Player Matchup

Thor
Thor
NasWaySpaceAgent
Thor
Level 7
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 13L
1,331 Elo+
Solo
Janus
Janus
Silverfox2vp
Janus
Level 14
God Stats
4W - 10L
1,558 SR
Queue Stats
20W - 27L
1,370 Elo+
Solo
Neith
Neith
TinyFun494
Neith
Level 8
God Stats
2W - 3L
1,729 SR
Queue Stats
4W - 11L
1,122 Elo+
Solo
Ra
Ra
TuPapiLilPu
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,122 Elo+
Party 1
Susano
Susano
W1ckeddd
Susano
Level 5
God Stats
0W - 4L
1,314 SR
Queue Stats
2W - 7L
1,122 Elo+
Party 1
Team Averages
Level 7
1,476 SR
1,214 Elo+

VS

Team Averages
Level 14
1,403 SR
1,467 Elo+
Bastet
Bastet
BlackCat1031
Bastet
Level 16
God Stats
1W - 2L
1,237 SR
Queue Stats
55W - 70L
1,418 Elo+
Solo
Kukulkan
Kukulkan
DmcDante590
Kukulkan
Level 17
God Stats
5W - 1L
1,647 SR
Queue Stats
11W - 8L
1,729 Elo+
Solo
Odin
Odin
Greyhunter7
Odin
Level 17
God Stats
4W - 5L
1,287 SR
Queue Stats
36W - 45L
1,343 Elo+
Solo
Poseidon
Poseidon
NgSONOFPOSEIDON
Poseidon
Level 7
God Stats
7W - 7L
1,385 SR
Queue Stats
9W - 11L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Toylawyer
Nu Wa
Level 11
God Stats
7W - 4L
1,458 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 17 / 10
11,631
969
11,088
28,309
8,132
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 11
12,760
1,063
21,163
9,289
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
8 / 2 / 5
12,927
1,077
11,801
10,844
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 11 / 9
11,300
942
7,671
18,428
5,664
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
W1ckeddd
Susano
18
4 / 11 / 6
11,034
920
7,799
19,193
8,144
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
1 / 10 / 13
10,585
882
7,992
17,685
6,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DmcDante590
Kukulkan
20
17 / 0 / 14
15,837
1,320
26,460
11,007
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 24
13,416
1,118
14,138
12,866
14,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
20
8 / 3 / 23
13,257
1,105
12,844
9,551
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Toylawyer
Nu Wa
19
7 / 4 / 19
12,963
1,080
17,082
12,929
4,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
134
19
Kills
41
41
Deaths
19
41
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
10
13
0.75
W
Kukulkan
DmcDante590
Kukulkan
17
0
14
24
W
8
2
24
10
L
2
17
10
0.41
W
Poseidon
8
3
23
6.5
L
2
0
11
7.5
L
Neith
8
2
5
5.25
W
Nu Wa
Toylawyer
Nu Wa
7
4
19
4.13
L
3
11
9
0.68
L
Susano
W1ckeddd
Susano
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,522
Damage
78,516
86,063
Taken
64,038
28,733
Mitigated
31,043
3,581
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,992
1,915
0
0
17,685
6,473
0
7,730
9,955
0
15,134
W
Kukulkan
DmcDante590
Kukulkan
26,460
1,741
0
786
11,007
3,727
0
5,808
5,199
71,378
0
W
14,138
1,981
0
603
12,866
14,106
0
5,943
6,923
0
27,207
L
11,088
1,609
0
0
28,309
8,132
0
18,098
9,488
0
28,657
W
Poseidon
12,844
2,171
0
584
9,551
2,725
0
4,574
4,977
31,439
0
L
21,163
788
0
1,062
9,289
3,555
0
5,529
3,421
75,850
0
L
Neith
11,801
5,781
0
1,327
10,844
3,238
0
7,191
3,140
0
44,123
W
Nu Wa
Toylawyer
Nu Wa
17,082
6,870
0
1,161
12,929
4,012
0
4,779
8,150
28,106
0
L
7,671
1,006
381
811
18,428
5,664
0
13,372
4,687
20,186
0
L
Susano
W1ckeddd
Susano
7,799
1,666
0
0
19,193
8,144
0
10,733
8,091
0
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
66,058
268
Minions Killed
235
11
Camps Cleared
5
1,003,954
Distance Traveled
998,036
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,585
882
13
1
1
171,778
0
W
Kukulkan
15,837
1,320
122
10
2
217,014
2
W
Odin
13,416
1,118
29
2
0
214,569
0
L
Thor
11,631
969
29
2
1
185,378
1
W
Poseidon
13,257
1,105
51
4
0
218,551
0
L
Janus
12,760
1,063
137
11
2
221,710
0
L
Neith
12,927
1,077
71
6
3
240,837
1
W
Nu Wa
12,963
1,080
20
2
2
176,124
0
L
Ra
11,300
942
17
1
1
181,003
0
L
Susano
11,034
920
14
1
4
175,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role