Player Matchup

Cerberus
Cerberus
Hecate2104
Cerberus
Level 26
God Stats
32W - 62L
1,325 SR
Queue Stats
48W - 86L
1,336 Elo+
Party 2
Artio
Artio
LiDailin
Artio
Level 43
God Stats
15W - 13L
1,634 SR
Queue Stats
233W - 256L
1,456 Elo+
Party 2
Fenrir
Fenrir
Pr1meEvil
Fenrir
Level 152
God Stats
7W - 4L
1,302 SR
Queue Stats
30W - 20L
1,839 Elo+
Party 1
Danzaburou
Danzaburou
ShmuckOwO
Danzaburou
Level 74
God Stats
21W - 14L
1,600 SR
Queue Stats
258W - 297L
1,417 Elo+
Party 2
Anubis
Anubis
V4lica
Anubis
Level 31
God Stats
11W - 2L
1,407 SR
Queue Stats
42W - 30L
1,534 Elo+
Party 1
Team Averages
Level 65
1,453 SR
1,516 Elo+

VS

Team Averages
Level 45
1,523 SR
1,380 Elo+
Amaterasu
Amaterasu
BlackKiIIer95
Amaterasu
Level 78
God Stats
47W - 58L
1,432 SR
Queue Stats
331W - 355L
1,398 Elo+
Party 4
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 28
God Stats
53W - 71L
1,438 SR
Queue Stats
63W - 84L
1,361 Elo+
Party 4
Cliodhna
Cliodhna
Lolso890
Cliodhna
Level 67
God Stats
1W - 1L
1,734 SR
Queue Stats
345W - 355L
1,373 Elo+
Party 3
Janus
Janus
RZSadri
Janus
Level 14
God Stats
1W - 3L
1,386 SR
Queue Stats
17W - 15L
1,469 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZenHeras
Ah Muzen Cab
Level 40
God Stats
1W - 2L
1,625 SR
Queue Stats
67W - 85L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hecate2104
Cerberus
14
1 / 0 / 7
9,191
541
4,687
10,492
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
LiDailin
Artio
12
2 / 3 / 12
8,946
526
7,452
18,219
14,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Pr1meEvil
Fenrir
17
15 / 1 / 4
11,056
650
14,955
15,313
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ShmuckOwO
Danzaburou
15
9 / 0 / 10
10,486
617
12,785
14,009
4,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
V4lica
Anubis
16
8 / 3 / 10
10,666
627
16,286
10,904
5,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackKiIIer95
Amaterasu
13
0 / 5 / 3
7,847
462
6,996
14,235
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Ghostface99
Cthulhu
11
0 / 6 / 1
7,198
423
7,654
17,846
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Lolso890
Cliodhna
14
4 / 5 / 2
8,645
509
8,531
13,851
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RZSadri
Janus
10
2 / 9 / 3
7,518
442
14,096
11,703
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ZenHeras
Ah Muzen Cab
10
0 / 10 / 1
6,233
367
5,989
11,334
1,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
35
Kills
6
7
Deaths
35
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlackKiIIer95
Amaterasu
0
5
3
0.3
L
Cthulhu
Ghostface99
Cthulhu
0
6
1
0.08
W
Cerberus
Hecate2104
Cerberus
1
0
7
4.5
W
Artio
LiDailin
Artio
2
3
12
2.67
L
Cliodhna
Lolso890
Cliodhna
4
5
2
1
W
Fenrir
Pr1meEvil
Fenrir
15
1
4
17
L
Janus
RZSadri
Janus
2
9
3
0.39
W
Danzaburou
ShmuckOwO
Danzaburou
9
0
10
14
W
Anubis
V4lica
Anubis
8
3
10
4.33
L
Ah Muzen Cab
ZenHeras
Ah Muzen Cab
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
43,266
68,937
Taken
68,969
44,181
Mitigated
31,718
29,765
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlackKiIIer95
Amaterasu
6,996
2,950
0
4,271
14,235
9,828
0
4,956
8,626
0
41,818
L
Cthulhu
Ghostface99
Cthulhu
7,654
143
87
1,774
17,846
15,409
0
6,914
10,884
35,371
0
W
Cerberus
Hecate2104
Cerberus
4,687
373
0
1,754
10,492
11,751
740
1,711
8,666
38,268
0
W
Artio
LiDailin
Artio
7,452
1,470
1,325
7,347
18,219
14,321
758
8,305
9,676
18,115
0
L
Cliodhna
Lolso890
Cliodhna
8,531
825
0
4,073
13,851
3,188
0
4,853
8,998
0
55,541
W
Fenrir
Pr1meEvil
Fenrir
14,955
4,384
0
5,243
15,313
8,160
1,177
2,673
12,475
0
73,835
L
Janus
RZSadri
Janus
14,096
828
0
1,746
11,703
1,397
810
6,905
4,798
43,138
0
W
Danzaburou
ShmuckOwO
Danzaburou
12,785
6,840
0
7,598
14,009
4,880
2,285
5,561
8,314
0
61,260
W
Anubis
V4lica
Anubis
16,286
1,212
0
6,498
10,904
5,069
1,680
2,706
8,056
77,974
0
L
Ah Muzen Cab
ZenHeras
Ah Muzen Cab
5,989
1,677
0
1,383
11,334
1,896
0
4,047
7,238
0
27,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
37,441
454
Minions Killed
338
0
Camps Cleared
0
1,684,353
Distance Traveled
1,580,095
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,847
462
72
4
0
303,699
5
L
Cthulhu
7,198
423
48
3
0
315,238
0
W
Cerberus
9,191
541
97
6
0
306,601
0
W
Artio
8,946
526
33
2
0
342,850
5
L
Cliodhna
8,645
509
89
5
0
368,057
3
W
Fenrir
11,056
650
109
6
0
377,779
2
L
Janus
7,518
442
76
4
0
320,867
1
W
Danzaburou
10,486
617
93
5
0
343,772
0
W
Anubis
10,666
627
122
7
0
313,351
4
L
Ah Muzen Cab
6,233
367
53
3
0
272,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role