Player Matchup

Cliodhna
Cliodhna
I Astos I
Cliodhna
Level 14
God Stats
4W - 3L
1,733 SR
Queue Stats
32W - 29L
1,540 Elo+
Solo
Amaterasu
Amaterasu
Jaricho313
Amaterasu
Level 22
God Stats
2W - 1L
1,733 SR
Queue Stats
12W - 9L
1,750 Elo+
Solo
Cabrakan
Cabrakan
Jonru01
Cabrakan
Level 29
God Stats
5W - 1L
1,849 SR
Queue Stats
112W - 73L
1,535 Elo+
Solo
Rama
Rama
Mytax59
Rama
Level 17
God Stats
3W - 3L
1,392 SR
Queue Stats
20W - 24L
1,409 Elo+
Solo
Olorun
Olorun
chilenitox360
Olorun
Level 22
God Stats
2W - 0L
1,721 SR
Queue Stats
12W - 11L
1,431 Elo+
Solo
Team Averages
Level 21
1,686 SR
1,533 Elo+

VS

Team Averages
Level 18
1,504 SR
1,492 Elo+
Set
Set
Adeik237
Set
Level 11
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 12L
1,301 Elo+
Party 1
Ra
Ra
Gandoulf-LeSale
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,654 Elo+
Party 1
Ares
Ares
Kuzn3tz_
Ares
Level 21
God Stats
3W - 4L
1,179 SR
Queue Stats
132W - 161L
1,434 Elo+
Solo
Achilles
Achilles
MadPace
Achilles
Level 26
God Stats
12W - 10L
1,693 SR
Queue Stats
177W - 166L
1,628 Elo+
Solo
Sol
Sol
Yukihira3692
Sol
Level 27
God Stats
6W - 4L
1,647 SR
Queue Stats
146W - 157L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I Astos I
Cliodhna
10
4 / 1 / 3
5,935
540
5,170
7,446
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Jaricho313
Amaterasu
9
2 / 1 / 1
5,295
481
2,396
4,559
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Jonru01
Cabrakan
11
3 / 0 / 3
6,254
569
5,898
8,614
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Mytax59
Rama
11
6 / 0 / 4
6,810
619
6,728
5,476
1,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 1
5,321
484
4,029
5,271
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,832
439
1,479
6,872
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 7 / 0
4,618
420
1,876
6,491
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
6
0 / 2 / 1
4,630
421
1,970
5,143
2,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
MadPace
Achilles
11
1 / 1 / 0
6,056
551
6,194
7,522
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
6,440
585
5,742
8,214
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
7
0
0
W
Cliodhna
I Astos I
Cliodhna
4
1
3
5.5
W
Amaterasu
Jaricho313
Amaterasu
2
1
1
2.5
W
Cabrakan
Jonru01
Cabrakan
3
0
3
4.5
L
Ares
0
2
1
0.25
L
Achilles
MadPace
Achilles
1
1
0
1
W
Rama
Mytax59
Rama
6
0
4
8
L
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
17,261
31,366
Taken
34,242
13,639
Mitigated
12,852
15,201
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,479
612
0
1,770
6,872
2,261
0
2,586
4,286
0
18,697
L
1,876
645
241
1,295
6,491
1,463
50
160
6,331
15,127
0
W
Cliodhna
I Astos I
Cliodhna
5,170
667
0
2,325
7,446
2,812
644
2,711
4,597
0
33,705
W
Amaterasu
Jaricho313
Amaterasu
2,396
956
0
1,151
4,559
2,379
184
0
4,122
0
12,272
W
Cabrakan
Jonru01
Cabrakan
5,898
1,127
0
5,868
8,614
5,105
0
431
7,904
43,322
0
L
Ares
1,970
115
60
1,245
5,143
2,695
0
0
5,143
9,627
0
L
Achilles
MadPace
Achilles
6,194
1,257
0
3,046
7,522
3,832
0
2,968
4,554
0
30,235
W
Rama
Mytax59
Rama
6,728
4,969
207
2,337
5,476
1,604
1,796
2,156
3,174
0
35,087
L
5,742
1,799
0
4,502
8,214
2,601
462
4,213
4,001
41,396
0
W
4,029
1,214
0
3,313
5,271
1,739
38
4,006
1,265
28,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
26,576
274
Minions Killed
255
0
Camps Cleared
0
1,009,563
Distance Traveled
865,798
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,832
439
48
4
0
173,831
0
L
Ra
4,618
420
34
3
0
149,533
0
W
Cliodhna
5,935
540
56
5
0
224,061
0
W
Amaterasu
5,295
481
26
2
0
189,566
1
W
Cabrakan
6,254
569
85
8
0
198,660
1
L
Ares
4,630
421
16
1
0
139,471
0
L
Achilles
6,056
551
71
6
0
215,208
3
W
Rama
6,810
619
61
6
0
197,562
3
L
Sol
6,440
585
86
8
0
187,755
2
W
Olorun
5,321
484
46
4
0
199,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role