Player Matchup

Ymir
Ymir
BongHoe
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,580 Elo+
Solo
Hun Batz
Hun Batz
Hexylresorcinol
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 103L
1,532 Elo+
Solo
Ullr
Ullr
I239329
Ullr
Level 15
God Stats
2W - 2L
1,515 SR
Queue Stats
8W - 5L
1,497 Elo+
Solo
Neith
Neith
Karpokebab
Neith
Level 27
God Stats
4W - 5L
1,464 SR
Queue Stats
101W - 86L
1,527 Elo+
Party 2
Bacchus
Bacchus
OP-kissa
Bacchus
Level 29
God Stats
12W - 13L
1,420 SR
Queue Stats
160W - 151L
1,499 Elo+
Party 2
Team Averages
Level 23
1,480 SR
1,527 Elo+

VS

Team Averages
Level 26
1,513 SR
1,580 Elo+
Achilles
Achilles
LETH4L YOK4I
Achilles
Level 21
God Stats
1W - 0L
1,098 SR
Queue Stats
9W - 5L
1,462 Elo+
Solo
Sylvanus
Sylvanus
bezahlter_balkon
Sylvanus
Level 28
God Stats
10W - 2L
1,742 SR
Queue Stats
243W - 90L
1,735 Elo+
Party 1
Tsukuyomi
Tsukuyomi
polarh-
Tsukuyomi
Level 29
God Stats
3W - 3L
1,497 SR
Queue Stats
131W - 112L
1,443 Elo+
Solo
Thoth
Thoth
wachsende_Hose
Thoth
Level 24
God Stats
8W - 3L
1,729 SR
Queue Stats
122W - 37L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
x_Zeusowitz_x
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 69L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BongHoe
Ymir
7
0 / 7 / 1
5,000
357
2,645
7,758
4,757
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
11
1 / 4 / 1
6,624
473
3,839
10,163
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
I239329
Ullr
13
3 / 3 / 1
7,804
557
5,145
9,656
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
5 / 4 / 1
6,807
486
4,706
7,252
2,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OP-kissa
Bacchus
9
0 / 4 / 3
5,981
427
5,140
10,320
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LETH4L YOK4I
Achilles
11
1 / 3 / 4
6,754
482
3,608
7,740
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 0 / 4
9,633
688
6,544
8,061
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
polarh-
Tsukuyomi
12
5 / 2 / 3
7,753
554
3,059
9,824
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 2 / 3
8,581
613
9,576
6,271
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
x_Zeusowitz_x
Danzaburou
13
0 / 2 / 7
7,796
557
6,896
8,752
2,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
22
22
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
BongHoe
Ymir
0
7
1
0.07
L
Hun Batz
1
4
1
0.38
L
Ullr
I239329
Ullr
3
3
1
1.17
L
Neith
5
4
1
1.38
W
Achilles
LETH4L YOK4I
Achilles
1
3
4
1
L
Bacchus
OP-kissa
Bacchus
0
4
3
0.38
W
7
0
4
9
W
Tsukuyomi
polarh-
Tsukuyomi
5
2
3
3.25
W
9
2
3
5.25
W
Danzaburou
x_Zeusowitz_x
Danzaburou
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
29,683
45,149
Taken
40,648
19,669
Mitigated
16,875
11,379
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BongHoe
Ymir
2,645
577
0
0
7,758
4,757
0
3,637
4,073
11,984
0
L
Hun Batz
3,839
1,203
0
3,218
10,163
3,340
0
3,289
6,710
0
35,505
L
Ullr
I239329
Ullr
5,145
2,248
0
3,225
9,656
2,818
0
4,859
4,291
0
47,607
L
Neith
4,706
2,009
0
1,701
7,252
2,054
381
1,726
5,398
0
35,931
W
Achilles
LETH4L YOK4I
Achilles
3,608
1,742
52
1,514
7,740
4,564
366
2,091
5,649
0
18,837
L
Bacchus
OP-kissa
Bacchus
5,140
330
251
2,984
10,320
6,700
156
1,329
8,903
20,097
0
W
6,544
1,808
1,423
6,060
8,061
4,834
729
1,358
6,703
55,221
12,135
W
Tsukuyomi
polarh-
Tsukuyomi
3,059
454
0
4,406
9,824
2,886
0
57
9,767
0
37,757
W
9,576
77
0
1,528
6,271
1,738
1,082
741
5,530
43,846
0
W
Danzaburou
x_Zeusowitz_x
Danzaburou
6,896
2,604
0
2,677
8,752
2,853
2,025
3,538
5,214
0
47,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
40,517
300
Minions Killed
422
0
Camps Cleared
0
1,234,450
Distance Traveled
1,297,196
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,000
357
20
1
0
221,381
0
L
Hun Batz
6,624
473
77
6
0
269,459
2
L
Ullr
7,804
557
106
8
0
239,806
3
L
Neith
6,807
486
72
5
0
248,923
4
W
Achilles
6,754
482
35
3
0
260,270
3
L
Bacchus
5,981
427
25
2
0
254,881
2
W
Sylvanus
9,633
688
148
11
0
224,944
3
W
Tsukuyomi
7,753
554
72
5
0
278,944
0
W
Thoth
8,581
613
79
6
0
281,599
6
W
Danzaburou
7,796
557
88
6
0
251,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role