Player Matchup

Loki
Loki
ClownCannon
Loki
Level 28
God Stats
18W - 17L
1,508 SR
Queue Stats
46W - 48L
1,463 Elo+
Solo
Guan Yu
Guan Yu
ProfessorCuChu
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Teucano
Xing Tian
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Solo
Neith
Neith
Vasif
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Baba Yaga
Baba Yaga
cobesward
Baba Yaga
Level 13
God Stats
0W - 4L
1,267 SR
Queue Stats
13W - 18L
1,560 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,550 Elo+

VS

Team Averages
Level 23
1,446 SR
1,549 Elo+
Merlin
Merlin
CAHAlmond
Merlin
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
317W - 292L
1,545 Elo+
Solo
Medusa
Medusa
GsingleOD
Medusa
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 103L
1,645 Elo+
Solo
Nemesis
Nemesis
LIFEWTRR
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,330 Elo+
Solo
Yemoja
Yemoja
Zvopp
Yemoja
Level 23
God Stats
10W - 13L
1,591 SR
Queue Stats
69W - 54L
1,620 Elo+
Solo
King Arthur
King Arthur
badXspirit
King Arthur
Level 29
God Stats
7W - 5L
1,283 SR
Queue Stats
73W - 71L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
11,780
471
11,066
20,835
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 2 / 4
10,547
422
6,068
18,292
18,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Teucano
Xing Tian
1
0 / 0 / 0
6,171
247
0
140
50
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Vasif
Neith
15
1 / 12 / 2
9,595
384
6,950
16,971
6,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
cobesward
Baba Yaga
20
4 / 1 / 3
12,598
504
15,101
14,487
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CAHAlmond
Merlin
20
4 / 3 / 2
15,418
617
11,682
12,980
5,248
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
GsingleOD
Medusa
18
6 / 0 / 4
12,903
516
14,775
11,385
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LIFEWTRR
Nemesis
20
3 / 3 / 6
13,028
521
4,172
19,210
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Zvopp
Yemoja
17
0 / 2 / 11
12,537
501
5,738
25,514
27,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
badXspirit
King Arthur
20
6 / 4 / 6
14,221
569
13,600
18,449
17,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
19
21
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
CAHAlmond
Merlin
4
3
2
1.67
L
6
6
2
1.17
W
Medusa
GsingleOD
Medusa
6
0
4
8
W
Nemesis
LIFEWTRR
Nemesis
3
3
6
2
L
1
2
4
1.5
L
Xing Tian
Teucano
Xing Tian
0
0
0
0
L
Neith
Vasif
Neith
1
12
2
0.17
W
Yemoja
Zvopp
Yemoja
0
2
11
2.75
W
King Arthur
badXspirit
King Arthur
6
4
6
2.25
L
Baba Yaga
cobesward
Baba Yaga
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,185
Damage
49,967
70,725
Taken
87,538
39,037
Mitigated
62,371
17,234
Healing
42,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CAHAlmond
Merlin
11,682
1,028
233
6,044
12,980
5,248
663
3,873
8,771
141,598
0
L
11,066
3,092
0
3,283
20,835
7,571
0
4,348
16,487
0
80,230
W
Medusa
GsingleOD
Medusa
14,775
7,221
0
5,228
11,385
4,127
4,064
4,994
6,203
0
103,871
W
Nemesis
LIFEWTRR
Nemesis
4,172
2,380
0
12,006
19,210
7,843
0
2,365
16,807
0
90,805
L
6,068
816
1,052
4,256
18,292
18,094
0
4,850
13,442
0
53,906
L
Xing Tian
Teucano
Xing Tian
0
0
0
9
140
50
0
0
140
449
0
L
Neith
Vasif
Neith
6,950
3,861
0
2,657
16,971
6,011
203
3,657
13,314
0
57,232
W
Yemoja
Zvopp
Yemoja
5,738
1,447
4,825
9,409
25,514
27,503
2,226
4,993
20,459
48,040
0
W
King Arthur
badXspirit
King Arthur
13,600
1,642
0
4,324
18,449
17,650
1,588
3,628
14,738
0
91,960
L
Baba Yaga
cobesward
Baba Yaga
15,101
108
0
5,977
14,487
7,311
0
5,041
9,446
111,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
68,107
519
Minions Killed
703
0
Camps Cleared
0
1,791,072
Distance Traveled
2,202,553
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,418
617
230
9
0
470,143
1
L
Loki
11,780
471
138
6
0
412,323
5
W
Medusa
12,903
516
104
4
0
430,977
4
W
Nemesis
13,028
521
138
6
0
479,217
0
L
Guan Yu
10,547
422
76
3
0
500,290
3
L
Xing Tian
6,171
247
0
0
0
19,357
0
L
Neith
9,595
384
89
4
0
386,183
1
W
Yemoja
12,537
501
65
3
0
386,466
15
W
King Arthur
14,221
569
166
7
0
435,750
6
L
Baba Yaga
12,598
504
216
9
0
472,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role