Player Matchup

Ares
Ares
Fr0ntIiner
Ares
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 9L
1,179 Elo+
Party 1
Skadi
Skadi
MallowMagKekse
Skadi
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 12L
1,336 Elo+
Party 1
Amaterasu
Amaterasu
TheNight007
Amaterasu
Level 56
God Stats
7W - 4L
1,502 SR
Queue Stats
14W - 16L
1,305 Elo+
Party 1
Aphrodite
Aphrodite
Tinca12
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,274 Elo+
Party 1
Nox
Nox
dajuli
Nox
Level 4
God Stats
7W - 8L
1,304 SR
Queue Stats
10W - 10L
1,336 Elo+
Party 1
Team Averages
Level 29
1,422 SR
1,286 Elo+

VS

Team Averages
Level 35
1,457 SR
1,232 Elo+
Discordia
Discordia
CheshireTwisp
Discordia
Level 5
God Stats
17W - 10L
1,500 SR
Queue Stats
30W - 27L
1,098 Elo+
Party 2
Pele
Pele
Lorfar
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,106 Elo+
Party 2
Yemoja
Yemoja
Sephirvine
Yemoja
Level 19
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Chang'e
Chang'e
liujunsheng
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,380 Elo+
Solo
Jormungandr
Jormungandr
manymanito2205
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 22
13,681
977
19,282
23,525
24,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 7 / 19
14,283
1,020
42,602
20,088
7,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TheNight007
Amaterasu
20
14 / 5 / 18
16,219
1,159
26,878
26,387
23,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Tinca12
Aphrodite
20
2 / 0 / 22
13,184
942
14,303
16,488
10,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nox
dajuli
Nox
20
9 / 4 / 18
14,552
1,039
16,926
15,630
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CheshireTwisp
Discordia
19
0 / 4 / 10
11,890
849
13,581
12,514
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Lorfar
Pele
19
12 / 13 / 3
15,409
1,101
40,975
34,737
16,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sephirvine
Yemoja
19
1 / 3 / 10
12,874
920
4,342
17,015
18,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
liujunsheng
Chang'e
19
2 / 7 / 13
12,841
917
21,454
28,812
13,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
manymanito2205
Jormungandr
19
4 / 9 / 11
13,331
952
15,545
34,668
54,871
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
66
35
Kills
19
19
Deaths
36
99
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
CheshireTwisp
Discordia
0
4
10
1.25
W
2
3
22
4.33
L
Pele
Lorfar
Pele
12
13
3
1.04
W
8
7
19
2.5
L
Yemoja
Sephirvine
Yemoja
1
3
10
2
W
Amaterasu
TheNight007
Amaterasu
14
5
18
4.6
W
Aphrodite
Tinca12
Aphrodite
2
0
22
13
W
Nox
dajuli
Nox
9
4
18
4.5
L
Chang'e
liujunsheng
Chang'e
2
7
13
1.21
L
Jormungandr
manymanito2205
Jormungandr
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,991
Damage
95,897
102,118
Taken
127,746
71,400
Mitigated
108,461
27,124
Healing
27,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CheshireTwisp
Discordia
13,581
82
0
66
12,514
5,804
0
4,466
8,048
28,528
0
W
19,282
961
0
0
23,525
24,349
0
17,478
6,047
49,219
0
L
Pele
Lorfar
Pele
40,975
8,635
0
2,161
34,737
16,258
0
14,572
20,165
0
76,221
W
42,602
23,988
0
1,647
20,088
7,004
0
7,212
12,876
0
74,624
L
Yemoja
Sephirvine
Yemoja
4,342
1,438
7,493
3,657
17,015
18,395
0
6,886
10,129
10,948
0
W
Amaterasu
TheNight007
Amaterasu
26,878
10,691
0
3,230
26,387
23,251
0
15,612
10,775
12,422
35,639
W
Aphrodite
Tinca12
Aphrodite
14,303
2,497
10,766
10,009
16,488
10,010
0
8,259
8,229
27,081
0
W
Nox
dajuli
Nox
16,926
556
609
863
15,630
6,786
0
6,361
9,269
28,603
0
L
Chang'e
liujunsheng
Chang'e
21,454
4,518
6,828
7,164
28,812
13,133
0
13,654
15,158
44,677
0
L
Jormungandr
manymanito2205
Jormungandr
15,545
4,538
0
0
34,668
54,871
0
16,108
18,560
29,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,919
Gold Earned
66,345
249
Minions Killed
180
9
Camps Cleared
7
1,326,227
Distance Traveled
1,182,290
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,890
849
28
2
2
214,632
0
W
Ares
13,681
977
57
4
1
264,498
1
L
Pele
15,409
1,101
58
4
3
273,391
0
W
Skadi
14,283
1,020
83
6
1
232,352
0
L
Yemoja
12,874
920
12
1
0
201,506
1
W
Amaterasu
16,219
1,159
30
2
6
272,854
0
W
Aphrodite
13,184
942
38
3
0
280,059
1
W
Nox
14,552
1,039
41
3
1
276,464
0
L
Chang'e
12,841
917
58
4
2
269,795
3
L
Jormungandr
13,331
952
24
2
0
222,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role