Player Matchup

Loki
Loki
DarkCamila
Loki
Level 18
God Stats
2W - 3L
1,649 SR
Queue Stats
37W - 22L
1,669 Elo+
Party 1
Olorun
Olorun
DensestCarpet0
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 99L
1,650 Elo+
Solo
Tyr
Tyr
Moctezuma_1440
Tyr
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 57L
1,523 Elo+
Solo
Hun Batz
Hun Batz
YoutubeArkion
Hun Batz
Level 9
God Stats
3W - 8L
1,509 SR
Queue Stats
85W - 100L
1,485 Elo+
Solo
Charybdis
Charybdis
pitbul_gordo
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,547 Elo+
Party 1
Team Averages
Level 19
1,532 SR
1,575 Elo+

VS

Team Averages
Level 23
1,515 SR
1,476 Elo+
Mulan
Mulan
BastetsKitties
Mulan
Level 29
God Stats
3W - 0L
1,768 SR
Queue Stats
137W - 53L
1,770 Elo+
Solo
Heimdallr
Heimdallr
DiarrheaAim1
Heimdallr
Level 29
God Stats
19W - 21L
1,426 SR
Queue Stats
168W - 166L
1,506 Elo+
Solo
Nike
Nike
Hyrax4224
Nike
Level 28
God Stats
34W - 25L
1,548 SR
Queue Stats
111W - 101L
1,520 Elo+
Solo
Neith
Neith
WithYaGranny
Neith
Level 26
God Stats
4W - 8L
1,334 SR
Queue Stats
140W - 176L
1,503 Elo+
Solo
Terra
Terra
x13adhabits
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
8,653
509
9,963
12,883
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 3
7,656
450
4,289
9,171
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 1
7,771
457
6,257
13,868
13,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
YoutubeArkion
Hun Batz
11
0 / 4 / 1
6,552
385
2,826
8,874
2,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
pitbul_gordo
Charybdis
14
4 / 6 / 2
8,529
502
6,554
11,842
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 2
10,500
618
13,311
10,814
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
DiarrheaAim1
Heimdallr
15
5 / 5 / 4
9,008
530
8,484
11,117
3,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
4 / 2 / 2
9,678
569
10,548
11,243
6,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 5
7,825
460
4,887
6,375
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
6,928
408
1,832
7,949
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
26
26
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
L
4
7
5
0.93
L
1
5
3
0.5
W
Heimdallr
DiarrheaAim1
Heimdallr
5
5
4
1.4
W
Nike
4
2
2
2.5
L
2
4
1
0.63
W
3
2
5
2.75
L
Hun Batz
YoutubeArkion
Hun Batz
0
4
1
0.13
L
Charybdis
pitbul_gordo
Charybdis
4
6
2
0.83
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
39,062
56,638
Taken
47,498
26,574
Mitigated
25,801
16,443
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,311
3,975
0
6,542
10,814
6,516
0
998
9,816
0
78,843
L
9,963
2,895
0
2,817
12,883
4,035
0
230
12,653
0
56,796
L
4,289
1,965
169
2,826
9,171
3,795
0
59
9,112
42,340
4,094
W
Heimdallr
DiarrheaAim1
Heimdallr
8,484
3,740
0
1,629
11,117
3,852
1,009
602
10,515
0
54,287
W
Nike
10,548
1,993
0
2,390
11,243
6,426
2,295
143
11,100
5,556
55,024
L
6,257
2,009
0
6,954
13,868
13,048
0
1,243
12,625
0
36,786
W
4,887
2,268
0
2,135
6,375
2,100
1,079
1,571
4,804
0
39,342
L
Hun Batz
YoutubeArkion
Hun Batz
2,826
569
0
1,016
8,874
2,254
0
674
8,200
0
29,102
L
Charybdis
pitbul_gordo
Charybdis
6,554
3,956
0
2,661
11,842
3,442
1,178
989
10,853
0
49,002
W
1,832
1,183
158
2,079
7,949
6,907
115
725
7,224
10,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
43,939
392
Minions Killed
442
0
Camps Cleared
0
1,656,365
Distance Traveled
1,489,716
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,500
618
130
8
0
373,322
5
L
Loki
8,653
509
88
5
0
344,572
4
L
Olorun
7,656
450
90
5
0
345,315
2
W
Heimdallr
9,008
530
98
6
0
313,010
2
W
Nike
9,678
569
123
7
0
326,841
1
L
Tyr
7,771
457
80
5
0
321,273
2
W
Neith
7,825
460
76
4
0
198,769
1
L
Hun Batz
6,552
385
43
3
0
345,108
0
L
Charybdis
8,529
502
91
5
0
300,097
3
W
Terra
6,928
408
15
1
0
277,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role