Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
DdaddyDave
Ravana
Level 159
God Stats
3W - 0L
1,509 SR
Queue Stats
164W - 129L
1,539 Elo+
Party 1
Zeus
Zeus
UnderTheD
Zeus
Level 67
God Stats
119W - 82L
1,543 SR
Queue Stats
303W - 248L
1,532 Elo+
Party 1
Charybdis
Charybdis
lilbherm1
Charybdis
Level 160
God Stats
41W - 26L
1,574 SR
Queue Stats
279W - 217L
1,546 Elo+
Party 1
Team Averages
Level 133
1,525 SR
1,523 Elo+

VS

Team Averages
Level 64
1,498 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FoxyFix
Chang'e
Level 95
God Stats
18W - 17L
1,503 SR
Queue Stats
175W - 195L
1,486 Elo+
Solo
Skadi
Skadi
HolyGodGlory
Skadi
Level 24
God Stats
9W - 7L
1,594 SR
Queue Stats
29W - 24L
1,565 Elo+
Party 3
Horus
Horus
MoonShard
Horus
Level 46
God Stats
1W - 3L
1,395 SR
Queue Stats
27W - 18L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 12
9,578
1,197
4,786
6,055
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
15
4 / 0 / 12
9,280
1,160
6,279
2,166
842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
DdaddyDave
Ravana
15
6 / 4 / 7
9,260
1,158
7,998
8,682
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
16
4 / 2 / 15
9,672
1,209
17,217
3,960
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lilbherm1
Charybdis
16
9 / 2 / 9
10,343
1,293
16,381
9,600
3,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

320

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 7
8,605
1,076
7,667
7,913
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
13
2 / 11 / 3
8,115
1,014
3,237
18,078
7,620
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
FoxyFix
Chang'e
13
0 / 2 / 2
6,924
866
1,354
2,931
817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 6
8,647
1,081
6,714
12,568
4,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
MoonShard
Horus
14
4 / 3 / 5
9,297
1,162
7,765
15,966
13,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
25
Kills
9
9
Deaths
25
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
12
8
W
Neith
 
Neith
4
0
12
10
L
Merlin
 
Merlin
1
2
7
2.25
L
Fenrir
 
Fenrir
2
11
3
0.32
W
Ravana
DdaddyDave
Ravana
6
4
7
2.38
L
Chang'e
FoxyFix
Chang'e
0
2
2
0.5
L
2
7
6
0.71
L
Horus
MoonShard
Horus
4
3
5
2.17
W
Zeus
4
2
15
5.75
W
Charybdis
lilbherm1
Charybdis
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
26,737
30,463
Taken
57,456
15,689
Mitigated
28,126
5,837
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,786
123
0
2,043
6,055
5,625
0
1,875
3,943
17,696
0
W
Neith
 
Neith
6,279
2,583
0
724
2,166
842
0
1,248
918
0
25,188
L
Merlin
 
Merlin
7,667
541
0
247
7,913
2,497
0
1,811
6,102
42,379
0
L
Fenrir
 
Fenrir
3,237
694
0
676
18,078
7,620
0
4,320
13,758
0
7,457
W
Ravana
DdaddyDave
Ravana
7,998
2,033
0
773
8,682
4,134
0
2,221
6,461
0
15,274
L
Chang'e
FoxyFix
Chang'e
1,354
200
628
119
2,931
817
0
1,629
1,302
4,530
0
L
6,714
2,910
0
243
12,568
4,046
0
7,483
5,085
0
19,906
L
Horus
MoonShard
Horus
7,765
3,553
1,101
4,018
15,966
13,146
0
6,760
9,206
0
13,556
W
Zeus
17,217
1,053
0
0
3,960
1,427
0
962
2,998
31,326
0
W
Charybdis
lilbherm1
Charybdis
16,381
11,245
0
2,297
9,600
3,661
0
2,715
6,885
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
41,588
153
Minions Killed
124
9
Camps Cleared
1
771,459
Distance Traveled
650,376
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,578
1,197
27
3
0
180,070
1
W
Neith
9,280
1,160
54
7
2
160,921
2
L
Merlin
8,605
1,076
60
8
0
160,651
0
L
Fenrir
8,115
1,014
7
1
1
134,199
3
W
Ravana
9,260
1,158
12
2
4
155,466
0
L
Chang'e
6,924
866
5
1
0
42,991
0
L
Skadi
8,647
1,081
37
5
0
146,622
0
L
Horus
9,297
1,162
15
2
0
165,913
0
W
Zeus
9,672
1,209
24
3
0
130,609
0
W
Charybdis
10,343
1,293
36
5
3
144,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role