Player Matchup

Bakasura
Bakasura
Bobberoni
Bakasura
Level 26
God Stats
7W - 5L
1,690 SR
Queue Stats
127W - 147L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
BryanAyala_2010
Sun Wukong
Level 7
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 14L
1,129 Elo+
Party 1
Xbalanque
Xbalanque
GiggaMaxx_R2
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Goku_uchiha14
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 1
Janus
Janus
PoopRed21
Janus
Level 24
God Stats
6W - 13L
1,269 SR
Queue Stats
53W - 52L
1,253 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,324 Elo+

VS

Team Averages
Level 13
1,375 SR
1,357 Elo+
Chaac
Chaac
Falcon3882
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Fernando180x
Ra
Level 28
God Stats
3W - 2L
1,332 SR
Queue Stats
174W - 174L
1,345 Elo+
Solo
Ares
Ares
GroupCow48419
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Neith
Neith
Roxxs_and_Laur
Neith
Level 4
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 3L
1,136 Elo+
Solo
Bakasura
Bakasura
hugopedrovalente
Bakasura
Level 26
God Stats
3W - 3L
1,272 SR
Queue Stats
50W - 57L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bobberoni
Bakasura
13
5 / 6 / 3
8,366
523
14,479
14,917
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
BryanAyala_2010
Sun Wukong
9
0 / 6 / 2
5,967
373
2,488
10,974
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
GiggaMaxx_R2
Xbalanque
3
1 / 5 / 0
5,013
313
415
4,997
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 10 / 1
5,797
362
1,935
12,151
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
PoopRed21
Janus
4
2 / 0 / 0
5,270
329
869
1,317
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 7 / 4
7,724
483
3,489
11,789
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 3 / 8
9,297
581
10,650
8,166
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 2 / 8
7,987
499
3,834
12,223
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 2 / 3
9,931
621
9,534
9,001
3,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 3
9,338
584
2,115
11,727
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
26
27
Deaths
14
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bobberoni
Bakasura
5
6
3
1.08
L
Sun Wukong
BryanAyala_2010
Sun Wukong
0
6
2
0.17
W
Chaac
2
7
4
0.57
W
8
3
8
4
L
Xbalanque
GiggaMaxx_R2
Xbalanque
1
5
0
0.2
L
1
10
1
0.15
W
2
2
8
3
L
Janus
PoopRed21
Janus
2
0
0
2
W
12
2
3
6.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
29,622
44,356
Taken
52,906
22,110
Mitigated
28,448
5,109
Healing
19,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bobberoni
Bakasura
14,479
10,042
0
3,039
14,917
7,417
0
5,844
8,881
0
44,104
L
Sun Wukong
BryanAyala_2010
Sun Wukong
2,488
980
0
340
10,974
8,237
0
3,586
7,010
0
12,739
W
Chaac
3,489
1,174
0
1,756
11,789
9,075
510
911
10,355
4,807
19,137
W
10,650
1,974
2,464
3,047
8,166
2,573
4,250
544
6,511
46,403
0
L
Xbalanque
GiggaMaxx_R2
Xbalanque
415
351
0
356
4,997
1,087
0
975
3,870
0
3,289
L
1,935
1,476
103
1,271
12,151
5,116
0
4,482
7,554
18,004
0
W
3,834
108
0
2,450
12,223
9,464
1,604
898
10,477
24,626
0
L
Janus
PoopRed21
Janus
869
30
0
0
1,317
253
192
156
1,161
6,651
0
W
9,534
5,817
0
2,192
9,001
3,184
5,312
53
8,294
0
50,103
W
2,115
1,765
0
7,726
11,727
4,152
0
186
11,401
0
57,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
44,277
154
Minions Killed
355
0
Camps Cleared
0
870,518
Distance Traveled
1,396,153
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,366
523
85
5
0
272,809
0
L
Sun Wukong
5,967
373
27
2
0
232,574
0
W
Chaac
7,724
483
38
2
0
243,769
0
W
Ra
9,297
581
65
4
0
268,726
0
L
Xbalanque
5,013
313
5
0
0
131,923
2
L
Hades
5,797
362
26
2
0
163,933
0
W
Ares
7,987
499
35
2
0
289,019
4
L
Janus
5,270
329
11
1
0
69,279
0
W
Neith
9,931
621
88
6
0
248,544
0
W
Bakasura
9,338
584
129
8
0
346,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role