Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AmazinM9142
Zeus
Level 160
God Stats
2W - 1L
1,827 SR
Queue Stats
159W - 170L
1,530 Elo+
Solo
Hachiman
Hachiman
PabloRunz
Hachiman
Level 109
God Stats
1W - 1L
1,691 SR
Queue Stats
42W - 45L
1,493 Elo+
Solo
Aphrodite
Aphrodite
cursedfae
Aphrodite
Level 106
God Stats
2W - 3L
1,602 SR
Queue Stats
115W - 105L
1,498 Elo+
Solo
Team Averages
Level 125
1,624 SR
1,504 Elo+

VS

Team Averages
Level 123
1,451 SR
1,470 Elo+
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Knb583
Hel
Level 124
God Stats
3W - 0L
1,399 SR
Queue Stats
32W - 41L
1,458 Elo+
Solo
Hou Yi
Hou Yi
MoProblems
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,394 Elo+
Solo
Geb
Geb
WARverine54
Geb
Level 122
God Stats
8W - 10L
1,271 SR
Queue Stats
407W - 432L
1,461 Elo+
Solo
Nike
Nike
minim4n321
Nike
Level 69
God Stats
4W - 1L
1,584 SR
Queue Stats
238W - 215L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 8 / 8
10,102
777
19,012
16,113
7,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
17
3 / 4 / 12
9,731
749
17,009
8,878
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 7 / 10
11,224
863
22,882
13,672
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PabloRunz
Hachiman
16
3 / 5 / 7
9,449
727
11,992
13,046
5,012
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
cursedfae
Aphrodite
16
3 / 5 / 9
9,799
754
10,193
14,611
14,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 4 / 22
9,810
755
8,594
24,068
33,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Knb583
Hel
17
3 / 2 / 15
9,871
759
7,088
17,792
11,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MoProblems
Hou Yi
18
12 / 7 / 9
11,591
892
15,802
15,830
7,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 4 / 19
9,708
747
7,267
24,649
29,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 3 / 14
11,804
908
18,949
20,112
21,459
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
20
Kills
29
29
Deaths
20
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
8
8
1.13
L
Nu Wa
 
Nu Wa
3
4
12
2.25
W
Sobek
 
Sobek
2
4
22
3.25
L
6
7
10
1.57
W
Hel
Knb583
Hel
3
2
15
5.25
W
Hou Yi
MoProblems
Hou Yi
12
7
9
2.36
L
Hachiman
PabloRunz
Hachiman
3
5
7
1.3
W
1
4
19
2.63
L
Aphrodite
cursedfae
Aphrodite
3
5
9
1.5
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,088
Damage
57,700
66,320
Taken
102,451
36,040
Mitigated
102,945
23,904
Healing
51,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
19,012
4,194
685
2,184
16,113
7,074
396
5,218
10,895
0
30,214
L
Nu Wa
 
Nu Wa
17,009
4,344
476
1,074
8,878
3,494
1,556
3,234
5,644
33,496
0
W
Sobek
 
Sobek
8,594
250
566
5,662
24,068
33,058
281
10,578
13,490
24,185
0
L
22,882
1,231
1,661
760
13,672
5,529
473
5,262
8,410
38,518
0
W
Hel
Knb583
Hel
7,088
1,542
18,992
12,189
17,792
11,538
846
10,103
7,689
21,050
0
W
Hou Yi
MoProblems
Hou Yi
15,802
7,549
445
3,423
15,830
7,426
2,833
7,782
8,048
0
38,446
L
Hachiman
PabloRunz
Hachiman
11,992
7,738
421
3,247
13,046
5,012
122
4,330
8,716
0
17,900
W
7,267
402
2,097
3,123
24,649
29,464
186
12,707
11,942
23,768
0
L
Aphrodite
cursedfae
Aphrodite
10,193
480
5,978
7,418
14,611
14,931
57
4,905
9,706
16,191
0
W
18,949
938
2,130
3,150
20,112
21,459
1,010
8,914
11,198
0
38,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
52,784
122
Minions Killed
176
0
Camps Cleared
0
1,103,804
Distance Traveled
1,204,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,102
777
23
2
0
196,190
1
L
Nu Wa
9,731
749
42
3
0
241,325
0
W
Sobek
9,810
755
18
1
0
242,958
0
L
Zeus
11,224
863
36
3
0
190,618
2
W
Hel
9,871
759
41
3
0
258,938
0
W
Hou Yi
11,591
892
47
4
0
203,330
0
L
Hachiman
9,449
727
5
0
0
219,484
1
W
Geb
9,708
747
19
1
0
234,760
3
L
Aphrodite
9,799
754
16
1
0
256,187
1
W
Nike
11,804
908
51
4
0
264,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role