Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RockMars3990210
Yemoja
Level 67
God Stats
4W - 7L
1,567 SR
Queue Stats
457W - 411L
1,561 Elo+
Solo
Izanami
Izanami
lR DubZ
Izanami
Level 127
God Stats
24W - 20L
1,740 SR
Queue Stats
749W - 737L
1,531 Elo+
Solo
Olorun
Olorun
lobsterboy78
Olorun
Level 129
God Stats
6W - 3L
1,630 SR
Queue Stats
112W - 101L
1,596 Elo+
Solo
Kali
Kali
otgmikell
Kali
Level 128
God Stats
31W - 24L
1,682 SR
Queue Stats
499W - 449L
1,557 Elo+
Solo
Team Averages
Level 122
1,624 SR
1,549 Elo+

VS

Team Averages
Level 139
1,596 SR
1,537 Elo+
Zeus
Zeus
DonNi3ves
Zeus
Level 160
God Stats
15W - 10L
1,650 SR
Queue Stats
456W - 441L
1,580 Elo+
Solo
Xing Tian
Xing Tian
Ludench
Xing Tian
Level 118
God Stats
33W - 28L
1,587 SR
Queue Stats
390W - 358L
1,598 Elo+
Solo
Chiron
Chiron
MATTmilla3
Chiron
Level 158
God Stats
7W - 5L
1,615 SR
Queue Stats
478W - 448L
1,522 Elo+
Solo
Awilix
Awilix
RedHawkBanz
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,435 Elo+
Solo
Mulan
Mulan
iDanRead
Mulan
Level 152
God Stats
31W - 29L
1,629 SR
Queue Stats
354W - 324L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 5 / 1
7,325
488
5,391
9,349
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,633
442
2,429
10,064
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
lR DubZ
Izanami
14
1 / 3 / 3
8,018
535
7,346
10,429
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
3 / 3 / 2
7,893
526
9,026
11,911
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
14
5 / 4 / 4
8,257
550
7,527
10,989
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 1 / 6
8,503
567
13,130
6,955
2,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Ludench
Xing Tian
12
2 / 2 / 10
7,717
514
4,166
12,912
10,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MATTmilla3
Chiron
14
4 / 2 / 2
8,243
550
8,353
11,712
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
13
3 / 4 / 7
8,028
535
6,062
11,361
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
iDanRead
Mulan
16
3 / 2 / 2
8,788
586
8,603
13,621
9,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
18
18
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Zeus
6
1
6
9
W
Xing Tian
Ludench
Xing Tian
2
2
10
3.5
W
Chiron
MATTmilla3
Chiron
4
2
2
2.5
W
Awilix
3
4
7
1.63
L
1
3
2
0.67
W
Mulan
iDanRead
Mulan
3
2
2
2
L
Izanami
lR DubZ
Izanami
1
3
3
0.83
L
Olorun
3
3
2
1.33
L
Kali
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
40,314
52,742
Taken
56,561
24,357
Mitigated
30,262
18,127
Healing
21,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,391
1,681
0
1,955
9,349
2,853
231
3,827
5,522
44,980
0
W
Zeus
13,130
1,865
0
3,096
6,955
2,290
593
2,111
4,844
54,182
0
W
Xing Tian
Ludench
Xing Tian
4,166
579
1,476
1,812
12,912
10,343
25
4,071
8,841
15,406
0
W
Chiron
MATTmilla3
Chiron
8,353
4,424
691
4,982
11,712
3,479
2,193
1,077
10,635
0
62,477
W
Awilix
6,062
1,820
0
3,310
11,361
4,656
428
1,876
9,485
0
54,870
L
2,429
859
3,438
1,192
10,064
6,302
0
4,836
5,228
12,723
0
W
Mulan
iDanRead
Mulan
8,603
596
0
6,585
13,621
9,494
0
6,138
7,483
0
67,662
L
Izanami
lR DubZ
Izanami
7,346
4,642
0
2,859
10,429
2,806
994
2,507
7,922
0
59,458
L
Olorun
9,026
4,679
522
5,779
11,911
7,353
336
2,469
9,442
37,944
5,842
L
Kali
7,527
3,498
0
2,382
10,989
5,043
358
3,657
7,332
0
44,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
41,279
387
Minions Killed
453
0
Camps Cleared
0
1,288,944
Distance Traveled
1,436,974
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,325
488
89
6
0
259,439
1
W
Zeus
8,503
567
95
6
0
271,597
8
W
Xing Tian
7,717
514
27
2
0
292,803
7
W
Chiron
8,243
550
104
7
0
261,075
2
W
Awilix
8,028
535
98
7
0
319,172
4
L
Yemoja
6,633
442
26
2
0
226,707
7
W
Mulan
8,788
586
129
9
0
292,327
3
L
Izanami
8,018
535
117
8
0
250,217
4
L
Olorun
7,893
526
79
5
0
248,235
7
L
Kali
8,257
550
76
5
0
304,346
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role