Player Matchup

Da Ji
Da Ji
BOZA8A-KW
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 148L
1,378 Elo+
Party 2
Artemis
Artemis
MASTERKILL369
Artemis
Level 100
God Stats
3W - 7L
1,408 SR
Queue Stats
201W - 235L
1,376 Elo+
Solo
Anubis
Anubis
Mariofr99
Anubis
Level 63
God Stats
1W - 1L
1,744 SR
Queue Stats
39W - 54L
1,362 Elo+
Solo
Sobek
Sobek
ReVeRsE-Q8-
Sobek
Level 89
God Stats
3W - 7L
1,587 SR
Queue Stats
128W - 139L
1,357 Elo+
Party 2
Apollo
Apollo
Spalanque
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,394 Elo+

VS

Team Averages
Level 78
1,394 SR
1,348 Elo+
Achilles
Achilles
B1gNastyBas-tard
Achilles
Level 82
God Stats
15W - 32L
1,293 SR
Queue Stats
426W - 448L
1,362 Elo+
Solo
Medusa
Medusa
Buladron121
Medusa
Level 65
God Stats
16W - 10L
1,365 SR
Queue Stats
275W - 311L
1,355 Elo+
Party 1
Horus
Horus
Luzifer03
Horus
Level 54
God Stats
5W - 4L
1,453 SR
Queue Stats
144W - 188L
1,335 Elo+
Solo
Hel
Hel
MS2222
Hel
Level 86
God Stats
16W - 10L
1,506 SR
Queue Stats
483W - 545L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
TCC-Fire
Cliodhna
Level 104
God Stats
8W - 7L
1,354 SR
Queue Stats
84W - 122L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BOZA8A-KW
Da Ji
14
1 / 7 / 5
8,524
501
8,622
13,207
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
13
2 / 7 / 0
8,150
479
5,984
13,105
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Mariofr99
Anubis
15
5 / 2 / 0
9,256
544
4,590
9,087
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 3
7,115
419
6,557
16,479
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Spalanque
Apollo
12
2 / 4 / 1
7,665
451
6,520
8,385
2,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 1
10,509
618
13,666
12,794
12,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
2 / 2 / 2
7,705
453
8,421
8,036
2,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Luzifer03
Horus
13
1 / 1 / 5
7,409
436
4,371
12,155
8,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
MS2222
Hel
14
1 / 4 / 6
8,494
500
6,387
10,632
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
TCC-Fire
Cliodhna
16
8 / 2 / 1
9,918
583
10,600
10,991
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
22
22
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Da Ji
BOZA8A-KW
Da Ji
1
7
5
0.5
W
Medusa
2
2
2
1.5
W
Horus
Luzifer03
Horus
1
1
5
3.5
L
Artemis
2
7
0
0.29
W
Hel
MS2222
Hel
1
4
6
1
L
Anubis
Mariofr99
Anubis
5
2
0
2.5
L
0
2
3
0.75
L
Apollo
Spalanque
Apollo
2
4
1
0.63
W
Cliodhna
TCC-Fire
Cliodhna
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
43,445
60,263
Taken
54,608
31,287
Mitigated
30,030
17,924
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,666
4,086
240
5,476
12,794
12,076
1,124
682
12,112
0
64,622
L
Da Ji
BOZA8A-KW
Da Ji
8,622
1,827
0
3,389
13,207
4,748
0
1,697
11,320
0
48,616
W
Medusa
8,421
3,799
384
2,265
8,036
2,638
0
1,952
6,084
0
49,511
W
Horus
Luzifer03
Horus
4,371
2,465
1,390
3,315
12,155
8,151
304
3,749
8,406
0
28,135
L
Artemis
5,984
4,546
0
2,758
13,105
4,542
577
868
11,588
0
41,872
W
Hel
MS2222
Hel
6,387
219
2,280
3,512
10,632
3,308
0
2,616
8,016
43,092
0
L
Anubis
Mariofr99
Anubis
4,590
95
0
3,334
9,087
3,583
0
2,941
6,044
52,727
0
L
6,557
913
571
6,756
16,479
15,526
0
881
15,598
22,343
0
L
Apollo
Spalanque
Apollo
6,520
3,781
0
1,116
8,385
2,888
168
0
8,283
0
52,269
W
Cliodhna
TCC-Fire
Cliodhna
10,600
1,194
0
3,917
10,991
3,857
902
2,208
8,783
0
61,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
44,035
402
Minions Killed
437
0
Camps Cleared
0
1,412,026
Distance Traveled
1,673,327
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,509
618
123
7
0
354,537
1
L
Da Ji
8,524
501
85
5
0
285,360
3
W
Medusa
7,705
453
80
5
0
333,667
3
W
Horus
7,409
436
42
2
0
329,594
4
L
Artemis
8,150
479
89
5
0
257,191
5
W
Hel
8,494
500
84
5
0
324,325
3
L
Anubis
9,256
544
95
6
0
287,482
2
L
Sobek
7,115
419
25
1
0
310,165
4
L
Apollo
7,665
451
108
6
0
271,828
0
W
Cliodhna
9,918
583
108
6
0
331,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role