Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hollow-GHOST7
Scylla
Level 37
God Stats
15W - 28L
1,473 SR
Queue Stats
105W - 117L
1,445 Elo+
Party 2
Chaac
Chaac
MLGmofo
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 136L
1,075 Elo+
Party 2
Jormungandr
Jormungandr
TartarusOfHell
Jormungandr
Level 93
God Stats
0W - 6L
1,193 SR
Queue Stats
127W - 148L
1,442 Elo+
Party 2
Medusa
Medusa
Videnyss
Medusa
Level 118
God Stats
41W - 35L
1,585 SR
Queue Stats
532W - 485L
1,501 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,393 Elo+

VS

Team Averages
Level 86
1,454 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Kuroiyaiba
Bellona
Level 125
God Stats
3W - 4L
1,471 SR
Queue Stats
410W - 421L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
Maurelena
Nu Wa
Level 96
God Stats
12W - 3L
1,560 SR
Queue Stats
258W - 290L
1,451 Elo+
Party 3
Cerberus
Cerberus
Snifus
Cerberus
Level 81
God Stats
4W - 5L
1,094 SR
Queue Stats
62W - 52L
1,485 Elo+
Party 1
Neith
Neith
harliquin17
Neith
Level 61
God Stats
10W - 3L
1,644 SR
Queue Stats
25W - 15L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 4 / 4
8,395
1,199
10,348
9,740
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 4
7,101
1,014
5,657
8,240
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MLGmofo
Chaac
12
0 / 1 / 2
6,297
900
657
2,150
1,308
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TartarusOfHell
Jormungandr
14
1 / 5 / 6
7,831
1,119
7,920
10,340
10,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Videnyss
Medusa
13
4 / 5 / 4
8,536
1,219
9,369
8,340
2,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

262

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 4 / 9
8,687
1,241
7,856
7,424
2,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kuroiyaiba
Bellona
14
5 / 2 / 12
9,069
1,296
7,335
8,595
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Maurelena
Nu Wa
15
5 / 1 / 11
9,021
1,289
7,465
5,276
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Snifus
Cerberus
15
3 / 0 / 15
8,704
1,243
7,686
9,454
9,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 2 / 7
7,246
1,035
5,747
6,295
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
9
Kills
20
20
Deaths
9
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
4
1.5
W
Da Ji
 
Da Ji
5
4
9
2.38
L
0
5
4
0.4
W
Bellona
Kuroiyaiba
Bellona
5
2
12
5.5
L
Chaac
MLGmofo
Chaac
0
1
2
1
W
Nu Wa
Maurelena
Nu Wa
5
1
11
10.5
W
Cerberus
Snifus
Cerberus
3
0
15
10.5
L
Jormungandr
TartarusOfHell
Jormungandr
1
5
6
0.8
L
Medusa
Videnyss
Medusa
4
5
4
1.2
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
36,089
38,810
Taken
37,044
21,655
Mitigated
23,968
1,297
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,348
1,587
0
486
9,740
4,132
0
5,115
4,625
0
19,830
W
Da Ji
 
Da Ji
7,856
2,958
0
0
7,424
2,776
0
1,797
5,452
0
15,459
L
5,657
288
0
0
8,240
2,447
0
3,716
4,524
13,377
0
W
Bellona
Kuroiyaiba
Bellona
7,335
2,750
1,064
1,065
8,595
7,720
0
4,074
4,482
0
15,537
L
Chaac
MLGmofo
Chaac
657
48
0
372
2,150
1,308
0
702
1,448
0
734
W
Nu Wa
Maurelena
Nu Wa
7,465
1,490
42
818
5,276
1,670
0
1,134
4,054
25,092
0
W
Cerberus
Snifus
Cerberus
7,686
792
0
468
9,454
9,642
0
5,066
4,258
14,429
0
L
Jormungandr
TartarusOfHell
Jormungandr
7,920
1,596
0
0
10,340
10,837
0
2,755
7,585
22,416
0
L
Medusa
Videnyss
Medusa
9,369
3,652
0
439
8,340
2,931
0
2,863
5,477
0
35,146
W
5,747
3,657
0
771
6,295
2,160
0
1,506
4,573
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
42,727
128
Minions Killed
139
3
Camps Cleared
8
637,290
Distance Traveled
685,091
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,395
1,199
23
3
0
192,957
2
W
Da Ji
8,687
1,241
12
2
4
126,400
0
L
Scylla
7,101
1,014
16
2
3
143,253
0
W
Bellona
9,069
1,296
17
2
2
149,462
2
L
Chaac
6,297
900
0
0
0
43,540
0
W
Nu Wa
9,021
1,289
53
8
2
136,782
0
W
Cerberus
8,704
1,243
17
2
0
149,613
0
L
Jormungandr
7,831
1,119
28
4
0
136,226
0
L
Medusa
8,536
1,219
61
9
0
121,314
3
W
Neith
7,246
1,035
40
6
0
122,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role