Player Matchup

Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Demizmeu
Ah Puch
Level 89
God Stats
5W - 2L
1,543 SR
Queue Stats
21W - 28L
1,359 Elo+
Party 3
Amaterasu
Amaterasu
IISerenaII
Amaterasu
Level 67
God Stats
1W - 1L
1,387 SR
Queue Stats
41W - 44L
1,430 Elo+
Party 2
Geb
Geb
f1xxx3r
Geb
Level 44
God Stats
4W - 4L
1,507 SR
Queue Stats
90W - 99L
1,391 Elo+
Party 3
Fenrir
Fenrir
hson12
Fenrir
Level 27
God Stats
4W - 4L
1,359 SR
Queue Stats
38W - 35L
1,432 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,422 Elo+

VS

Team Averages
Level 47
1,457 SR
1,295 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
AQKäZz
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
HiiamLimuz
Danzaburou
Level 20
God Stats
3W - 2L
1,285 SR
Queue Stats
29W - 43L
1,325 Elo+
Party 4
Mulan
Mulan
R1k3r
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Da Ji
Da Ji
YiffHyena
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 116L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
6 / 1 / 4
6,682
607
7,642
4,641
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Demizmeu
Ah Puch
10
3 / 0 / 2
6,500
591
5,386
3,077
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
IISerenaII
Amaterasu
11
7 / 0 / 1
7,049
641
6,359
8,114
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
11
4 / 0 / 6
7,101
646
2,811
4,918
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
hson12
Fenrir
9
1 / 0 / 1
5,749
523
292
4,636
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 0
4,772
434
780
4,552
1,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 0
4,301
391
1,765
5,367
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HiiamLimuz
Danzaburou
7
0 / 4 / 0
4,618
420
1,243
6,061
1,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mulan
R1k3r
Mulan
8
0 / 6 / 0
5,119
465
4,153
8,801
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
YiffHyena
Da Ji
9
1 / 3 / 0
5,708
519
1,611
7,638
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
21
Kills
1
1
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
4
8
L
Nu Wa
 
Nu Wa
0
3
0
0
L
0
5
0
0
W
Ah Puch
Demizmeu
Ah Puch
3
0
2
4
L
Danzaburou
HiiamLimuz
Danzaburou
0
4
0
0
W
Amaterasu
IISerenaII
Amaterasu
7
0
1
7.5
L
Mulan
R1k3r
Mulan
0
6
0
0
L
Da Ji
YiffHyena
Da Ji
1
3
0
0.33
W
Geb
4
0
6
7
W
Fenrir
hson12
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
9,552
25,386
Taken
32,419
12,150
Mitigated
11,729
9,832
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,642
1,736
0
2,161
4,641
1,708
490
938
3,657
0
34,302
L
Nu Wa
 
Nu Wa
780
75
0
922
4,552
1,060
0
1,365
3,187
19,220
0
L
1,765
303
17
1,074
5,367
1,590
0
3,343
2,024
13,057
0
W
Ah Puch
Demizmeu
Ah Puch
5,386
171
0
1,703
3,077
1,089
498
373
2,636
34,735
0
L
Danzaburou
HiiamLimuz
Danzaburou
1,243
527
0
1,384
6,061
1,155
0
1,386
4,675
0
13,011
W
Amaterasu
IISerenaII
Amaterasu
6,359
3,719
0
2,526
8,114
3,869
1,349
513
7,105
0
28,240
L
Mulan
R1k3r
Mulan
4,153
1,224
0
1,954
8,801
5,796
0
177
8,624
0
23,336
L
Da Ji
YiffHyena
Da Ji
1,611
219
0
1,645
7,638
2,128
0
1,926
5,712
0
22,540
W
Geb
2,811
249
0
1,217
4,918
3,326
313
724
4,118
19,589
0
W
Fenrir
hson12
Fenrir
292
0
0
2,225
4,636
2,158
0
31
4,601
0
27,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
24,518
266
Minions Killed
206
0
Camps Cleared
0
994,734
Distance Traveled
896,280
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,682
607
67
6
0
177,149
1
L
Nu Wa
4,772
434
37
3
0
167,601
1
L
Ra
4,301
391
28
3
0
166,111
1
W
Ah Puch
6,500
591
64
6
0
217,606
2
L
Danzaburou
4,618
420
35
3
0
185,023
3
W
Amaterasu
7,049
641
53
5
0
204,515
0
L
Mulan
5,119
465
51
5
0
180,772
0
L
Da Ji
5,708
519
55
5
0
196,773
0
W
Geb
7,101
646
26
2
0
197,642
2
W
Fenrir
5,749
523
56
5
0
197,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role