Player Matchup

Loki
Loki
Kingdomslayer35
Loki
Level 88
God Stats
3W - 4L
1,411 SR
Queue Stats
144W - 164L
1,310 Elo+
Party 2
Odin
Odin
Moomoo7056
Odin
Level 25
God Stats
0W - 2L
1,567 SR
Queue Stats
21W - 11L
1,542 Elo+
Solo
Yemoja
Yemoja
TrashChan03
Yemoja
Level 15
God Stats
4W - 9L
1,539 SR
Queue Stats
66W - 89L
1,239 Elo+
Party 2
Team Averages
Level 43
1,506 SR
1,364 Elo+

VS

Team Averages
Level 100
1,625 SR
1,327 Elo+
Mulan
Mulan
SRO-PHONEX
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo
Charybdis
Charybdis
Souzalsr
Charybdis
Level 156
God Stats
2W - 2L
1,473 SR
Queue Stats
37W - 35L
1,415 Elo+
Party 1
Zeus
Zeus
Yago HLM
Zeus
Level 140
God Stats
5W - 0L
1,903 SR
Queue Stats
103W - 102L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 1
12,231
644
8,629
17,104
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 3 / 5
11,132
586
3,746
13,771
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
13
0 / 2 / 3
10,280
541
4,196
13,605
14,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
5
0 / 1 / 0
9,083
478
183
1,118
315
Charybdis
Souzalsr
Charybdis
18
3 / 3 / 10
12,730
670
12,113
13,343
4,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
11 / 2 / 3
14,064
740
24,818
7,248
2,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
14
14
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
L
1
3
5
1.17
W
Mulan
0
1
0
0
W
Charybdis
Souzalsr
Charybdis
3
3
10
2.67
L
Yemoja
0
2
3
0.75
W
Zeus
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
37,114
44,480
Taken
21,709
36,293
Mitigated
7,707
3,188
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,629
934
0
335
17,104
6,742
322
11,144
5,960
0
44,472
L
3,746
518
429
1,657
13,771
15,397
0
6,533
7,238
0
21,694
W
Mulan
183
94
0
0
1,118
315
0
105
895
0
866
W
Charybdis
Souzalsr
Charybdis
12,113
6,074
522
3,226
13,343
4,830
1,259
1,986
11,039
0
47,952
L
Yemoja
4,196
172
589
178
13,605
14,154
0
7,560
6,045
21,900
0
W
Zeus
24,818
1,097
122
274
7,248
2,562
1,233
2,367
4,795
75,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
35,877
157
Minions Killed
195
6
Camps Cleared
9
907,943
Distance Traveled
659,583
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,231
644
71
4
4
298,342
0
L
Odin
11,132
586
54
3
2
300,150
6
W
Mulan
9,083
478
1
0
0
32,733
0
W
Charybdis
12,730
670
82
4
3
308,571
13
L
Yemoja
10,280
541
32
2
0
309,451
1
W
Zeus
14,064
740
112
6
6
318,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role