Player Matchup

Medusa
Medusa
Jonhyboyy777
Medusa
Level 28
God Stats
26W - 16L
1,635 SR
Queue Stats
29W - 22L
1,510 Elo+
Solo
Chang'e
Chang'e
Kalmso92
Chang'e
Level 28
God Stats
6W - 7L
1,731 SR
Queue Stats
87W - 98L
1,377 Elo+
Solo
Serqet
Serqet
KankherTurkoe_03
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,493 Elo+
Solo
Eset
Eset
burtybonce212
Eset
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 47L
1,587 Elo+
Solo
Cliodhna
Cliodhna
maxisannoying
Cliodhna
Level 29
God Stats
10W - 13L
1,219 SR
Queue Stats
390W - 397L
1,453 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,484 Elo+

VS

Team Averages
Level 15
1,521 SR
1,434 Elo+
Cernunnos
Cernunnos
BepMNweAb
Cernunnos
Level 31
God Stats
77W - 67L
1,624 SR
Queue Stats
159W - 182L
1,473 Elo+
Solo
Rama
Rama
EnriqueIgoni
Rama
Level 20
God Stats
22W - 25L
1,467 SR
Queue Stats
68W - 86L
1,340 Elo+
Solo
Ymir
Ymir
Molo4ko228337
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 131L
1,406 Elo+
Solo
Hades
Hades
ZarexxFN
Hades
Level 5
God Stats
1W - 3L
1,437 SR
Queue Stats
39W - 22L
1,408 Elo+
Solo
Bakasura
Bakasura
tishka1990
Bakasura
Level 14
God Stats
5W - 9L
1,575 SR
Queue Stats
17W - 26L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 10
12,588
572
8,494
11,382
4,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Kalmso92
Chang'e
19
8 / 1 / 11
13,381
608
18,510
15,859
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 1 / 4
14,085
640
10,026
17,793
13,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 6 / 3
15,127
688
21,143
18,393
8,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
maxisannoying
Cliodhna
18
8 / 4 / 9
13,121
596
17,720
18,542
9,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BepMNweAb
Cernunnos
20
5 / 4 / 2
12,038
547
15,687
13,791
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 19 / 1
8,288
377
3,337
20,837
6,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 15 / 1
9,528
433
6,876
27,222
28,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
ZarexxFN
Hades
14
5 / 5 / 2
10,264
467
7,991
18,889
8,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
tishka1990
Bakasura
17
2 / 6 / 4
10,624
483
7,944
20,350
9,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
48
Kills
13
13
Deaths
49
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BepMNweAb
Cernunnos
5
4
2
1.5
L
0
19
1
0.03
W
Medusa
7
1
10
12
W
Chang'e
Kalmso92
Chang'e
8
1
11
13.5
W
10
1
4
12
L
1
15
1
0.1
L
Hades
ZarexxFN
Hades
5
5
2
1.2
W
15
6
3
2.75
W
Cliodhna
maxisannoying
Cliodhna
8
4
9
3.13
L
Bakasura
tishka1990
Bakasura
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,893
Damage
41,835
81,969
Taken
101,089
41,924
Mitigated
59,045
34,693
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BepMNweAb
Cernunnos
15,687
9,502
0
4,828
13,791
5,310
553
5,259
8,370
307
98,357
L
3,337
2,755
0
1,753
20,837
6,629
600
2,433
18,266
0
29,583
W
Medusa
8,494
3,601
0
2,778
11,382
4,720
10,961
2,497
8,740
0
68,288
W
Chang'e
Kalmso92
Chang'e
18,510
2,231
1,774
8,301
15,859
6,319
870
5,372
10,384
72,892
0
W
10,026
3,840
0
6,292
17,793
13,052
592
1,326
16,046
164
122,254
L
6,876
1,997
0
1,464
27,222
28,383
136
12,133
13,890
39,525
0
L
Hades
ZarexxFN
Hades
7,991
449
0
8,396
18,889
8,870
301
11,009
7,123
43,547
0
W
21,143
3,946
1,434
8,418
18,393
8,312
2,902
6,963
10,763
93,311
0
W
Cliodhna
maxisannoying
Cliodhna
17,720
3,881
0
5,696
18,542
9,521
1,210
2,330
15,472
0
91,643
L
Bakasura
tishka1990
Bakasura
7,944
5,911
0
2,396
20,350
9,853
0
7,127
12,228
0
36,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,302
Gold Earned
50,742
721
Minions Killed
464
0
Camps Cleared
0
2,155,771
Distance Traveled
1,683,861
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,038
547
173
8
0
370,524
6
L
Rama
8,288
377
58
3
0
278,841
0
W
Medusa
12,588
572
105
5
0
446,296
0
W
Chang'e
13,381
608
120
5
0
453,082
3
W
Serqet
14,085
640
171
8
0
490,133
2
L
Ymir
9,528
433
69
3
0
349,775
2
L
Hades
10,264
467
88
4
0
267,416
2
W
Eset
15,127
688
191
9
0
334,150
0
W
Cliodhna
13,121
596
134
6
0
432,110
1
L
Bakasura
10,624
483
76
3
0
417,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role