Player Matchup

Medusa
Medusa
Juval007
Medusa
Level 59
God Stats
7W - 8L
1,431 SR
Queue Stats
76W - 65L
1,455 Elo+
Party 2
Poseidon
Poseidon
Kimahrri
Poseidon
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 36L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TURK_Yusa05
Kumbhakarna
Level 66
God Stats
48W - 44L
1,496 SR
Queue Stats
110W - 110L
1,416 Elo+
Party 1
King Arthur
King Arthur
aeroox12369
King Arthur
Level 51
God Stats
3W - 2L
1,337 SR
Queue Stats
55W - 50L
1,446 Elo+
Party 2
Arachne
Arachne
canahmet34
Arachne
Level 63
God Stats
43W - 31L
1,507 SR
Queue Stats
183W - 188L
1,446 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,441 Elo+

VS

Team Averages
Level 82
1,549 SR
1,503 Elo+
Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DeViLlIkECooKIE
Jormungandr
Level 126
God Stats
7W - 7L
1,482 SR
Queue Stats
464W - 526L
1,497 Elo+
Solo
Sol
Sol
Gamer9999022
Sol
Level 69
God Stats
11W - 6L
1,578 SR
Queue Stats
165W - 175L
1,416 Elo+
Solo
Fenrir
Fenrir
Gatlartiourl
Fenrir
Level 46
God Stats
8W - 5L
1,509 SR
Queue Stats
240W - 158L
1,723 Elo+
Solo
Janus
Janus
Xshadow_spirit_X
Janus
Level 105
God Stats
10W - 3L
1,676 SR
Queue Stats
543W - 575L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juval007
Medusa
14
2 / 8 / 3
8,772
516
7,585
12,059
3,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Kimahrri
Poseidon
13
2 / 8 / 1
8,058
474
8,012
9,805
2,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TURK_Yusa05
Kumbhakarna
12
3 / 6 / 5
8,606
506
3,607
13,894
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
aeroox12369
King Arthur
16
5 / 5 / 2
10,054
591
19,437
22,547
14,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
canahmet34
Arachne
15
3 / 4 / 3
9,135
537
5,215
14,720
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 3 / 6
9,289
546
5,372
13,540
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
DeViLlIkECooKIE
Jormungandr
15
3 / 4 / 3
9,557
562
14,497
17,875
14,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
10 / 3 / 9
11,103
653
12,624
12,247
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
10 / 2 / 11
10,101
594
15,011
16,593
13,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 5
8,422
495
6,019
7,395
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
30
31
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
6
2.67
W
Jormungandr
DeViLlIkECooKIE
Jormungandr
3
4
3
1.13
W
10
3
9
4.83
W
Fenrir
10
2
11
7.75
L
Medusa
Juval007
Medusa
2
8
3
0.44
L
Poseidon
Kimahrri
Poseidon
2
8
1
0.31
L
Kumbhakarna
TURK_Yusa05
Kumbhakarna
3
6
5
0.92
W
2
3
5
1.5
L
King Arthur
aeroox12369
King Arthur
5
5
2
1.2
L
Arachne
canahmet34
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,856
Damage
53,523
73,025
Taken
67,650
41,918
Mitigated
43,909
17,704
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,372
541
0
3,834
13,540
5,431
0
2,911
10,629
0
51,825
W
Jormungandr
DeViLlIkECooKIE
Jormungandr
14,497
3,451
0
2,997
17,875
14,540
334
4,507
13,368
62,701
0
W
12,624
4,866
0
5,608
12,247
8,004
232
2,730
9,517
78,691
0
W
Fenrir
15,011
5,382
0
3,687
16,593
13,448
219
4,182
12,411
290
58,634
L
Medusa
Juval007
Medusa
7,585
3,929
0
1,656
12,059
3,128
0
3,555
8,462
0
50,278
L
Poseidon
Kimahrri
Poseidon
8,012
1,232
0
1,184
9,805
2,696
180
3,404
6,193
53,850
0
L
Kumbhakarna
TURK_Yusa05
Kumbhakarna
3,607
294
0
1,884
13,894
15,261
0
5,421
8,327
9,658
0
W
6,019
235
0
515
7,395
2,486
660
2,574
4,821
37,933
0
L
King Arthur
aeroox12369
King Arthur
19,437
2,964
191
8,123
22,547
14,782
0
15,697
6,794
14,540
57,651
L
Arachne
canahmet34
Arachne
5,215
3,783
0
4,666
14,720
6,051
0
4,672
9,908
0
63,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
48,472
425
Minions Killed
500
0
Camps Cleared
0
1,637,905
Distance Traveled
1,586,579
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,289
546
80
5
0
347,324
0
W
Jormungandr
9,557
562
125
7
0
265,566
7
W
Sol
11,103
653
145
9
0
329,739
0
W
Fenrir
10,101
594
64
4
0
328,346
4
L
Medusa
8,772
516
103
6
0
318,314
5
L
Poseidon
8,058
474
75
4
0
289,630
7
L
Kumbhakarna
8,606
506
15
1
0
341,563
3
W
Janus
8,422
495
86
5
0
315,604
4
L
King Arthur
10,054
591
131
8
0
344,056
2
L
Arachne
9,135
537
101
6
0
344,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role