Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkPrince1224
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 1
Fenrir
Fenrir
Dead47yellow
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,118 Elo+
Solo
Mulan
Mulan
SlickCalf487565
Mulan
Level 24
God Stats
15W - 10L
1,466 SR
Queue Stats
51W - 44L
1,383 Elo+
Solo
Chaac
Chaac
pumpdid9damage
Chaac
Level 42
God Stats
11W - 2L
1,720 SR
Queue Stats
108W - 99L
1,463 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,418 Elo+

VS

Team Averages
Level 20
1,456 SR
1,432 Elo+
Skadi
Skadi
Beanler69
Skadi
Level 27
God Stats
2W - 3L
1,518 SR
Queue Stats
59W - 48L
1,530 Elo+
Solo
Kukulkan
Kukulkan
JeanpiX27
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PewterPencil154
Hou Yi
Level 17
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 5L
1,345 Elo+
Solo
Guan Yu
Guan Yu
jesterfortheking
Guan Yu
Level 26
God Stats
28W - 37L
1,425 SR
Queue Stats
144W - 200L
1,294 Elo+
Solo
Thanatos
Thanatos
thyfatherlog
Thanatos
Level 23
God Stats
10W - 5L
1,550 SR
Queue Stats
85W - 90L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
7 / 2 / 7
10,004
588
7,253
10,552
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
14 / 4 / 3
10,803
635
14,621
10,710
3,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
6
0 / 2 / 0
5,793
341
0
1,655
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 4
9,333
549
9,029
11,755
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 3
9,822
578
9,376
11,340
8,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beanler69
Skadi
15
4 / 3 / 1
9,243
544
8,789
12,597
4,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
JeanpiX27
Kukulkan
12
0 / 8 / 5
7,573
445
2,010
7,948
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 9 / 3
7,021
413
1,827
12,720
3,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 1
7,219
425
5,231
13,344
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
thyfatherlog
Thanatos
15
6 / 4 / 1
9,145
538
11,510
12,500
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
32
Kills
11
12
Deaths
32
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
7
5.25
L
Skadi
Beanler69
Skadi
4
3
1
1.5
W
14
4
3
3.88
W
Fenrir
0
2
0
0
L
Kukulkan
JeanpiX27
Kukulkan
0
8
5
0.31
L
0
9
3
0.17
W
6
1
4
8
L
1
8
1
0.19
W
5
3
3
2.17
L
Thanatos
thyfatherlog
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
29,367
46,012
Taken
59,109
30,388
Mitigated
33,412
14,427
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,253
487
487
3,159
10,552
11,022
343
535
9,789
41,303
0
L
Skadi
Beanler69
Skadi
8,789
6,141
0
5,183
12,597
4,706
2,943
533
12,064
0
67,524
W
14,621
8,997
0
5,455
10,710
3,555
2,866
740
9,756
0
66,486
W
Fenrir
0
0
0
23
1,655
601
286
0
1,655
0
1,726
L
Kukulkan
JeanpiX27
Kukulkan
2,010
560
0
0
7,948
2,603
30
1,805
6,143
23,743
0
L
1,827
1,312
0
954
12,720
3,752
0
2,178
10,542
0
26,378
W
9,029
1,649
0
2,129
11,755
7,062
528
0
11,442
0
46,176
L
5,231
921
0
2,166
13,344
16,038
299
872
12,472
0
18,214
W
9,376
3,645
0
3,174
11,340
8,148
929
487
10,465
0
50,962
L
Thanatos
thyfatherlog
Thanatos
11,510
4,011
0
9,425
12,500
6,313
653
1,865
10,635
0
58,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
40,201
375
Minions Killed
360
0
Camps Cleared
0
1,340,652
Distance Traveled
1,430,036
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,004
588
74
4
0
331,276
4
L
Skadi
9,243
544
118
7
0
297,892
3
W
Neith
10,803
635
109
6
0
266,410
2
W
Fenrir
5,793
341
12
1
0
109,518
0
L
Kukulkan
7,573
445
62
4
0
286,247
1
L
Hou Yi
7,021
413
56
3
0
261,748
0
W
Mulan
9,333
549
82
5
0
339,967
1
L
Guan Yu
7,219
425
31
2
0
286,670
0
W
Chaac
9,822
578
98
6
0
293,481
6
L
Thanatos
9,145
538
93
5
0
297,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role