Player Matchup

Hera
Hera
Imkir12
Hera
Level 4
God Stats
1W - 2L
1,206 SR
Queue Stats
20W - 24L
1,229 Elo+
Party 3
Athena
Athena
Lerida
Athena
Level 16
God Stats
10W - 16L
1,380 SR
Queue Stats
10W - 16L
1,324 Elo+
Party 4
Nemesis
Nemesis
Loucea
Nemesis
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
28W - 33L
1,384 Elo+
Party 4
Thanatos
Thanatos
Mematounmanco
Thanatos
Level 45
God Stats
25W - 14L
1,594 SR
Queue Stats
42W - 38L
1,571 Elo+
Party 3
Medusa
Medusa
UniverseMaxi
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,263 Elo+
Party 3
Team Averages
Level 22
1,396 SR
1,354 Elo+

VS

Team Averages
Level 30
1,424 SR
1,413 Elo+
Guan Yu
Guan Yu
JoojMiro
Guan Yu
Level 6
God Stats
3W - 3L
1,560 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1
Ares
Ares
MazeWarsaw
Ares
Level 59
God Stats
4W - 9L
1,436 SR
Queue Stats
55W - 53L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
SANTTRISS
Danzaburou
Level 27
God Stats
17W - 32L
1,325 SR
Queue Stats
130W - 169L
1,436 Elo+
Party 2
Sol
Sol
TheOtakuRespect
Sol
Level 29
God Stats
1W - 4L
1,297 SR
Queue Stats
14W - 20L
1,286 Elo+
Solo
Ra
Ra
speedkey
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 185L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Imkir12
Hera
20
0 / 7 / 12
13,013
868
7,677
15,340
6,465
Athena
Lerida
Athena
20
5 / 6 / 20
14,203
947
8,943
25,893
38,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Loucea
Nemesis
20
1 / 5 / 26
13,647
910
18,846
27,548
13,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Mematounmanco
Thanatos
20
29 / 3 / 13
20,809
1,387
47,752
17,394
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
7 / 3 / 23
15,801
1,053
28,097
20,502
9,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoojMiro
Guan Yu
20
3 / 12 / 18
13,779
919
14,693
29,141
36,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 4 / 11
14,479
965
15,299
21,424
24,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SANTTRISS
Danzaburou
20
4 / 7 / 10
14,626
975
17,466
19,700
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 8 / 10
14,782
985
26,282
23,900
7,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 11 / 16
14,962
997
26,230
23,515
13,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
89
42
Kills
24
24
Deaths
42
94
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
Imkir12
Hera
0
7
12
0.86
L
Guan Yu
JoojMiro
Guan Yu
3
12
18
1
W
Athena
Lerida
Athena
5
6
20
2.5
W
Nemesis
Loucea
Nemesis
1
5
26
2.8
L
4
4
11
2.38
W
Thanatos
Mematounmanco
Thanatos
29
3
13
11.83
L
Danzaburou
SANTTRISS
Danzaburou
4
7
10
1.29
L
8
8
10
1.63
W
Medusa
7
3
23
6.17
L
5
11
16
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,315
Damage
99,970
106,677
Taken
117,680
76,536
Mitigated
88,054
22,046
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Imkir12
Hera
7,677
1,211
0
1,182
15,340
6,465
0
11,569
3,583
44,342
0
L
Guan Yu
JoojMiro
Guan Yu
14,693
2,933
1,886
2,247
29,141
36,798
0
4,283
24,858
0
26,318
W
Athena
Lerida
Athena
8,943
2,429
0
98
25,893
38,132
0
14,776
10,717
26,237
0
W
Nemesis
Loucea
Nemesis
18,846
6,118
1,799
2,962
27,548
13,324
0
17,913
9,279
0
40,288
L
15,299
78
0
1,512
21,424
24,234
0
4,119
17,305
29,000
0
W
Thanatos
Mematounmanco
Thanatos
47,752
17,849
0
14,890
17,394
8,769
0
9,963
7,185
0
63,608
L
Danzaburou
SANTTRISS
Danzaburou
17,466
6,725
0
2,468
19,700
6,711
0
2,153
17,547
0
54,658
L
26,282
11,900
0
5,702
23,900
7,142
0
2,697
21,203
57,293
0
W
Medusa
28,097
14,207
0
1,115
20,502
9,846
0
12,140
8,102
0
56,984
L
26,230
1,570
2,463
2,399
23,515
13,169
0
3,368
20,147
67,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,473
Gold Earned
72,628
264
Minions Killed
283
12
Camps Cleared
3
1,442,982
Distance Traveled
1,242,915
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,013
868
60
4
1
247,488
0
L
Guan Yu
13,779
919
9
1
0
243,238
0
W
Athena
14,203
947
48
3
0
268,811
2
W
Nemesis
13,647
910
48
3
1
313,386
0
L
Ares
14,479
965
11
1
0
241,166
0
W
Thanatos
20,809
1,387
38
3
6
321,113
0
L
Danzaburou
14,626
975
93
6
3
236,164
0
L
Sol
14,782
985
62
4
0
222,588
0
W
Medusa
15,801
1,053
70
5
4
292,184
0
L
Ra
14,962
997
108
7
0
299,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role