Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Atrixmus
Tiamat
Level 108
God Stats
2W - 9L
1,097 SR
Queue Stats
115W - 142L
1,452 Elo+
Solo
Bacchus
Bacchus
MiyamotoMusashy
Bacchus
Level 40
God Stats
1W - 1L
1,815 SR
Queue Stats
11W - 13L
1,531 Elo+
Solo
Cabrakan
Cabrakan
O_Grande-Jamau
Cabrakan
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
14W - 3L
1,784 Elo+
Party 1
Charybdis
Charybdis
PaulinhoReiDelaz
Charybdis
Level 108
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,551 Elo+

VS

Team Averages
Level 134
1,540 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
UCAO
Sol
Level 160
God Stats
7W - 4L
1,588 SR
Queue Stats
429W - 443L
1,497 Elo+
Solo
Raijin
Raijin
kchryst
Raijin
Level 96
God Stats
10W - 6L
1,610 SR
Queue Stats
359W - 420L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 5 / 2
8,051
895
11,560
12,447
9,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Atrixmus
Tiamat
15
1 / 4 / 3
7,345
816
9,893
8,677
7,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
5,212
579
0
0
0
Cabrakan
14
1 / 5 / 2
6,718
746
8,714
20,049
13,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
9
0 / 3 / 0
5,652
628
5,371
5,719
1,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 0 / 10
8,782
976
8,398
21,867
10,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
 
Mercury
14
3 / 2 / 6
8,019
891
9,290
6,810
2,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
 
Jing Wei
2
0 / 0 / 0
2,812
312
0
0
0
Sol
UCAO
Sol
17
7 / 1 / 8
9,854
1,095
15,644
13,925
5,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
kchryst
Raijin
14
3 / 2 / 10
8,273
919
9,429
6,037
2,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
17
17
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
2
0.8
W
Hercules
 
Hercules
4
0
10
9
W
Mercury
 
Mercury
3
2
6
3
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Tiamat
Atrixmus
Tiamat
1
4
3
0.63
L
0
0
0
0
L
Cabrakan
1
5
2
0.4
L
Charybdis
0
3
0
0
W
Sol
UCAO
Sol
7
1
8
11
W
Raijin
kchryst
Raijin
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
42,761
46,892
Taken
48,639
32,435
Mitigated
21,228
14,651
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,560
2,008
1,201
1,823
12,447
9,825
0
7,343
5,104
7,384
14,598
W
Hercules
 
Hercules
8,398
3,072
1,216
11,908
21,867
10,836
183
8,848
13,019
0
10,985
W
Mercury
 
Mercury
9,290
1,217
2,282
1,633
6,810
2,579
88
4,138
2,672
0
13,820
W
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Atrixmus
Tiamat
9,893
325
180
1,534
8,677
7,069
0
3,467
5,210
21,596
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
8,714
584
306
7,530
20,049
13,560
0
11,213
8,836
12,343
0
L
Charybdis
5,371
2,632
232
1,845
5,719
1,981
0
3,050
2,669
0
10,244
W
Sol
UCAO
Sol
15,644
6,105
452
4,992
13,925
5,525
2,368
7,003
6,922
39,157
0
W
Raijin
kchryst
Raijin
9,429
1,652
1,453
1,490
6,037
2,288
594
3,017
3,020
17,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
37,740
70
Minions Killed
85
0
Camps Cleared
0
558,735
Distance Traveled
746,780
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,051
895
24
3
0
155,184
0
W
Hercules
8,782
976
9
1
0
209,477
0
W
Mercury
8,019
891
20
2
0
194,078
0
W
Jing Wei
2,812
312
0
0
0
0
0
L
Tiamat
7,345
816
29
3
0
146,766
0
L
Bacchus
5,212
579
0
0
0
0
0
L
Cabrakan
6,718
746
7
1
0
170,516
3
L
Charybdis
5,652
628
10
1
0
86,269
1
W
Sol
9,854
1,095
39
4
0
175,308
0
W
Raijin
8,273
919
17
2
0
167,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role