
profBoysen
Chronos
14,840
5,566
723
3,617
16,598
6,253
0
8,400
8,198
23,940
0
L
Hou Yi
retnip
Hou Yi
6,460
1,914
75
844
15,102
5,881
0
6,712
8,390
0
9,605
L
Sol
xD3NK0
Sol
18,975
5,223
547
8,702
16,146
7,152
0
8,038
8,108
32,344
2,073
L
11,693
502
810
4,787
14,105
5,964
0
3,669
10,436
34,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
48,874
152
Minions Killed
133
0
Camps Cleared
0
1,328,304
Distance Traveled
1,119,700
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,807
772
16
1
0
267,598
2
W
Chaac
10,077
720
15
1
0
273,900
0
W
Scylla
12,184
870
25
2
0
272,452
0
W
Janus
11,607
829
29
2
0
261,562
0
L
Izanami
8,584
613
19
1
0
212,522
0
W
Medusa
12,430
888
67
5
0
252,792
0
L
Chronos
10,866
776
18
1
0
227,762
0
L
Hou Yi
7,881
563
14
1
0
193,111
1
L
Sol
10,235
731
41
3
0
243,942
0
L
Poseidon
11,308
808
41
3
0
242,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role