Player Matchup

Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ben DaMuffin
Cthulhu
Level 17
God Stats
0W - 2L
1,201 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
King Arthur
King Arthur
HazyTurtle
King Arthur
Level 29
God Stats
2W - 6L
1,333 SR
Queue Stats
133W - 193L
1,438 Elo+
Party 1
Da Ji
Da Ji
TurnDX
Da Ji
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 204L
1,443 Elo+
Party 1
Chernobog
Chernobog
xFragzoutx
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,401 Elo+
Solo
Team Averages
Level 23
1,407 SR
1,422 Elo+

VS

Team Averages
Level 24
1,546 SR
1,481 Elo+
Cupid
Cupid
BigFoal83621412
Cupid
Level 26
God Stats
18W - 12L
1,696 SR
Queue Stats
101W - 80L
1,502 Elo+
Solo
Ymir
Ymir
Boosh82
Ymir
Level 7
God Stats
18W - 7L
1,415 SR
Queue Stats
61W - 59L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Follerman
Xbalanque
Level 27
God Stats
3W - 0L
1,821 SR
Queue Stats
41W - 41L
1,436 Elo+
Solo
Yemoja
Yemoja
Prinepul99
Yemoja
Level 3
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
prinepul
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 8 / 10
16,735
984
17,921
27,183
21,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ben DaMuffin
Cthulhu
20
2 / 4 / 16
16,331
961
19,549
33,845
40,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
HazyTurtle
King Arthur
20
6 / 8 / 10
16,329
961
22,670
38,154
34,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
TurnDX
Da Ji
20
7 / 9 / 11
16,476
969
18,938
24,884
11,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
xFragzoutx
Chernobog
20
0 / 5 / 7
12,970
763
7,897
10,943
3,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 15
18,776
1,104
45,269
20,329
9,203
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Boosh82
Ymir
20
4 / 2 / 22
16,837
990
12,695
19,693
27,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Follerman
Xbalanque
20
13 / 12 / 10
17,164
1,010
40,739
29,837
13,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Prinepul99
Yemoja
20
0 / 1 / 4
14,326
843
1,526
10,802
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
prinepul
Kukulkan
20
5 / 1 / 14
16,761
986
26,179
12,018
5,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
23
Kills
34
34
Deaths
23
54
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
8
8
10
1.63
L
Cthulhu
Ben DaMuffin
Cthulhu
2
4
16
2.5
W
12
7
15
2.79
W
Ymir
Boosh82
Ymir
4
2
22
7.5
W
Xbalanque
Follerman
Xbalanque
13
12
10
1.5
L
King Arthur
HazyTurtle
King Arthur
6
8
10
1.38
W
Yemoja
Prinepul99
Yemoja
0
1
4
2
L
Da Ji
TurnDX
Da Ji
7
9
11
1.39
W
Kukulkan
prinepul
Kukulkan
5
1
14
12
L
Chernobog
xFragzoutx
Chernobog
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,975
Damage
126,408
135,009
Taken
92,679
111,166
Mitigated
62,297
2,168
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,921
1,548
0
67
27,183
21,235
0
7,357
19,826
44,807
0
L
Cthulhu
Ben DaMuffin
Cthulhu
19,549
1,071
1,300
70
33,845
40,657
0
11,765
22,080
60,684
0
W
45,269
33,010
423
4,645
20,329
9,203
0
6,497
13,832
0
95,622
W
Ymir
Boosh82
Ymir
12,695
2,520
320
1,233
19,693
27,860
0
5,430
14,263
25,754
0
W
Xbalanque
Follerman
Xbalanque
40,739
23,367
0
5,156
29,837
13,467
0
12,043
17,794
0
57,603
L
King Arthur
HazyTurtle
King Arthur
22,670
1,646
0
250
38,154
34,563
0
12,455
25,699
0
45,865
W
Yemoja
Prinepul99
Yemoja
1,526
474
2,644
1,180
10,802
6,472
0
7,093
3,709
10,624
0
L
Da Ji
TurnDX
Da Ji
18,938
2,720
0
208
24,884
11,025
0
5,110
19,774
0
34,111
W
Kukulkan
prinepul
Kukulkan
26,179
565
0
860
12,018
5,295
0
6,407
5,611
63,743
0
L
Chernobog
xFragzoutx
Chernobog
7,897
4,790
0
273
10,943
3,686
0
3,713
7,230
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,841
Gold Earned
83,864
255
Minions Killed
283
4
Camps Cleared
14
1,486,192
Distance Traveled
1,467,710
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
16,735
984
52
3
0
289,369
0
L
Cthulhu
16,331
961
94
6
0
358,571
1
W
Cupid
18,776
1,104
109
6
7
295,836
1
W
Ymir
16,837
990
32
2
0
293,762
0
W
Xbalanque
17,164
1,010
34
2
5
253,020
0
L
King Arthur
16,329
961
50
3
0
367,635
1
W
Yemoja
14,326
843
12
1
1
249,211
0
L
Da Ji
16,476
969
40
2
1
324,144
0
W
Kukulkan
16,761
986
96
6
1
375,881
0
L
Chernobog
12,970
763
19
1
3
146,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role