Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MiyamotoMusashy
Medusa
Level 40
God Stats
5W - 7L
1,138 SR
Queue Stats
9W - 10L
1,228 Elo+
Solo
Mulan
Mulan
N1R7T0_NRT_W7M
Mulan
Level 49
God Stats
4W - 4L
1,586 SR
Queue Stats
152W - 176L
1,404 Elo+
Party 1
Awilix
Awilix
NHR_zenitsu656
Awilix
Level 74
God Stats
33W - 49L
1,454 SR
Queue Stats
664W - 804L
1,406 Elo+
Party 1
Vulcan
Vulcan
darkdemmon
Vulcan
Level 66
God Stats
16W - 18L
1,543 SR
Queue Stats
332W - 387L
1,425 Elo+
Party 1
Team Averages
Level 72
1,444 SR
1,393 Elo+

VS

Team Averages
Level 62
1,482 SR
1,478 Elo+
Zhong Kui
Zhong Kui
APigWithAHat
Zhong Kui
Level 86
God Stats
0W - 2L
1,503 SR
Queue Stats
27W - 27L
1,475 Elo+
Solo
Mercury
Mercury
CA-Nahueel
Mercury
Level 105
God Stats
22W - 27L
1,517 SR
Queue Stats
675W - 900L
1,547 Elo+
Solo
Athena
Athena
D4rkest Lord
Athena
Level 26
God Stats
19W - 23L
1,512 SR
Queue Stats
45W - 52L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
HiDouggie
Nu Wa
Level 49
God Stats
15W - 10L
1,677 SR
Queue Stats
247W - 277L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
PrismaSama
Cernunnos
Level 44
God Stats
1W - 4L
1,201 SR
Queue Stats
274W - 309L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 4
5,928
494
4,407
7,565
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
5,991
499
3,973
5,663
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 0 / 3
7,596
633
9,454
6,625
4,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
9 / 1 / 4
7,528
627
6,100
5,753
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
darkdemmon
Vulcan
11
2 / 2 / 3
6,662
555
3,333
3,052
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
APigWithAHat
Zhong Kui
9
0 / 6 / 2
5,356
446
3,281
9,893
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
CA-Nahueel
Mercury
11
2 / 3 / 3
6,544
545
3,272
7,652
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
7
0 / 2 / 3
5,251
438
1,344
8,747
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
HiDouggie
Nu Wa
10
3 / 5 / 0
6,095
508
4,507
6,902
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
PrismaSama
Cernunnos
9
1 / 4 / 1
5,267
439
2,504
6,393
1,769
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
20
Kills
6
6
Deaths
20
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
4
3
L
Zhong Kui
APigWithAHat
Zhong Kui
0
6
2
0.17
L
Mercury
CA-Nahueel
Mercury
2
3
3
1.17
L
Athena
0
2
3
0.75
L
Nu Wa
HiDouggie
Nu Wa
3
5
0
0.6
W
2
2
0
1
W
6
0
3
7.5
W
9
1
4
11
L
Cernunnos
PrismaSama
Cernunnos
1
4
1
0.38
W
Vulcan
darkdemmon
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,267
Damage
14,908
28,658
Taken
39,587
11,053
Mitigated
15,808
11,780
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,407
265
265
4,725
7,565
2,011
0
1,551
5,896
33,895
0
L
Zhong Kui
APigWithAHat
Zhong Kui
3,281
566
0
3,303
9,893
5,508
0
293
9,556
23,815
0
L
Mercury
CA-Nahueel
Mercury
3,272
1,566
0
730
7,652
2,733
0
784
6,814
0
39,816
L
Athena
1,344
336
345
2,013
8,747
3,774
0
1,985
6,722
12,609
0
L
Nu Wa
HiDouggie
Nu Wa
4,507
1,596
0
362
6,902
2,024
0
3,156
3,546
27,704
0
W
3,973
918
67
1,523
5,663
1,522
728
606
5,007
0
33,200
W
9,454
2,298
0
2,791
6,625
4,648
370
3,255
3,280
0
39,979
W
6,100
2,000
0
1,872
5,753
2,005
0
1,796
3,823
0
33,131
L
Cernunnos
PrismaSama
Cernunnos
2,504
1,703
0
959
6,393
1,769
0
1,184
5,209
0
25,337
W
Vulcan
darkdemmon
Vulcan
3,333
392
0
537
3,052
867
936
1,372
1,520
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
28,513
330
Minions Killed
263
0
Camps Cleared
0
1,174,919
Distance Traveled
1,090,640
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,928
494
53
4
0
231,841
4
L
Zhong Kui
5,356
446
50
4
0
180,858
1
L
Mercury
6,544
545
86
7
0
267,627
3
L
Athena
5,251
438
18
2
0
228,017
0
L
Nu Wa
6,095
508
62
5
0
192,133
1
W
Medusa
5,991
499
76
6
0
220,184
5
W
Mulan
7,596
633
77
6
0
225,524
0
W
Awilix
7,528
627
53
4
0
278,278
3
L
Cernunnos
5,267
439
47
4
0
222,005
1
W
Vulcan
6,662
555
71
6
0
219,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role