Player Matchup

Hachiman
Hachiman
BROWNS ELF
Hachiman
Level 126
God Stats
4W - 3L
1,455 SR
Queue Stats
319W - 292L
1,386 Elo+
Solo
Tiamat
Tiamat
CountryEmu85
Tiamat
Level 154
God Stats
1W - 1L
1,642 SR
Queue Stats
104W - 115L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
Jake 117
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,618 Elo+
Party 1
Sol
Sol
PIRAGUA ENT
Sol
Level 126
God Stats
7W - 2L
1,565 SR
Queue Stats
284W - 298L
1,481 Elo+
Party 2
Ullr
Ullr
jcduke
Ullr
Level 140
God Stats
1W - 1L
1,219 SR
Queue Stats
57W - 83L
1,469 Elo+
Party 1
Team Averages
Level 131
1,476 SR
1,482 Elo+

VS

Team Averages
Level 100
1,447 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EVEN_RUDER_JR
Xbalanque
Level 127
God Stats
1W - 8L
1,234 SR
Queue Stats
290W - 310L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
PabloRunz
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Stark97
Cabrakan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 69L
1,466 Elo+
Solo
Agni
Agni
ThighBabe
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BROWNS ELF
Hachiman
14
2 / 5 / 12
8,703
967
5,909
8,200
2,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
2 / 2 / 18
8,822
980
7,188
7,851
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jake 117
Baron Samedi
15
5 / 2 / 15
8,929
992
6,936
8,960
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 3 / 15
9,007
1,001
10,896
11,352
4,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
jcduke
Ullr
17
12 / 1 / 10
10,022
1,114
9,526
7,727
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 6 / 6
7,667
852
10,433
13,445
15,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
EVEN_RUDER_JR
Xbalanque
13
4 / 9 / 5
7,600
844
8,058
12,875
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PabloRunz
Baron Samedi
13
3 / 5 / 4
7,541
838
9,542
10,015
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Stark97
Cabrakan
5
0 / 0 / 0
5,260
584
0
0
0
Agni
15
2 / 6 / 2
7,292
810
9,955
9,849
3,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
26
Kills
13
13
Deaths
26
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
6
6
1.17
W
Hachiman
BROWNS ELF
Hachiman
2
5
12
1.6
W
Tiamat
2
2
18
5.5
L
Xbalanque
EVEN_RUDER_JR
Xbalanque
4
9
5
0.72
W
Baron Samedi
Jake 117
Baron Samedi
5
2
15
6.25
W
5
3
15
4.17
L
Baron Samedi
PabloRunz
Baron Samedi
3
5
4
1
L
Cabrakan
Stark97
Cabrakan
0
0
0
0
L
Agni
2
6
2
0.5
W
Ullr
jcduke
Ullr
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
37,988
44,090
Taken
46,184
18,694
Mitigated
28,969
20,173
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,433
790
315
1,321
13,445
15,112
0
5,967
7,322
16,559
0
W
Hachiman
BROWNS ELF
Hachiman
5,909
4,167
1,250
895
8,200
2,939
847
6,030
1,988
0
16,389
W
Tiamat
7,188
193
1,038
3,109
7,851
4,522
456
4,736
2,968
17,796
0
L
Xbalanque
EVEN_RUDER_JR
Xbalanque
8,058
1,713
145
1,467
12,875
4,695
0
6,091
6,554
0
14,509
W
Baron Samedi
Jake 117
Baron Samedi
6,936
366
2,094
3,109
8,960
3,710
441
5,790
3,037
14,125
0
W
10,896
3,225
972
4,535
11,352
4,255
2,036
8,055
3,087
23,771
0
L
Baron Samedi
PabloRunz
Baron Samedi
9,542
291
1,756
2,746
10,015
5,311
0
6,467
3,484
12,731
0
L
Cabrakan
Stark97
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Agni
9,955
717
338
1,344
9,849
3,851
0
5,911
3,804
23,766
0
W
Ullr
jcduke
Ullr
9,526
3,109
803
2,368
7,727
3,268
1,534
4,501
3,080
0
12,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
35,360
98
Minions Killed
61
0
Camps Cleared
0
928,943
Distance Traveled
573,000
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,667
852
10
1
0
163,344
0
W
Hachiman
8,703
967
23
3
0
149,170
0
W
Tiamat
8,822
980
19
2
0
194,898
0
L
Xbalanque
7,600
844
17
2
0
130,625
0
W
Baron Samedi
8,929
992
26
3
0
195,314
1
W
Sol
9,007
1,001
23
3
0
180,459
0
L
Baron Samedi
7,541
838
11
1
0
142,657
0
L
Cabrakan
5,260
584
0
0
0
0
0
L
Agni
7,292
810
23
3
0
136,374
0
W
Ullr
10,022
1,114
7
1
0
209,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role