Player Matchup

Bellona
Bellona
DVDwr
Bellona
Level 113
God Stats
1W - 8L
1,506 SR
Queue Stats
60W - 79L
1,473 Elo+
Solo
Nemesis
Nemesis
DareonBlack
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,633 Elo+
Party 2
Ra
Ra
MilanoReal
Ra
Level 29
God Stats
1W - 3L
1,247 SR
Queue Stats
63W - 32L
1,611 Elo+
Party 2
Team Averages
Level 55
1,418 SR
1,573 Elo+

VS

Team Averages
Level 66
1,567 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NastyVillain
Mulan
Level 23
God Stats
6W - 1L
1,804 SR
Queue Stats
9W - 5L
1,480 Elo+
Solo
Medusa
Medusa
corocotta94
Medusa
Level 22
God Stats
3W - 2L
1,397 SR
Queue Stats
267W - 160L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DVDwr
Bellona
10
1 / 7 / 3
7,255
605
4,357
14,482
13,638
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DareonBlack
Nemesis
9
1 / 9 / 2
6,965
580
3,703
11,754
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 2
9,101
758
10,849
10,986
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 1 / 7
10,138
845
14,517
10,255
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 2 / 12
9,279
773
10,792
10,361
11,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
5 / 3 / 12
9,104
759
9,607
8,955
3,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
20
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
7
13.5
L
Bellona
DVDwr
Bellona
1
7
3
0.36
L
Nemesis
DareonBlack
Nemesis
1
9
2
0.22
L
4
4
2
1.25
W
5
2
12
5.5
W
Medusa
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
34,916
37,222
Taken
29,571
23,644
Mitigated
18,705
6,281
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,517
5,663
0
5,486
10,255
4,404
1,488
2,833
7,177
44,387
0
L
Bellona
DVDwr
Bellona
4,357
816
0
544
14,482
13,638
0
7,069
7,413
0
10,093
L
Nemesis
DareonBlack
Nemesis
3,703
724
0
703
11,754
5,872
0
3,382
8,372
0
5,313
L
10,849
149
1,523
3,511
10,986
4,134
0
4,768
6,218
39,607
0
W
10,792
1,134
0
4,804
10,361
11,289
292
4,451
5,454
349
26,125
W
Medusa
9,607
5,013
0
3,459
8,955
3,012
1,364
3,597
4,903
0
43,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
28,521
91
Minions Killed
152
2
Camps Cleared
10
577,812
Distance Traveled
665,411
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,138
845
72
6
3
220,869
2
L
Bellona
7,255
605
15
1
0
196,356
4
L
Nemesis
6,965
580
5
0
0
155,191
0
L
Ra
9,101
758
71
6
2
226,265
3
W
Mulan
9,279
773
38
3
2
219,164
3
W
Medusa
9,104
759
42
4
5
225,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role