Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bluelighttt07
Ares
Level 28
God Stats
24W - 18L
1,587 SR
Queue Stats
58W - 63L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Luka_Magic_0077
Cernunnos
Level 29
God Stats
4W - 4L
1,533 SR
Queue Stats
127W - 160L
1,406 Elo+
Party 1
Fenrir
Fenrir
Pistol_PeteG05
Fenrir
Level 29
God Stats
17W - 17L
1,499 SR
Queue Stats
159W - 203L
1,396 Elo+
Party 1
Hel
Hel
SnowFlowBro96
Hel
Level 25
God Stats
11W - 10L
1,556 SR
Queue Stats
23W - 21L
1,373 Elo+
Party 1
Team Averages
Level 23
1,535 SR
1,442 Elo+

VS

Team Averages
Level 10
1,593 SR
1,400 Elo+
Susano
Susano
Brendon P N
Susano
Level 6
God Stats
0W - 3L
1,316 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
Dr MooN ShoT
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Prince_Petrikov
Hou Yi
Level 8
God Stats
4W - 2L
1,743 SR
Queue Stats
89W - 96L
1,560 Elo+
Solo
Ymir
Ymir
RENAN XL6936
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Party 2
Scylla
Scylla
Ymir8359
Scylla
Level 28
God Stats
0W - 1L
1,905 SR
Queue Stats
26W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 2 / 2
6,328
422
233
5,546
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 4 / 1
6,771
451
4,877
15,738
11,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Luka_Magic_0077
Cernunnos
14
3 / 4 / 3
8,690
579
5,636
8,564
3,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
11 / 1 / 3
9,004
600
9,455
13,337
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 0 / 6
6,944
463
1,802
5,695
4,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 3 / 5
6,545
436
4,038
8,945
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Dr MooN ShoT
Guan Yu
7
0 / 8 / 3
5,611
374
2,924
7,838
5,283
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 1
7,942
529
8,181
8,255
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 3 / 2
4,986
332
542
3,301
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Ymir8359
Scylla
15
8 / 3 / 2
9,067
604
16,922
9,187
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
19
Kills
11
11
Deaths
19
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
2
1
W
4
4
1
1.13
L
Susano
0
3
5
0.83
L
Guan Yu
Dr MooN ShoT
Guan Yu
0
8
3
0.19
W
Cernunnos
Luka_Magic_0077
Cernunnos
3
4
3
1.13
W
11
1
3
12.5
L
3
2
1
1.75
L
0
3
2
0.33
W
0
0
6
3
L
Scylla
Ymir8359
Scylla
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
32,607
48,880
Taken
37,526
29,441
Mitigated
16,224
15,029
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
233
149
208
854
5,546
2,234
247
2,112
3,320
13,125
0
W
4,877
192
823
2,675
15,738
11,091
53
3,710
11,880
26,356
0
L
Susano
4,038
486
0
1,956
8,945
2,635
0
657
8,288
0
30,174
L
Guan Yu
Dr MooN ShoT
Guan Yu
2,924
696
126
678
7,838
5,283
178
774
7,064
0
11,026
W
Cernunnos
Luka_Magic_0077
Cernunnos
5,636
2,925
139
1,773
8,564
3,647
2,786
3,395
5,063
0
45,219
W
9,455
2,446
0
1,615
13,337
7,712
951
6,204
6,853
0
25,671
L
8,181
4,037
0
477
8,255
2,874
1,206
3,284
4,971
0
60,400
L
542
295
0
428
3,301
2,385
0
1,613
1,688
967
0
W
1,802
650
4,484
2,458
5,695
4,757
186
1,345
4,300
14,307
0
L
Scylla
Ymir8359
Scylla
16,922
2,955
99
2,298
9,187
3,047
134
752
8,435
63,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
34,151
213
Minions Killed
305
0
Camps Cleared
0
1,148,628
Distance Traveled
1,180,118
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,328
422
26
2
0
166,496
0
W
Ares
6,771
451
29
2
0
217,319
2
L
Susano
6,545
436
60
4
0
301,801
2
L
Guan Yu
5,611
374
25
2
0
264,765
1
W
Cernunnos
8,690
579
94
6
0
210,797
0
W
Fenrir
9,004
600
36
2
0
289,092
0
L
Hou Yi
7,942
529
101
7
0
252,123
3
L
Ymir
4,986
332
2
0
0
101,681
1
W
Hel
6,944
463
28
2
0
264,924
0
L
Scylla
9,067
604
117
8
0
259,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role