Player Matchup

Zeus
Zeus
Faonix_Flamegg57
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JK_ViRdiX
Sun Wukong
Level 4
God Stats
13W - 9L
1,500 SR
Queue Stats
34W - 35L
1,161 Elo+
Party 1
Cliodhna
Cliodhna
JRxLOERAx
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,280 Elo+
Solo
Ra
Ra
Stron_G_
Ra
Level 5
God Stats
1W - 2L
1,522 SR
Queue Stats
17W - 18L
1,316 Elo+
Party 1
Merlin
Merlin
likely-sundown3
Merlin
Level 17
God Stats
2W - 6L
1,403 SR
Queue Stats
24W - 31L
1,433 Elo+
Solo
Team Averages
Level 9
1,485 SR
1,338 Elo+

VS

Team Averages
Level 25
1,510 SR
1,425 Elo+
Vamana
Vamana
Bad_boy_Nahul
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CouchEaterBoris
Ymir
Level 29
God Stats
5W - 4L
1,691 SR
Queue Stats
119W - 146L
1,336 Elo+
Solo
Bellona
Bellona
Gordillojaka
Bellona
Level 29
God Stats
15W - 18L
1,373 SR
Queue Stats
111W - 130L
1,481 Elo+
Solo
Olorun
Olorun
dragonemperor900
Olorun
Level 27
God Stats
3W - 4L
1,448 SR
Queue Stats
360W - 360L
1,386 Elo+
Solo
Hera
Hera
jarod_200
Hera
Level 28
God Stats
81W - 64L
1,539 SR
Queue Stats
107W - 104L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 1
7,759
353
6,244
18,886
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
JK_ViRdiX
Sun Wukong
15
3 / 6 / 1
10,190
463
8,603
18,180
13,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
JRxLOERAx
Cliodhna
9
1 / 7 / 0
7,361
335
2,790
9,041
3,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 14 / 2
7,389
336
5,643
20,419
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 1
10,088
459
8,280
13,752
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
7,395
336
203
3,466
1,036
16
5 / 1 / 9
10,827
492
7,815
15,343
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gordillojaka
Bellona
18
10 / 3 / 9
12,278
558
15,015
20,377
17,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 0 / 7
12,000
545
10,480
12,704
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
18
23 / 2 / 8
13,635
620
28,150
9,946
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
7
Kills
44
45
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
5
1
9
9.5
L
1
14
1
0.11
W
Bellona
Gordillojaka
Bellona
10
3
9
4.83
L
Sun Wukong
JK_ViRdiX
Sun Wukong
3
6
1
0.58
L
Cliodhna
JRxLOERAx
Cliodhna
1
7
0
0.14
L
0
14
2
0.07
W
6
0
7
9.5
W
Hera
23
2
8
13.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
61,663
80,278
Taken
61,836
34,220
Mitigated
35,115
10,417
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
203
203
0
56
3,466
1,036
0
822
2,568
0
2,169
W
7,815
2,367
0
4,227
15,343
7,400
1,905
4,795
10,476
60,979
0
L
6,244
1,553
0
3,084
18,886
6,033
0
11,941
6,713
38,250
0
W
Bellona
Gordillojaka
Bellona
15,015
4,007
0
6,372
20,377
17,106
4,665
4,948
14,973
0
68,162
L
Sun Wukong
JK_ViRdiX
Sun Wukong
8,603
1,940
0
2,378
18,180
13,807
161
9,949
8,053
0
56,791
L
Cliodhna
JRxLOERAx
Cliodhna
2,790
320
0
743
9,041
3,033
70
2,247
6,670
0
19,223
L
5,643
962
576
2,404
20,419
6,626
0
15,982
4,031
26,103
0
W
10,480
5,154
1,532
7,698
12,704
5,715
5,988
5,154
7,364
78,137
0
W
Hera
28,150
7,470
214
1,738
9,946
3,858
4,477
3,558
6,288
80,557
0
L
8,280
340
0
1,232
13,752
4,721
541
5,798
7,778
56,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
56,135
340
Minions Killed
474
0
Camps Cleared
0
1,585,948
Distance Traveled
1,799,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,395
336
2
0
0
172,602
0
W
Ymir
10,827
492
93
4
0
416,602
4
L
Zeus
7,759
353
56
3
0
286,391
1
W
Bellona
12,278
558
115
5
0
430,655
1
L
Sun Wukong
10,190
463
90
4
0
387,325
1
L
Cliodhna
7,361
335
54
2
0
222,562
0
L
Ra
7,389
336
32
1
0
318,073
1
W
Olorun
12,000
545
138
6
0
389,280
0
W
Hera
13,635
620
126
6
0
390,016
2
L
Merlin
10,088
459
108
5
0
371,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role