Player Matchup

Fenrir
Fenrir
MR-0_0-3MAR
Fenrir
Level 8
God Stats
7W - 8L
1,518 SR
Queue Stats
32W - 40L
1,303 Elo+
Solo
Thor
Thor
Nik9311865
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
SilverCarcass66
Cerberus
Level 23
God Stats
2W - 4L
1,253 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Toxicc-Exoticz
Danzaburou
Level 27
God Stats
20W - 16L
1,500 SR
Queue Stats
157W - 163L
1,322 Elo+
Solo
Zeus
Zeus
dolieloficial
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,402 Elo+

VS

Team Averages
Level 18
1,375 SR
1,310 Elo+
Scylla
Scylla
MR_SIN_EATER
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
ShadowsIayer_
Neith
Level 29
God Stats
11W - 16L
1,472 SR
Queue Stats
34W - 45L
1,341 Elo+
Solo
Ares
Ares
Tedddy_55
Ares
Level 21
God Stats
3W - 3L
1,229 SR
Queue Stats
33W - 41L
1,294 Elo+
Solo
Olorun
Olorun
dynastysky
Olorun
Level 23
God Stats
3W - 3L
1,412 SR
Queue Stats
18W - 18L
1,202 Elo+
Solo
Odin
Odin
nico_fajardo1234
Odin
Level 16
God Stats
17W - 21L
1,262 SR
Queue Stats
46W - 51L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 4 / 1
7,386
336
1,271
8,862
2,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 15 / 0
6,800
309
2,562
14,824
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
1 / 10 / 1
8,615
392
5,217
21,091
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Toxicc-Exoticz
Danzaburou
15
2 / 9 / 2
9,244
420
10,516
16,696
6,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 1
7,339
334
4,670
10,681
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
14 / 0 / 6
11,621
528
19,700
7,646
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 9
9,986
454
8,346
9,530
3,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
16
13 / 1 / 7
11,293
513
15,090
15,962
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
dynastysky
Olorun
11
2 / 0 / 2
8,039
365
1,931
6,666
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
12 / 0 / 4
10,926
497
8,825
9,010
8,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
43
45
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
W
Scylla
14
0
6
17
L
0
15
0
0
W
2
3
9
2.17
L
Cerberus
1
10
1
0.15
W
Ares
13
1
7
16.5
L
Danzaburou
Toxicc-Exoticz
Danzaburou
2
9
2
0.33
L
0
7
1
0.07
W
Olorun
dynastysky
Olorun
2
0
2
3
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
53,892
72,154
Taken
48,814
29,499
Mitigated
31,904
7,526
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,271
475
0
2,322
8,862
2,991
538
2,501
6,321
0
19,601
W
Scylla
19,700
1,137
0
500
7,646
2,493
1,782
1,306
6,254
68,851
0
L
2,562
1,397
0
263
14,824
4,869
368
7,566
6,948
0
20,017
W
8,346
5,858
0
2,911
9,530
3,391
3,225
2,189
7,131
0
61,166
L
Cerberus
5,217
313
0
1,894
21,091
12,257
74
10,813
9,979
35,904
0
W
Ares
15,090
1,010
0
4,030
15,962
15,069
755
2,473
13,230
52,192
0
L
Danzaburou
Toxicc-Exoticz
Danzaburou
10,516
4,975
0
1,856
16,696
6,079
164
9,862
6,752
0
55,071
L
4,670
691
0
1,191
10,681
3,303
629
5,232
5,261
22,903
0
W
Olorun
dynastysky
Olorun
1,931
629
484
3,708
6,666
2,046
837
1,017
5,649
24,952
0
W
8,825
2,205
0
0
9,010
8,905
637
2,185
6,663
423
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
51,865
278
Minions Killed
408
0
Camps Cleared
0
1,373,529
Distance Traveled
1,831,828
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,386
336
39
2
0
155,531
1
W
Scylla
11,621
528
115
5
0
435,652
4
L
Thor
6,800
309
38
2
0
306,974
0
W
Neith
9,986
454
122
6
0
338,063
5
L
Cerberus
8,615
392
71
3
0
318,734
1
W
Ares
11,293
513
56
3
0
403,776
0
L
Danzaburou
9,244
420
93
4
0
322,857
0
L
Zeus
7,339
334
37
2
0
269,433
1
W
Olorun
8,039
365
40
2
0
215,995
0
W
Odin
10,926
497
75
3
0
438,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role