Player Matchup

Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
MaDrugguinhA
Hades
Level 16
God Stats
3W - 4L
1,196 SR
Queue Stats
19W - 30L
1,266 Elo+
Solo
Kali
Kali
eleonel-_-pro2
Kali
Level 27
God Stats
1W - 3L
1,475 SR
Queue Stats
71W - 82L
1,405 Elo+
Solo
Neith
Neith
nascimento_marce
Neith
Level 7
God Stats
0W - 2L
1,140 SR
Queue Stats
2W - 4L
1,344 Elo+
Solo
Charybdis
Charybdis
otakuologia
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,281 Elo+
Party 1
Team Averages
Level 21
1,362 SR
1,359 Elo+

VS

Team Averages
Level 17
1,365 SR
1,323 Elo+
Nemesis
Nemesis
Barbakista
Nemesis
Level 15
God Stats
9W - 13L
1,318 SR
Queue Stats
20W - 22L
1,334 Elo+
Solo
Bellona
Bellona
SrDoylePe
Bellona
Level 17
God Stats
1W - 5L
1,140 SR
Queue Stats
8W - 15L
1,256 Elo+
Solo
Artemis
Artemis
Z_CooKie-284_Z
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
hibrido_cobicado
Yemoja
Level 24
God Stats
15W - 11L
1,474 SR
Queue Stats
52W - 62L
1,273 Elo+
Solo
Anubis
Anubis
yoelpelusa__
Anubis
Level 27
God Stats
36W - 48L
1,391 SR
Queue Stats
54W - 105L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 4 / 4
5,722
381
2,687
8,058
2,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 5 / 1
6,599
440
7,111
12,065
5,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 0
8,998
600
5,716
10,974
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 5
7,255
484
9,255
8,356
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
otakuologia
Charybdis
11
1 / 6 / 3
6,625
442
4,613
10,045
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barbakista
Nemesis
15
9 / 3 / 6
9,341
623
11,550
11,434
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SrDoylePe
Bellona
13
7 / 1 / 8
8,777
585
10,532
12,008
13,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
7,499
500
3,387
6,117
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 5
7,915
528
4,729
9,964
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
12
1 / 1 / 1
7,228
482
3,733
5,458
2,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
19
19
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
4
0.5
W
Nemesis
Barbakista
Nemesis
9
3
6
4
L
3
5
1
0.7
W
Bellona
SrDoylePe
Bellona
7
1
8
11
W
1
4
1
0.38
L
5
1
0
5
W
1
3
5
1.17
L
2
3
5
1.5
L
Charybdis
otakuologia
Charybdis
1
6
3
0.42
W
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
33,931
49,498
Taken
44,981
20,001
Mitigated
28,173
15,469
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,687
1,613
260
167
8,058
2,475
0
3,441
4,617
0
10,167
W
Nemesis
Barbakista
Nemesis
11,550
6,458
0
1,354
11,434
4,359
3,627
900
10,534
0
48,321
L
7,111
690
71
3,947
12,065
5,743
0
3,697
8,368
30,645
0
W
Bellona
SrDoylePe
Bellona
10,532
1,162
0
634
12,008
13,475
603
1,453
10,555
7,485
29,891
W
3,387
2,649
0
974
6,117
1,840
3,049
0
6,117
0
32,441
L
5,716
2,815
0
6,600
10,974
5,854
0
813
10,161
0
67,524
W
4,729
790
2,711
2,684
9,964
6,342
958
4,153
5,811
24,898
0
L
9,255
4,957
0
1,918
8,356
2,746
1,710
1,395
6,961
0
42,960
L
Charybdis
otakuologia
Charybdis
4,613
1,824
374
2,132
10,045
3,183
820
1,115
8,930
0
29,714
W
Anubis
3,733
458
0
1,251
5,458
2,157
1,829
605
4,853
35,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
40,760
339
Minions Killed
308
0
Camps Cleared
0
1,242,968
Distance Traveled
1,316,974
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,722
381
15
1
0
221,336
0
W
Nemesis
9,341
623
88
6
0
283,794
0
L
Hades
6,599
440
64
4
0
222,627
0
W
Bellona
8,777
585
54
4
0
316,832
0
W
Artemis
7,499
500
66
4
0
240,088
2
L
Kali
8,998
600
117
8
0
331,543
0
W
Yemoja
7,915
528
42
3
0
234,094
0
L
Neith
7,255
484
92
6
0
245,295
0
L
Charybdis
6,625
442
51
3
0
222,167
1
W
Anubis
7,228
482
58
4
0
242,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role