Player Matchup

Bellona
Bellona
Alexisback21
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,474 Elo+
Solo
Cliodhna
Cliodhna
BakaShintjee
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 114L
1,494 Elo+
Solo
Hel
Hel
DMFM2001
Hel
Level 14
God Stats
2W - 1L
1,823 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo
Ullr
Ullr
DarthGalahad
Ullr
Level 28
God Stats
27W - 19L
1,592 SR
Queue Stats
121W - 126L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Dolmadakias
Baron Samedi
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
116W - 93L
1,346 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,454 Elo+

VS

Team Averages
Level 21
1,468 SR
1,474 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FIl034
Sun Wukong
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
33W - 34L
1,581 Elo+
Solo
Ymir
Ymir
Spoochaki
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,387 Elo+
Solo
Persephone
Persephone
VenusWitch
Persephone
Level 7
God Stats
1W - 0L
1,162 SR
Queue Stats
7W - 11L
1,456 Elo+
Solo
Fenrir
Fenrir
Xerexas
Fenrir
Level 18
God Stats
12W - 22L
1,478 SR
Queue Stats
152W - 149L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexisback21
Bellona
12
3 / 6 / 5
8,217
457
7,683
16,066
14,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
BakaShintjee
Cliodhna
13
4 / 8 / 6
8,378
465
10,175
13,698
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 6 / 7
9,363
520
8,409
16,026
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 2
8,849
492
6,992
10,215
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Dolmadakias
Baron Samedi
14
3 / 3 / 10
8,449
469
10,053
11,790
8,888
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 3 / 4
8,026
446
7,773
10,883
3,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FIl034
Sun Wukong
16
7 / 4 / 3
10,325
574
6,887
13,846
9,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
12
3 / 5 / 5
8,346
464
6,602
17,244
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
VenusWitch
Persephone
13
3 / 7 / 4
9,034
502
6,699
10,100
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Xerexas
Fenrir
15
10 / 2 / 5
10,283
571
12,767
8,374
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
20
Kills
25
25
Deaths
21
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
4
1.33
L
Bellona
Alexisback21
Bellona
3
6
5
0.92
L
Cliodhna
BakaShintjee
Cliodhna
4
8
6
0.88
L
6
6
7
1.58
L
4
2
2
2.5
L
Baron Samedi
Dolmadakias
Baron Samedi
3
3
10
2.67
W
Sun Wukong
FIl034
Sun Wukong
7
4
3
2.13
W
Ymir
3
5
5
1.1
W
Persephone
VenusWitch
Persephone
3
7
4
0.71
W
Fenrir
Xerexas
Fenrir
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
40,728
67,795
Taken
60,447
37,118
Mitigated
38,449
21,226
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,773
3,520
0
1,874
10,883
3,734
812
4,346
6,449
0
47,776
L
Bellona
Alexisback21
Bellona
7,683
1,968
0
1,605
16,066
14,553
0
2,150
13,840
11,215
39,188
L
Cliodhna
BakaShintjee
Cliodhna
10,175
1,516
0
1,225
13,698
5,291
196
3,468
10,156
0
46,773
L
8,409
329
3,707
6,611
16,026
5,195
305
3,208
12,600
59,066
0
L
6,992
2,238
0
2,911
10,215
3,191
1,328
1,416
8,799
0
60,066
L
Baron Samedi
Dolmadakias
Baron Samedi
10,053
1,782
895
4,272
11,790
8,888
138
2,680
8,964
39,127
0
W
Sun Wukong
FIl034
Sun Wukong
6,887
1,837
0
4,164
13,846
9,669
1,456
2,594
11,156
135
56,777
W
Ymir
6,602
1,439
0
3,537
17,244
17,826
204
5,925
11,207
28,019
0
W
Persephone
VenusWitch
Persephone
6,699
763
129
1,627
10,100
3,586
656
5,403
4,354
37,160
0
W
Fenrir
Xerexas
Fenrir
12,767
2,201
0
3,832
8,374
3,634
228
1,269
7,083
0
47,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
46,014
412
Minions Killed
396
0
Camps Cleared
0
1,618,792
Distance Traveled
1,657,059
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,026
446
79
4
0
328,163
1
L
Bellona
8,217
457
68
4
0
309,020
0
L
Cliodhna
8,378
465
79
4
0
352,940
0
L
Hel
9,363
520
104
6
0
309,377
4
L
Ullr
8,849
492
101
6
0
343,779
4
L
Baron Samedi
8,449
469
60
3
0
303,676
4
W
Sun Wukong
10,325
574
121
7
0
349,317
5
W
Ymir
8,346
464
45
3
0
305,531
5
W
Persephone
9,034
502
84
5
0
313,647
4
W
Fenrir
10,283
571
67
4
0
360,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role