Player Matchup

Ah Puch
Ah Puch
NathanzinhoXD
Ah Puch
Level 24
God Stats
3W - 3L
1,679 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 3
Khepri
Khepri
Titans Ready
Khepri
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
113W - 113L
1,280 Elo+
Party 1
Ares
Ares
boyhappy128
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
izzienat
Skadi
Level 13
God Stats
3W - 5L
1,509 SR
Queue Stats
5W - 8L
1,362 Elo+
Solo
Susano
Susano
xiiTz IcLuTcHI
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,421 Elo+
Party 1
Team Averages
Level 14
1,498 SR
1,402 Elo+

VS

Team Averages
Level 21
1,379 SR
1,384 Elo+
King Arthur
King Arthur
Grantaroo
King Arthur
Level 20
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 19L
1,439 Elo+
Party 2
Skadi
Skadi
MaddyPatty33
Skadi
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,486 Elo+
Party 2
Bakasura
Bakasura
Mizifon
Bakasura
Level 8
God Stats
8W - 6L
1,160 SR
Queue Stats
41W - 31L
1,260 Elo+
Solo
Cabrakan
Cabrakan
Oberonsballs
Cabrakan
Level 20
God Stats
6W - 9L
1,498 SR
Queue Stats
269W - 319L
1,377 Elo+
Solo
Anubis
Anubis
harlito
Anubis
Level 16
God Stats
47W - 54L
1,471 SR
Queue Stats
53W - 68L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
5 / 5 / 10
13,285
1,022
24,780
19,306
11,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
19
1 / 5 / 11
13,230
1,018
6,396
25,761
36,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 7 / 8
11,847
911
10,118
19,560
15,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
izzienat
Skadi
18
1 / 10 / 6
11,485
883
4,819
21,791
10,214
18
8 / 7 / 5
13,732
1,056
24,473
20,117
9,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grantaroo
King Arthur
20
5 / 2 / 20
13,434
1,033
14,514
17,755
19,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 2 / 23
13,637
1,049
23,521
8,669
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Mizifon
Bakasura
20
9 / 2 / 11
14,626
1,125
19,446
16,726
7,168
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Oberonsballs
Cabrakan
20
14 / 6 / 8
14,911
1,147
26,072
23,181
13,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
harlito
Anubis
20
2 / 5 / 18
13,117
1,009
14,984
10,720
6,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
17
Kills
34
34
Deaths
17
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Grantaroo
King Arthur
5
2
20
7.5
W
4
2
23
7.75
W
Bakasura
Mizifon
Bakasura
9
2
11
7.25
L
Ah Puch
5
5
10
2
W
Cabrakan
Oberonsballs
Cabrakan
14
6
8
3
L
Khepri
1
5
11
1.3
L
2
7
8
0.86
W
Anubis
harlito
Anubis
2
5
18
2.2
L
Skadi
izzienat
Skadi
1
10
6
0.4
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,586
Damage
98,537
106,535
Taken
77,051
83,064
Mitigated
49,996
3,406
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Grantaroo
King Arthur
14,514
1,930
82
643
17,755
19,818
0
9,295
8,460
7,443
25,802
W
23,521
10,632
0
783
8,669
2,744
0
4,622
4,047
0
50,635
W
Bakasura
Mizifon
Bakasura
19,446
16,117
0
1,807
16,726
7,168
0
9,924
6,802
0
36,283
L
Ah Puch
24,780
2,698
0
1,602
19,306
11,160
0
11,019
8,114
54,868
0
W
Cabrakan
Oberonsballs
Cabrakan
26,072
2,773
0
2,442
23,181
13,328
0
12,193
10,988
31,402
0
L
Khepri
6,396
823
0
1,425
25,761
36,540
0
7,908
17,058
15,547
0
L
10,118
726
0
379
19,560
15,501
0
8,131
11,268
25,553
0
W
Anubis
harlito
Anubis
14,984
2,137
0
1,170
10,720
6,938
0
5,260
5,460
46,572
0
L
Skadi
izzienat
Skadi
4,819
2,700
0
0
21,791
10,214
0
9,864
11,504
0
20,137
L
24,473
6,926
0
0
20,117
9,649
0
7,644
12,079
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,579
Gold Earned
69,725
228
Minions Killed
274
2
Camps Cleared
11
1,121,650
Distance Traveled
1,243,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,434
1,033
47
4
1
272,320
0
W
Skadi
13,637
1,049
77
6
0
252,278
0
W
Bakasura
14,626
1,125
53
4
10
290,496
0
L
Ah Puch
13,285
1,022
67
5
0
247,475
0
W
Cabrakan
14,911
1,147
10
1
0
245,480
0
L
Khepri
13,230
1,018
29
2
0
234,962
0
L
Ares
11,847
911
28
2
1
184,305
0
W
Anubis
13,117
1,009
87
7
0
183,026
0
L
Skadi
11,485
883
26
2
1
199,158
0
L
Susano
13,732
1,056
78
6
0
255,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role