Player Matchup

Cthulhu
Cthulhu
Dreemel
Cthulhu
Level 12
God Stats
2W - 2L
1,682 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
OCT0BER
Gilgamesh
Level 18
God Stats
13W - 17L
1,348 SR
Queue Stats
93W - 78L
1,476 Elo+
Solo
Thanatos
Thanatos
Phannyman
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,192 Elo+
Party 1
Nemesis
Nemesis
oLorax
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
tuturmtp
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,495 Elo+
Party 2
Team Averages
Level 12
1,506 SR
1,440 Elo+

VS

Team Averages
Level 26
1,701 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Bulbaxor
Gilgamesh
Level 22
God Stats
5W - 0L
1,948 SR
Queue Stats
56W - 62L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Popros
Nu Wa
Level 26
God Stats
7W - 0L
1,860 SR
Queue Stats
40W - 31L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
Solowniuk
Kukulkan
Level 27
God Stats
4W - 5L
1,495 SR
Queue Stats
60W - 79L
1,422 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YourMammyF4cker
Tsukuyomi
Level 29
God Stats
23W - 7L
1,702 SR
Queue Stats
269W - 197L
1,542 Elo+
Solo
Cupid
Cupid
leviathani
Cupid
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 104L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreemel
Cthulhu
14
0 / 13 / 3
8,307
923
7,953
25,894
17,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
OCT0BER
Gilgamesh
15
0 / 7 / 4
8,376
931
9,237
21,506
17,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Phannyman
Thanatos
14
1 / 7 / 3
8,402
934
5,040
13,506
4,696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
oLorax
Nemesis
14
2 / 12 / 1
8,701
967
5,253
20,302
7,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
tuturmtp
Kukulkan
14
2 / 9 / 2
8,739
971
8,439
12,671
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bulbaxor
Gilgamesh
18
8 / 1 / 22
11,334
1,259
15,886
11,271
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Popros
Nu Wa
18
4 / 1 / 31
10,809
1,201
16,775
6,653
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Solowniuk
Kukulkan
18
10 / 1 / 26
11,123
1,236
12,151
2,989
1,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
YourMammyF4cker
Tsukuyomi
19
15 / 1 / 26
12,524
1,392
21,876
7,782
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
18
11 / 1 / 22
10,327
1,147
18,579
9,362
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
175
5
Kills
48
48
Deaths
5
13
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bulbaxor
Gilgamesh
8
1
22
19
L
Cthulhu
Dreemel
Cthulhu
0
13
3
0.12
L
Gilgamesh
OCT0BER
Gilgamesh
0
7
4
0.29
L
Thanatos
Phannyman
Thanatos
1
7
3
0.36
W
Nu Wa
Popros
Nu Wa
4
1
31
19.5
W
Kukulkan
Solowniuk
Kukulkan
10
1
26
23
W
Tsukuyomi
YourMammyF4cker
Tsukuyomi
15
1
26
28
W
Cupid
11
1
22
22
L
Nemesis
oLorax
Nemesis
2
12
1
0.21
L
Kukulkan
tuturmtp
Kukulkan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
85,267
93,879
Taken
38,057
51,226
Mitigated
21,289
6,683
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bulbaxor
Gilgamesh
15,886
6,676
1,425
1,420
11,271
10,621
0
4,605
6,666
0
29,142
L
Cthulhu
Dreemel
Cthulhu
7,953
513
0
1,866
25,894
17,916
0
9,757
16,137
29,839
0
L
Gilgamesh
OCT0BER
Gilgamesh
9,237
891
0
22
21,506
17,270
0
5,609
15,897
10,404
16,866
L
Thanatos
Phannyman
Thanatos
5,040
1,423
0
2,791
13,506
4,696
0
5,283
8,223
0
9,681
W
Nu Wa
Popros
Nu Wa
16,775
4,566
140
491
6,653
2,429
0
3,830
2,823
40,264
0
W
Kukulkan
Solowniuk
Kukulkan
12,151
2,395
1,004
614
2,989
1,552
0
1,119
1,870
20,165
0
W
Tsukuyomi
YourMammyF4cker
Tsukuyomi
21,876
5,646
0
474
7,782
3,193
0
4,033
3,749
0
38,857
W
Cupid
18,579
14,318
387
1,893
9,362
3,494
0
4,641
4,721
0
22,845
L
Nemesis
oLorax
Nemesis
5,253
1,860
0
1,615
20,302
7,301
0
5,682
14,620
0
16,550
L
Kukulkan
tuturmtp
Kukulkan
8,439
639
0
389
12,671
4,043
0
2,595
10,076
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
56,117
154
Minions Killed
150
3
Camps Cleared
8
837,869
Distance Traveled
934,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,334
1,259
24
3
1
174,419
0
L
Cthulhu
8,307
923
54
6
2
151,709
0
L
Gilgamesh
8,376
931
23
3
0
190,188
0
L
Thanatos
8,402
934
9
1
0
173,858
0
W
Nu Wa
10,809
1,201
62
7
4
184,316
0
W
Kukulkan
11,123
1,236
26
3
0
164,233
0
W
Tsukuyomi
12,524
1,392
24
3
2
227,439
2
W
Cupid
10,327
1,147
14
2
1
184,122
0
L
Nemesis
8,701
967
19
2
0
163,069
0
L
Kukulkan
8,739
971
49
5
1
159,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role