Player Matchup

Nemesis
Nemesis
ChukyVamp999
Nemesis
Level 4
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 6L
1,266 Elo+
Solo
Xbalanque
Xbalanque
Gaalbu
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Cliodhna
Cliodhna
JakSpy_king
Cliodhna
Level 27
God Stats
13W - 14L
1,704 SR
Queue Stats
76W - 75L
1,537 Elo+
Solo
Hera
Hera
MistrAj6
Hera
Level 14
God Stats
3W - 6L
1,578 SR
Queue Stats
31W - 28L
1,545 Elo+
Solo
Yemoja
Yemoja
raaulaayuso
Yemoja
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Team Averages
Level 11
1,559 SR
1,515 Elo+

VS

Team Averages
Level 8
1,615 SR
1,624 Elo+
Sol
Sol
NotBertito
Sol
Level 4
God Stats
14W - 8L
1,761 SR
Queue Stats
24W - 13L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rala2948
Cu Chulainn
Level 5
God Stats
7W - 3L
1,855 SR
Queue Stats
29W - 28L
1,712 Elo+
Party 1
Ra
Ra
Wieke123
Ra
Level 21
God Stats
1W - 6L
1,089 SR
Queue Stats
50W - 49L
1,404 Elo+
Solo
Vamana
Vamana
cuento-apacible7
Vamana
Level 6
God Stats
6W - 4L
1,686 SR
Queue Stats
37W - 29L
1,751 Elo+
Party 1
Mercury
Mercury
duniesta
Mercury
Level 4
God Stats
2W - 1L
1,686 SR
Queue Stats
28W - 19L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChukyVamp999
Nemesis
13
4 / 2 / 0
7,843
560
6,310
10,578
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Gaalbu
Xbalanque
9
0 / 7 / 1
5,778
413
2,665
8,608
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
JakSpy_king
Cliodhna
12
0 / 2 / 0
6,804
486
5,839
11,624
3,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
0 / 4 / 2
6,721
480
5,177
5,149
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 5 / 1
5,645
403
979
8,468
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,801
557
5,765
8,630
2,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Rala2948
Cu Chulainn
12
4 / 0 / 2
7,253
518
8,932
10,167
6,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 3
7,816
558
4,471
6,631
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 0 / 2
6,906
493
4,164
7,649
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
duniesta
Mercury
12
5 / 1 / 5
7,334
524
5,483
7,543
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
19
20
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChukyVamp999
Nemesis
4
2
0
2
L
Xbalanque
Gaalbu
Xbalanque
0
7
1
0.07
L
Cliodhna
JakSpy_king
Cliodhna
0
2
0
0
L
Hera
0
4
2
0.25
W
5
2
3
3.25
W
Cu Chulainn
Rala2948
Cu Chulainn
4
0
2
5
W
2
1
3
3.5
W
3
0
2
4
W
Mercury
duniesta
Mercury
5
1
5
7.5
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
28,815
44,427
Taken
40,620
16,905
Mitigated
16,810
10,392
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChukyVamp999
Nemesis
6,310
2,926
0
2,411
10,578
4,826
0
2,273
8,207
0
53,522
L
Xbalanque
Gaalbu
Xbalanque
2,665
1,565
0
640
8,608
2,070
0
3,350
5,202
0
24,702
L
Cliodhna
JakSpy_king
Cliodhna
5,839
657
41
6,631
11,624
3,613
0
1,200
10,424
0
44,424
L
Hera
5,177
1,118
0
0
5,149
1,617
0
1,777
3,228
33,740
0
W
5,765
2,443
0
3,790
8,630
2,494
1,705
558
8,032
44,575
0
W
Cu Chulainn
Rala2948
Cu Chulainn
8,932
1,124
0
3,701
10,167
6,205
327
759
9,408
7,132
33,190
W
4,471
425
471
4,896
6,631
2,298
206
1,508
4,941
54,889
0
W
4,164
3,062
0
2,582
7,649
3,333
0
2,027
5,506
0
27,737
W
Mercury
duniesta
Mercury
5,483
1,894
0
2,002
7,543
2,480
0
1,460
6,041
0
27,015
L
Yemoja
979
724
282
387
8,468
4,779
401
2,775
5,535
11,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
37,110
326
Minions Killed
357
0
Camps Cleared
0
1,329,012
Distance Traveled
1,464,559
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,843
560
81
6
0
274,183
1
L
Xbalanque
5,778
413
45
3
0
249,088
2
L
Cliodhna
6,804
486
97
7
0
284,758
2
L
Hera
6,721
480
78
6
0
279,187
3
W
Sol
7,801
557
89
6
0
246,295
0
W
Cu Chulainn
7,253
518
70
5
0
297,804
0
W
Ra
7,816
558
107
8
0
275,381
1
W
Vamana
6,906
493
53
4
0
326,612
2
W
Mercury
7,334
524
38
3
0
318,467
3
L
Yemoja
5,645
403
25
2
0
241,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role