Player Matchup

Medusa
Medusa
ArtStiles
Medusa
Level 22
God Stats
26W - 22L
1,513 SR
Queue Stats
130W - 124L
1,396 Elo+
Solo
Kali
Kali
Jtp2013
Kali
Level 23
God Stats
5W - 4L
1,285 SR
Queue Stats
20W - 21L
1,374 Elo+
Solo
Ah Puch
Ah Puch
RoyBandz
Ah Puch
Level 21
God Stats
18W - 16L
1,508 SR
Queue Stats
30W - 46L
1,355 Elo+
Solo
Sobek
Sobek
SparingSiren 1
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,200 Elo+
Party 3
Achilles
Achilles
WamaiHere
Achilles
Level 68
God Stats
1W - 1L
1,257 SR
Queue Stats
32W - 63L
1,284 Elo+
Party 3
Team Averages
Level 28
1,413 SR
1,322 Elo+

VS

Team Averages
Level 14
1,495 SR
1,327 Elo+
Zeus
Zeus
Lax Wolf 16
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,199 Elo+
Solo
Thanatos
Thanatos
RONNIE11PHAN
Thanatos
Level 26
God Stats
60W - 52L
1,459 SR
Queue Stats
66W - 58L
1,370 Elo+
Party 1
Mercury
Mercury
ahhh_sup10
Mercury
Level 18
God Stats
4W - 3L
1,628 SR
Queue Stats
54W - 68L
1,345 Elo+
Party 2
He Bo
He Bo
alrec18
He Bo
Level 17
God Stats
2W - 5L
1,389 SR
Queue Stats
48W - 51L
1,371 Elo+
Party 2
Neith
Neith
reylorey9903
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArtStiles
Medusa
19
8 / 6 / 11
13,858
1,155
17,292
15,708
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kali
Jtp2013
Kali
20
13 / 6 / 11
15,114
1,260
20,125
16,877
8,979
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
RoyBandz
Ah Puch
20
6 / 6 / 16
13,368
1,114
15,224
12,301
4,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 5 / 18
12,455
1,038
7,219
19,940
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
WamaiHere
Achilles
20
17 / 6 / 19
16,982
1,415
27,026
22,037
26,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 10
11,358
947
9,745
15,564
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RONNIE11PHAN
Thanatos
19
13 / 11 / 9
14,650
1,221
19,798
25,802
11,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ahhh_sup10
Mercury
19
4 / 12 / 15
12,887
1,074
20,024
23,510
10,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
alrec18
He Bo
19
5 / 8 / 14
12,950
1,079
21,573
17,081
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 6 / 6
11,865
989
8,111
12,931
4,618
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
83
45
Kills
29
29
Deaths
45
75
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArtStiles
Medusa
8
6
11
2.25
W
Kali
Jtp2013
Kali
13
6
11
3.08
L
1
8
10
0.75
L
Thanatos
RONNIE11PHAN
Thanatos
13
11
9
1.59
W
Ah Puch
RoyBandz
Ah Puch
6
6
16
2.33
W
1
5
18
2
W
Achilles
WamaiHere
Achilles
17
6
19
4.42
L
Mercury
ahhh_sup10
Mercury
4
12
15
0.96
L
He Bo
alrec18
He Bo
5
8
14
1.5
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,886
Damage
79,251
86,863
Taken
94,888
74,096
Mitigated
38,081
14,561
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArtStiles
Medusa
17,292
11,235
0
1,528
15,708
8,059
0
3,105
12,558
0
49,056
W
Kali
Jtp2013
Kali
20,125
12,265
0
5,324
16,877
8,979
0
6,975
9,902
311
31,076
L
9,745
3,453
99
973
15,564
5,061
0
5,326
10,111
28,279
0
L
Thanatos
RONNIE11PHAN
Thanatos
19,798
12,072
0
12,530
25,802
11,818
0
3,378
22,274
0
35,781
W
Ah Puch
RoyBandz
Ah Puch
15,224
885
0
826
12,301
4,926
0
2,475
9,826
45,096
0
W
7,219
976
0
4,905
19,940
25,380
0
8,229
11,711
17,662
0
W
Achilles
WamaiHere
Achilles
27,026
14,240
0
1,978
22,037
26,752
0
10,534
11,503
0
37,992
L
Mercury
ahhh_sup10
Mercury
20,024
14,448
0
244
23,510
10,590
0
4,213
18,932
0
38,918
L
He Bo
alrec18
He Bo
21,573
1,896
0
943
17,081
5,994
0
4,758
12,153
36,865
0
L
8,111
4,194
0
750
12,931
4,618
0
5,055
7,786
0
22,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,777
Gold Earned
63,710
224
Minions Killed
210
7
Camps Cleared
10
997,229
Distance Traveled
976,250
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,858
1,155
75
6
1
188,537
0
W
Kali
15,114
1,260
22
2
1
167,643
0
L
Zeus
11,358
947
45
4
2
143,803
2
L
Thanatos
14,650
1,221
34
3
4
207,507
0
W
Ah Puch
13,368
1,114
81
7
2
185,857
0
W
Sobek
12,455
1,038
19
2
1
223,943
0
W
Achilles
16,982
1,415
27
2
2
231,249
0
L
Mercury
12,887
1,074
55
5
3
253,551
0
L
He Bo
12,950
1,079
38
3
0
199,527
0
L
Neith
11,865
989
38
3
1
171,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role