Player Matchup

Tyr
Tyr
Asss4sale
Tyr
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Eset
Eset
Azure05
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,610 Elo+
Solo
Charybdis
Charybdis
Gerlix
Charybdis
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 33L
1,755 Elo+
Solo
Kukulkan
Kukulkan
SegaMegaDrive_RU
Kukulkan
Level 8
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 4L
1,677 Elo+
Solo
Olorun
Olorun
kenchi9
Olorun
Level 16
God Stats
0W - 3L
1,547 SR
Queue Stats
18W - 16L
1,687 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,619 Elo+

VS

Team Averages
Level 21
1,518 SR
1,559 Elo+
Ullr
Ullr
Its Oh Bee
Ullr
Level 24
God Stats
8W - 8L
1,588 SR
Queue Stats
64W - 51L
1,653 Elo+
Solo
Mulan
Mulan
LeniUnlimited
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,381 Elo+
Solo
Sylvanus
Sylvanus
LiL Thugga7816
Sylvanus
Level 20
God Stats
5W - 6L
1,655 SR
Queue Stats
101W - 89L
1,637 Elo+
Party 1
Janus
Janus
Sam--267
Janus
Level 29
God Stats
28W - 30L
1,591 SR
Queue Stats
172W - 181L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
Smite4ever4581
Erlang Shen
Level 27
God Stats
1W - 2L
1,254 SR
Queue Stats
205W - 117L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,628
411
5,287
12,368
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Azure05
Eset
9
0 / 5 / 1
6,854
326
2,268
8,176
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Gerlix
Charybdis
16
1 / 6 / 4
10,471
499
9,099
18,515
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 4
8,308
396
5,460
9,637
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
kenchi9
Olorun
17
6 / 11 / 2
11,224
534
17,249
20,306
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 6
14,813
705
15,142
13,181
5,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 0
7,458
355
141
602
138
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
18
3 / 1 / 9
12,401
591
10,565
19,696
25,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sam--267
Janus
19
12 / 2 / 6
13,380
637
18,515
17,316
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Smite4ever4581
Erlang Shen
17
7 / 5 / 9
12,073
575
8,383
17,131
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
35
35
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Eset
Azure05
Eset
0
5
1
0.1
L
Charybdis
Gerlix
Charybdis
1
6
4
0.5
W
13
1
6
16
W
0
1
0
0
W
Sylvanus
3
1
9
7.5
W
Janus
Sam--267
Janus
12
2
6
7.5
L
0
7
4
0.29
W
Erlang Shen
Smite4ever4581
Erlang Shen
7
5
9
2.3
L
Olorun
kenchi9
Olorun
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
52,746
69,002
Taken
67,926
26,038
Mitigated
48,497
13,462
Healing
30,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,287
1,065
254
3,384
12,368
7,809
39
4,117
8,123
0
39,611
L
Eset
Azure05
Eset
2,268
159
0
520
8,176
2,093
35
2,694
5,352
22,035
0
L
Charybdis
Gerlix
Charybdis
9,099
4,443
0
4,397
18,515
5,748
0
8,620
9,727
0
71,105
W
15,142
7,203
0
6,026
13,181
5,716
7,597
3,161
9,864
0
133,720
W
141
141
0
6
602
138
0
38
564
0
141
W
Sylvanus
10,565
2,681
3,507
11,735
19,696
25,729
2,551
7,339
12,273
57,515
12,230
W
Janus
Sam--267
Janus
18,515
197
170
4,493
17,316
7,382
1,674
8,205
9,019
84,343
0
L
5,460
301
0
0
9,637
2,832
270
1,626
7,927
38,447
0
W
Erlang Shen
Smite4ever4581
Erlang Shen
8,383
3,388
0
4,823
17,131
9,532
1,625
6,683
10,338
0
60,621
L
Olorun
kenchi9
Olorun
17,249
9,293
189
4,718
20,306
7,556
0
10,371
9,523
55,964
4,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
60,125
396
Minions Killed
524
0
Camps Cleared
0
1,730,982
Distance Traveled
1,681,081
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,628
411
58
3
0
420,496
5
L
Eset
6,854
326
36
2
0
260,718
0
L
Charybdis
10,471
499
127
6
0
327,332
2
W
Ullr
14,813
705
177
8
0
412,709
1
W
Mulan
7,458
355
0
0
0
21,179
0
W
Sylvanus
12,401
591
120
6
0
342,598
2
W
Janus
13,380
637
152
7
0
450,117
4
L
Kukulkan
8,308
396
76
4
0
366,572
0
W
Erlang Shen
12,073
575
75
4
0
454,478
1
L
Olorun
11,224
534
99
5
0
355,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role