Player Matchup

Nox
Nox
DyP0407
Nox
Level 19
God Stats
1W - 2L
1,173 SR
Queue Stats
4W - 21L
1,014 Elo+
Party 1
Neith
Neith
iTz_xiiReeceyy
Neith
Level 48
God Stats
14W - 12L
1,465 SR
Queue Stats
33W - 37L
1,313 Elo+
Solo
Chaac
Chaac
m-_-_-PROM-_-
Chaac
Level 18
God Stats
2W - 6L
1,329 SR
Queue Stats
3W - 23L
967 Elo+
Party 1
Team Averages
Level 28
1,322 SR
1,098 Elo+

VS

Team Averages
Level 15
1,382 SR
1,153 Elo+
Ymir
Ymir
Andysan_9
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,351 Elo+
Party 2
Ne Zha
Ne Zha
L3gend_Apelsin
Ne Zha
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
7W - 23L
984 Elo+
Solo
Hades
Hades
SnakeZ_66
Hades
Level 5
God Stats
8W - 8L
1,375 SR
Queue Stats
10W - 15L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 5 / 5
10,313
688
5,914
11,973
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 4
10,664
711
13,071
5,449
1,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 8
9,566
638
7,531
23,915
15,401
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 4 / 2
9,287
619
8,011
17,297
19,694
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 1
6,144
410
0
1,593
266
Hades
SnakeZ_66
Hades
13
3 / 6 / 3
8,825
588
11,287
14,200
6,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
8
9
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
4
2
1.5
W
Nox
3
5
5
1.1
L
0
0
1
0.5
L
Hades
SnakeZ_66
Hades
3
6
3
0.75
W
6
0
4
8
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
19,298
41,337
Taken
33,090
27,791
Mitigated
26,786
10,984
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,011
2,250
0
0
17,297
19,694
0
2,778
14,519
22,141
0
W
Nox
5,914
1,563
0
1,932
11,973
10,461
757
6,216
5,757
14,601
0
L
0
0
0
0
1,593
266
0
1,216
377
0
0
L
Hades
SnakeZ_66
Hades
11,287
902
488
1,506
14,200
6,826
0
1,920
12,280
25,174
0
W
13,071
8,786
0
3,058
5,449
1,929
1,622
2,773
2,676
0
35,043
W
7,531
1,582
0
5,994
23,915
15,401
0
10,309
10,678
0
27,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
24,256
122
Minions Killed
66
3
Camps Cleared
0
754,849
Distance Traveled
409,675
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,287
619
31
2
0
205,069
1
W
Nox
10,313
688
28
2
0
234,811
1
L
Ne Zha
6,144
410
0
0
0
0
0
L
Hades
8,825
588
35
2
0
204,606
0
W
Neith
10,664
711
55
4
3
248,412
2
W
Chaac
9,566
638
39
3
0
271,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role