Player Matchup

Fenrir
Fenrir
ASlyRaven
Fenrir
Level 126
God Stats
2W - 1L
1,599 SR
Queue Stats
101W - 75L
1,654 Elo+
Party 1
Thoth
Thoth
DakotaTheWhale
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,567 Elo+
Party 1
Achilles
Achilles
TheFrug
Achilles
Level 125
God Stats
3W - 0L
1,618 SR
Queue Stats
137W - 82L
1,614 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,611 Elo+

VS

Team Averages
Level 54
1,454 SR
1,410 Elo+
Discordia
Discordia
 
Discordia
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KingNovy
Danzaburou
Level 43
God Stats
1W - 1L
1,596 SR
Queue Stats
3W - 9L
1,340 Elo+
Solo
Ares
Ares
ShrekasaurusWex
Ares
Level 26
God Stats
0W - 1L
1,264 SR
Queue Stats
17W - 25L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASlyRaven
Fenrir
11
6 / 1 / 5
8,485
849
4,712
7,599
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 1 / 9
7,544
754
5,365
4,296
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TheFrug
Achilles
12
5 / 0 / 8
7,978
798
8,575
10,657
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 4 / 0
7,026
703
5,937
5,548
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
KingNovy
Danzaburou
10
0 / 7 / 1
6,311
631
4,510
8,336
2,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 2 / 2
6,100
610
4,290
7,747
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
0
0.5
W
Fenrir
ASlyRaven
Fenrir
6
1
5
8.5
W
2
1
9
6.5
L
Danzaburou
KingNovy
Danzaburou
0
7
1
0.07
L
0
2
2
0.5
W
Achilles
TheFrug
Achilles
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
14,737
22,552
Taken
21,631
18,122
Mitigated
10,693
7,902
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,937
385
0
380
5,548
1,771
0
1,465
3,826
28,326
0
W
Fenrir
ASlyRaven
Fenrir
4,712
1,463
0
2,355
7,599
6,659
110
4,049
3,317
0
11,941
W
5,365
519
0
1,395
4,296
1,414
318
2,141
2,155
28,162
0
L
Danzaburou
KingNovy
Danzaburou
4,510
2,214
182
1,126
8,336
2,549
0
1,314
6,776
0
14,987
L
4,290
627
0
1,174
7,747
6,373
0
3,149
4,169
5,655
0
W
Achilles
TheFrug
Achilles
8,575
2,629
0
4,152
10,657
10,049
60
3,781
6,377
0
20,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
19,437
94
Minions Killed
91
4
Camps Cleared
4
580,274
Distance Traveled
512,023
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,026
703
49
5
3
180,606
3
W
Fenrir
8,485
849
20
2
2
186,386
6
W
Thoth
7,544
754
49
5
1
180,786
3
L
Danzaburou
6,311
631
35
4
1
157,717
1
L
Ares
6,100
610
7
1
0
173,700
3
W
Achilles
7,978
798
25
3
1
213,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role