Player Matchup

Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
D4nOn1
Thanatos
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 348L
1,467 Elo+
Party 2
Merlin
Merlin
XablauAugustus
Merlin
Level 39
God Stats
28W - 34L
1,536 SR
Queue Stats
201W - 281L
1,485 Elo+
Party 2
Sobek
Sobek
XovsMototaxi
Sobek
Level 18
God Stats
16W - 27L
1,409 SR
Queue Stats
35W - 78L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ze007mito
Tsukuyomi
Level 8
God Stats
8W - 13L
1,391 SR
Queue Stats
39W - 72L
1,302 Elo+
Solo
Team Averages
Level 25
1,467 SR
1,434 Elo+

VS

Team Averages
Level 22
1,534 SR
1,411 Elo+
Ymir
Ymir
Pcfernando
Ymir
Level 41
God Stats
4W - 9L
1,388 SR
Queue Stats
7W - 17L
1,328 Elo+
Party 1
Neith
Neith
UlisesSena98
Neith
Level 6
God Stats
5W - 3L
1,648 SR
Queue Stats
5W - 4L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zhangard
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,473 SR
Queue Stats
60W - 52L
1,485 Elo+
Solo
Pele
Pele
rLETAL
Pele
Level 16
God Stats
1W - 6L
1,517 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 1
Odin
Odin
totozin
Odin
Level 23
God Stats
6W - 4L
1,646 SR
Queue Stats
32W - 36L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 2 / 3
8,605
538
8,314
10,185
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
D4nOn1
Thanatos
13
11 / 3 / 5
8,817
551
12,130
12,333
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 0
8,765
548
6,717
5,864
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 8
7,929
496
1,884
8,794
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ze007mito
Tsukuyomi
13
1 / 2 / 4
7,570
473
4,836
7,979
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,690
356
4,546
10,620
8,853
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 2
6,398
400
4,553
6,270
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Zhangard
Morgan Le Fay
14
1 / 3 / 1
8,119
507
5,900
7,842
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
rLETAL
Pele
11
4 / 7 / 1
7,872
492
5,099
9,984
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
totozin
Odin
11
3 / 4 / 0
7,043
440
4,956
8,485
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
25
Kills
9
10
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
3
4.25
W
Thanatos
D4nOn1
Thanatos
11
3
5
4.5
L
0
7
1
0.07
L
1
4
2
0.5
W
5
2
0
2.5
W
1
1
8
5
L
Morgan Le Fay
Zhangard
Morgan Le Fay
1
3
1
0.5
L
Pele
rLETAL
Pele
4
7
1
0.64
L
Odin
totozin
Odin
3
4
0
0.75
W
Tsukuyomi
ze007mito
Tsukuyomi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
25,054
45,155
Taken
43,201
19,414
Mitigated
21,761
19,329
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,314
3,975
494
4,736
10,185
2,917
1,563
1,827
8,330
0
63,745
W
Thanatos
D4nOn1
Thanatos
12,130
4,445
0
9,114
12,333
5,179
0
2,423
9,674
0
44,994
L
4,546
549
328
578
10,620
8,853
0
2,241
8,255
14,589
0
L
4,553
2,904
0
1,798
6,270
1,360
0
570
5,700
0
24,158
W
6,717
214
75
1,674
5,864
2,067
46
1,914
3,694
53,825
0
W
1,884
220
0
2,656
8,794
6,661
118
3,687
4,985
18,555
0
L
Morgan Le Fay
Zhangard
Morgan Le Fay
5,900
408
0
2,170
7,842
2,593
0
2,649
4,795
52,135
0
L
Pele
rLETAL
Pele
5,099
1,279
0
964
9,984
2,402
390
2,493
7,365
0
22,883
L
Odin
totozin
Odin
4,956
804
0
505
8,485
6,553
163
0
8,485
743
23,531
W
Tsukuyomi
ze007mito
Tsukuyomi
4,836
807
0
580
7,979
2,590
785
486
7,027
0
33,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
35,122
416
Minions Killed
233
0
Camps Cleared
0
1,552,084
Distance Traveled
1,323,496
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,605
538
117
7
0
262,241
2
W
Thanatos
8,817
551
63
4
0
338,845
0
L
Ymir
5,690
356
17
1
0
280,103
0
L
Neith
6,398
400
48
3
0
172,434
0
W
Merlin
8,765
548
125
8
0
288,706
0
W
Sobek
7,929
496
35
2
0
316,380
0
L
Morgan Le Fay
8,119
507
106
7
0
282,765
3
L
Pele
7,872
492
27
2
0
295,029
0
L
Odin
7,043
440
35
2
0
293,165
2
W
Tsukuyomi
7,570
473
76
5
0
345,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role