Player Matchup

Kukulkan
Kukulkan
Azure05
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Sol
Sol
Cardi von B
Sol
Level 28
God Stats
5W - 7L
1,565 SR
Queue Stats
72W - 81L
1,421 Elo+
Solo
Skadi
Skadi
Guam Grapes
Skadi
Level 5
God Stats
3W - 1L
1,879 SR
Queue Stats
10W - 10L
1,679 Elo+
Solo
Cliodhna
Cliodhna
LiL Thugga7816
Cliodhna
Level 20
God Stats
17W - 11L
1,690 SR
Queue Stats
101W - 89L
1,627 Elo+
Solo
Janus
Janus
Sam--267
Janus
Level 29
God Stats
28W - 30L
1,575 SR
Queue Stats
172W - 181L
1,522 Elo+
Solo
Team Averages
Level 17
1,642 SR
1,537 Elo+

VS

Team Averages
Level 22
1,637 SR
1,599 Elo+
Nu Wa
Nu Wa
Iam1gray
Nu Wa
Level 27
God Stats
2W - 1L
1,917 SR
Queue Stats
77W - 69L
1,609 Elo+
Solo
Ullr
Ullr
Invain8312
Ullr
Level 29
God Stats
0W - 3L
1,338 SR
Queue Stats
184W - 165L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
owotoox
Gilgamesh
Level 7
God Stats
1W - 3L
1,885 SR
Queue Stats
10W - 14L
1,730 Elo+
Solo
Kukulkan
Kukulkan
riedeler
Kukulkan
Level 20
God Stats
2W - 1L
1,584 SR
Queue Stats
8W - 6L
1,673 Elo+
Solo
Yemoja
Yemoja
tr4ņņyluv3r
Yemoja
Level 25
God Stats
4W - 13L
1,464 SR
Queue Stats
16W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azure05
Kukulkan
8
0 / 4 / 1
4,916
447
1,429
4,110
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 4
6,080
553
3,259
6,047
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
5,656
514
2,772
2,549
600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
12
11 / 0 / 2
7,399
673
9,268
6,363
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Sam--267
Janus
11
5 / 3 / 3
6,895
627
5,961
5,022
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Iam1gray
Nu Wa
10
4 / 5 / 2
6,004
546
4,861
7,222
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 1
5,238
476
3,920
6,180
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
owotoox
Gilgamesh
8
0 / 3 / 0
5,071
461
1,894
5,810
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
riedeler
Kukulkan
5
0 / 4 / 1
4,212
383
619
4,299
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 2
4,895
445
738
6,038
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
7
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azure05
Kukulkan
0
4
1
0.13
W
0
0
4
2
W
0
0
1
0.5
L
Nu Wa
Iam1gray
Nu Wa
4
5
2
1
L
2
3
1
0.83
W
Cliodhna
11
0
2
12
W
Janus
Sam--267
Janus
5
3
3
2.17
L
Gilgamesh
owotoox
Gilgamesh
0
3
0
0
L
Kukulkan
riedeler
Kukulkan
0
4
1
0.13
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
12,032
24,091
Taken
29,549
6,502
Mitigated
10,308
9,085
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azure05
Kukulkan
1,429
42
0
0
4,110
1,122
396
1,796
2,314
11,060
0
W
3,259
1,238
0
4,709
6,047
1,273
1,744
532
5,515
37,164
0
W
2,772
1,293
0
294
2,549
600
1,172
284
2,189
0
24,834
L
Nu Wa
Iam1gray
Nu Wa
4,861
1,666
0
1,851
7,222
2,059
585
2,963
3,978
26,841
2,452
L
3,920
2,050
0
1,226
6,180
1,586
486
3,233
2,791
0
25,179
W
Cliodhna
9,268
1,684
0
3,244
6,363
2,017
448
2,027
4,216
0
41,900
W
Janus
Sam--267
Janus
5,961
674
0
838
5,022
1,490
32
1,241
3,781
37,458
0
L
Gilgamesh
owotoox
Gilgamesh
1,894
690
0
547
5,810
2,700
170
0
5,810
0
13,793
L
Kukulkan
riedeler
Kukulkan
619
168
0
0
4,299
712
0
693
3,556
9,427
0
L
738
339
1,871
1,275
6,038
3,251
0
3,083
2,765
2,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
25,420
299
Minions Killed
169
0
Camps Cleared
0
1,013,030
Distance Traveled
921,093
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,916
447
31
3
0
194,911
0
W
Sol
6,080
553
60
5
0
181,963
1
W
Skadi
5,656
514
55
5
0
186,936
2
L
Nu Wa
6,004
546
51
5
0
176,264
2
L
Ullr
5,238
476
50
5
0
171,737
3
W
Cliodhna
7,399
673
85
8
0
254,012
3
W
Janus
6,895
627
68
6
0
195,208
0
L
Gilgamesh
5,071
461
40
4
0
189,895
0
L
Kukulkan
4,212
383
23
2
0
184,483
0
L
Yemoja
4,895
445
5
0
0
198,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role