Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GeneriuSS7
Rama
Level 23
God Stats
13W - 10L
1,498 SR
Queue Stats
18W - 16L
1,421 Elo+
Solo
Nemesis
Nemesis
Imnotmaxos
Nemesis
Level 29
God Stats
8W - 7L
1,553 SR
Queue Stats
52W - 47L
1,544 Elo+
Party 2
Anubis
Anubis
blooddiamondzz00
Anubis
Level 18
God Stats
3W - 4L
1,395 SR
Queue Stats
104W - 81L
1,413 Elo+
Party 2
Achilles
Achilles
bloodruby00
Achilles
Level 16
God Stats
8W - 10L
1,473 SR
Queue Stats
95W - 77L
1,362 Elo+
Party 2
Team Averages
Level 22
1,484 SR
1,448 Elo+

VS

Team Averages
Level 20
1,502 SR
1,414 Elo+
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnotherOneXII
Hercules
Level 28
God Stats
4W - 4L
1,479 SR
Queue Stats
9W - 9L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Deidara272
Kukulkan
Level 16
God Stats
3W - 4L
1,492 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 1
Neith
Neith
Esizakur
Neith
Level 29
God Stats
4W - 6L
1,538 SR
Queue Stats
110W - 131L
1,410 Elo+
Solo
Ares
Ares
anekco
Ares
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 42L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 5 / 6
9,861
493
5,976
14,337
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 8
9,462
473
6,511
10,480
3,650
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Imnotmaxos
Nemesis
17
5 / 4 / 8
11,058
553
8,062
16,246
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 7
12,102
605
15,049
12,465
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
bloodruby00
Achilles
15
4 / 5 / 5
10,106
505
10,859
19,809
14,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 5 / 3
9,723
486
7,924
16,026
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
AnotherOneXII
Hercules
15
8 / 1 / 2
10,397
520
13,493
21,842
16,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Deidara272
Kukulkan
14
2 / 5 / 3
9,518
476
9,161
9,259
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Esizakur
Neith
13
1 / 6 / 4
8,545
427
4,305
10,162
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
anekco
Ares
12
1 / 4 / 1
8,305
415
5,716
11,979
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
16
19
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
5
6
1
L
Nemesis
 
Nemesis
4
5
3
1.1
L
Hercules
AnotherOneXII
Hercules
8
1
2
9
L
Kukulkan
Deidara272
Kukulkan
2
5
3
0.7
L
Neith
Esizakur
Neith
1
6
4
0.5
W
2
4
8
1.5
W
Nemesis
Imnotmaxos
Nemesis
5
4
8
2.25
L
Ares
anekco
Ares
1
4
1
0.38
W
8
1
7
11.5
W
Achilles
bloodruby00
Achilles
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
40,599
73,337
Taken
69,268
43,934
Mitigated
37,479
28,694
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,976
1,983
0
3,074
14,337
14,349
1,024
4,224
9,914
30,954
0
L
Nemesis
 
Nemesis
7,924
4,334
0
3,762
16,026
7,168
196
3,176
12,850
0
89,706
L
Hercules
AnotherOneXII
Hercules
13,493
3,878
0
5,797
21,842
16,375
249
5,426
16,416
0
49,078
L
Kukulkan
Deidara272
Kukulkan
9,161
282
0
893
9,259
2,608
436
4,573
4,686
56,595
0
L
Neith
Esizakur
Neith
4,305
1,797
0
1,940
10,162
2,733
631
3,347
6,815
0
39,783
W
6,511
5,480
0
3,133
10,480
3,650
691
2,481
7,959
0
41,486
W
Nemesis
Imnotmaxos
Nemesis
8,062
4,868
0
6,980
16,246
5,878
1,322
2,250
13,958
0
75,350
L
Ares
anekco
Ares
5,716
638
0
1,483
11,979
8,595
164
4,821
7,158
23,573
0
W
15,049
196
0
9,207
12,465
5,955
0
5,131
7,194
82,263
0
W
Achilles
bloodruby00
Achilles
10,859
2,272
0
6,300
19,809
14,102
422
4,985
14,706
565
47,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
46,488
423
Minions Killed
440
0
Camps Cleared
0
1,849,296
Distance Traveled
1,919,161
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,861
493
46
2
0
332,175
5
L
Nemesis
9,723
486
119
6
0
438,047
2
L
Hercules
10,397
520
86
4
0
395,307
3
L
Kukulkan
9,518
476
118
6
0
368,806
2
L
Neith
8,545
427
78
4
0
333,952
5
W
Rama
9,462
473
47
2
0
332,084
4
W
Nemesis
11,058
553
110
6
0
400,131
10
L
Ares
8,305
415
39
2
0
383,049
0
W
Anubis
12,102
605
139
7
0
373,789
2
W
Achilles
10,106
505
81
4
0
411,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role