Player Matchup

Morgan Le Fay
Morgan Le Fay
BrazenBite
Morgan Le Fay
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
333W - 377L
1,211 Elo+
Solo
Ares
Ares
Hewjazzz907
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Izanami
Izanami
TzApache
Izanami
Level 14
God Stats
12W - 13L
1,718 SR
Queue Stats
23W - 26L
1,499 Elo+
Solo
Fenrir
Fenrir
bernardo0713
Fenrir
Level 24
God Stats
2W - 1L
1,695 SR
Queue Stats
36W - 36L
1,354 Elo+
Solo
Thor
Thor
holasas
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,346 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,382 Elo+

VS

Team Averages
Level 18
1,501 SR
1,309 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Picollo-V2
King Arthur
Level 6
God Stats
0W - 3L
1,216 SR
Queue Stats
23W - 28L
1,307 Elo+
Party 1
Susano
Susano
Tenente Dudu
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,333 Elo+
Solo
Nemesis
Nemesis
TfM_BrAg34
Nemesis
Level 18
God Stats
0W - 1L
1,659 SR
Queue Stats
17W - 21L
1,008 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TriPpin ThoR253
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,633 SR
Queue Stats
10W - 11L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrazenBite
Morgan Le Fay
18
3 / 6 / 6
11,899
458
10,735
14,352
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 0 / 8
13,098
504
18,143
25,636
37,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TzApache
Izanami
20
14 / 4 / 4
15,140
582
33,561
26,535
11,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
3 / 2 / 7
11,432
440
3,887
12,946
11,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
holasas
Thor
20
3 / 4 / 8
13,526
520
7,962
16,609
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 5 / 4
10,469
403
9,608
26,522
38,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Picollo-V2
King Arthur
14
0 / 10 / 4
8,983
346
2,622
16,947
9,750
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
20
13 / 5 / 0
14,568
560
21,909
23,669
10,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TfM_BrAg34
Nemesis
16
1 / 7 / 2
9,848
379
4,909
13,557
6,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TriPpin ThoR253
Morgan Le Fay
16
2 / 7 / 1
10,595
408
7,348
12,627
8,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
34
Kills
16
16
Deaths
34
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
4
0.4
W
Morgan Le Fay
BrazenBite
Morgan Le Fay
3
6
6
1
W
11
0
8
15
L
King Arthur
Picollo-V2
King Arthur
0
10
4
0.2
L
Susano
13
5
0
2.6
L
Nemesis
TfM_BrAg34
Nemesis
1
7
2
0.29
L
Morgan Le Fay
TriPpin ThoR253
Morgan Le Fay
2
7
1
0.36
W
Izanami
TzApache
Izanami
14
4
4
4
W
Fenrir
3
2
7
3.25
W
Thor
holasas
Thor
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,288
Damage
46,396
96,078
Taken
93,322
75,639
Mitigated
74,417
23,240
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,608
344
0
1,530
26,522
38,752
467
5,388
21,134
55,514
0
W
Morgan Le Fay
BrazenBite
Morgan Le Fay
10,735
2,526
554
2,762
14,352
5,905
1,139
4,148
10,204
65,956
0
W
18,143
874
0
1,431
25,636
37,311
660
6,826
18,810
69,239
0
L
King Arthur
Picollo-V2
King Arthur
2,622
69
0
500
16,947
9,750
136
6,947
10,000
0
22,749
L
Susano
21,909
5,534
0
7,034
23,669
10,897
849
6,792
16,877
0
104,399
L
Nemesis
TfM_BrAg34
Nemesis
4,909
2,975
0
1,532
13,557
6,815
0
4,852
8,705
0
45,212
L
Morgan Le Fay
TriPpin ThoR253
Morgan Le Fay
7,348
1,048
0
347
12,627
8,203
1,632
4,899
7,728
56,125
0
W
Izanami
TzApache
Izanami
33,561
26,869
0
13,201
26,535
11,326
1,526
5,102
21,433
0
154,260
W
Fenrir
3,887
431
0
1,645
12,946
11,331
768
4,771
8,175
0
33,975
W
Thor
holasas
Thor
7,962
2,471
0
3,647
16,609
9,766
0
3,336
13,273
0
102,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,095
Gold Earned
54,463
591
Minions Killed
452
0
Camps Cleared
0
2,316,246
Distance Traveled
2,166,283
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,469
403
70
3
0
446,864
1
W
Morgan Le Fay
11,899
458
106
4
0
390,361
0
W
Ares
13,098
504
71
3
0
494,897
2
L
King Arthur
8,983
346
40
2
0
401,217
0
L
Susano
14,568
560
158
6
0
508,768
8
L
Nemesis
9,848
379
84
3
0
392,780
2
L
Morgan Le Fay
10,595
408
100
4
0
416,654
4
W
Izanami
15,140
582
212
8
0
474,587
0
W
Fenrir
11,432
440
49
2
0
470,143
2
W
Thor
13,526
520
153
6
0
486,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role