Player Matchup

Merlin
Merlin
Cizyck
Merlin
Level 49
God Stats
1W - 1L
1,180 SR
Queue Stats
129W - 164L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Rubikk___
Cthulhu
Level 66
God Stats
1W - 0L
1,248 SR
Queue Stats
143W - 171L
1,375 Elo+
Party 2
Cliodhna
Cliodhna
XAneXoNX
Cliodhna
Level 126
God Stats
6W - 1L
2,002 SR
Queue Stats
54W - 54L
1,476 Elo+
Party 3
Cupid
Cupid
coge144
Cupid
Level 144
God Stats
14W - 11L
1,613 SR
Queue Stats
412W - 377L
1,429 Elo+
Party 3
Bellona
Bellona
jesulitoRC05
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Team Averages
Level 78
1,509 SR
1,441 Elo+

VS

Team Averages
Level 40
1,432 SR
1,359 Elo+
Anubis
Anubis
IRim_999I
Anubis
Level 46
God Stats
10W - 16L
1,357 SR
Queue Stats
174W - 203L
1,337 Elo+
Party 1
Sobek
Sobek
Rappi92
Sobek
Level 36
God Stats
1W - 2L
1,453 SR
Queue Stats
114W - 127L
1,363 Elo+
Solo
Neith
Neith
Toxic-El_Diablo
Neith
Level 29
God Stats
27W - 22L
1,480 SR
Queue Stats
279W - 270L
1,396 Elo+
Party 1
Izanami
Izanami
mops_untidybee
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,337 Elo+
Party 1
Erlang Shen
Erlang Shen
xCheyz
Erlang Shen
Level 64
God Stats
13W - 14L
1,370 SR
Queue Stats
282W - 307L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cizyck
Merlin
13
1 / 2 / 8
7,587
506
4,884
5,214
1,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Rubikk___
Cthulhu
12
4 / 3 / 13
8,344
556
8,728
12,597
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
XAneXoNX
Cliodhna
15
1 / 1 / 5
8,387
559
8,039
8,488
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
coge144
Cupid
14
12 / 2 / 6
9,453
630
13,657
13,865
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
jesulitoRC05
Bellona
11
1 / 3 / 0
6,824
455
1,661
6,898
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IRim_999I
Anubis
11
3 / 4 / 4
7,596
506
7,737
9,477
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Rappi92
Sobek
11
0 / 5 / 4
7,197
480
3,811
12,887
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 0 / 0
8,258
551
6,608
5,379
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
6,446
430
3,085
8,428
2,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
xCheyz
Erlang Shen
11
3 / 4 / 2
7,186
479
4,195
13,225
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
11
11
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cizyck
Merlin
1
2
8
2.5
L
Anubis
IRim_999I
Anubis
3
4
4
1.25
L
Sobek
Rappi92
Sobek
0
5
4
0.4
W
Cthulhu
Rubikk___
Cthulhu
4
3
13
3.5
L
3
0
0
3
W
Cliodhna
XAneXoNX
Cliodhna
1
1
5
3.5
W
Cupid
coge144
Cupid
12
2
6
7.5
W
Bellona
jesulitoRC05
Bellona
1
3
0
0.33
L
2
6
1
0.42
L
Erlang Shen
xCheyz
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
25,436
47,062
Taken
49,396
26,624
Mitigated
21,827
15,703
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cizyck
Merlin
4,884
283
0
480
5,214
1,747
0
574
4,572
46,575
0
L
Anubis
IRim_999I
Anubis
7,737
0
0
2,588
9,477
3,321
0
3,121
6,356
30,536
0
L
Sobek
Rappi92
Sobek
3,811
538
0
3,286
12,887
9,129
0
3,087
9,800
18,774
0
W
Cthulhu
Rubikk___
Cthulhu
8,728
636
695
1,873
12,597
11,930
207
4,297
8,082
23,001
0
L
6,608
3,003
0
2,197
5,379
1,644
314
656
4,723
0
47,975
W
Cliodhna
XAneXoNX
Cliodhna
8,039
668
0
4,468
8,488
3,062
233
1,068
7,282
0
62,200
W
Cupid
coge144
Cupid
13,657
6,594
322
6,029
13,865
5,160
1,181
5,013
8,680
0
58,928
W
Bellona
jesulitoRC05
Bellona
1,661
400
0
1,836
6,898
4,725
770
0
6,898
0
24,873
L
3,085
2,154
0
312
8,428
2,066
0
3,102
5,326
0
25,700
L
Erlang Shen
xCheyz
Erlang Shen
4,195
1,992
0
4,377
13,225
5,667
0
3,646
9,579
0
31,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
36,683
394
Minions Killed
298
0
Camps Cleared
0
1,457,724
Distance Traveled
1,433,346
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,587
506
88
6
0
288,042
5
L
Anubis
7,596
506
56
4
0
290,444
1
L
Sobek
7,197
480
30
2
0
284,038
1
W
Cthulhu
8,344
556
27
2
0
322,484
5
L
Neith
8,258
551
99
7
0
290,024
5
W
Cliodhna
8,387
559
126
8
0
347,019
5
W
Cupid
9,453
630
102
7
0
256,584
0
W
Bellona
6,824
455
51
3
0
243,595
3
L
Izanami
6,446
430
52
3
0
270,939
0
L
Erlang Shen
7,186
479
61
4
0
297,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role