Player Matchup

Yemoja
Yemoja
Bakiem9145
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Neith
Neith
DUDDEL DUTIN
Neith
Level 119
God Stats
0W - 2L
1,271 SR
Queue Stats
30W - 27L
1,490 Elo+
Party 3
Thor
Thor
Thicc Killah
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,370 Elo+
Party 2
Bellona
Bellona
ThisIsTrunkz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,480 Elo+
Party 3
Set
Set
V Desperad0
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,370 Elo+
Party 2
Team Averages
Level 35
1,454 SR
1,476 Elo+

VS

Team Averages
Level 20
1,496 SR
1,450 Elo+
Kukulkan
Kukulkan
AntonioResio
Kukulkan
Level 3
God Stats
9W - 5L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Party 4
Poseidon
Poseidon
MeIon589
Poseidon
Level 28
God Stats
42W - 36L
1,573 SR
Queue Stats
144W - 156L
1,504 Elo+
Solo
Artio
Artio
WickdShot
Artio
Level 16
God Stats
14W - 9L
1,476 SR
Queue Stats
28W - 26L
1,387 Elo+
Party 1
Cupid
Cupid
pikofarada
Cupid
Level 36
God Stats
3W - 2L
1,333 SR
Queue Stats
233W - 211L
1,441 Elo+
Party 4
Ymir
Ymir
temp-152434
Ymir
Level 19
God Stats
24W - 32L
1,600 SR
Queue Stats
26W - 36L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bakiem9145
Yemoja
15
0 / 7 / 4
8,995
818
825
8,271
2,801
16
3 / 3 / 5
10,884
989
20,616
14,160
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 3
12,093
1,099
9,384
17,299
5,765
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ThisIsTrunkz
Bellona
16
1 / 14 / 7
10,394
945
11,450
29,633
23,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 15 / 6
10,220
929
9,982
24,755
8,308
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntonioResio
Kukulkan
19
10 / 1 / 22
12,399
1,127
19,869
6,654
2,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MeIon589
Poseidon
19
12 / 1 / 24
12,885
1,171
26,327
7,125
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
WickdShot
Artio
20
9 / 1 / 30
12,611
1,146
16,957
17,353
22,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
18
7 / 5 / 19
11,763
1,069
11,310
12,275
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 26
12,091
1,099
10,403
15,962
20,689
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
165
12
Kills
44
44
Deaths
12
25
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AntonioResio
Kukulkan
10
1
22
21
L
Yemoja
Bakiem9145
Yemoja
0
7
4
0.29
L
3
3
5
1.83
W
Poseidon
MeIon589
Poseidon
12
1
24
24
L
6
5
3
1.5
L
Bellona
ThisIsTrunkz
Bellona
1
14
7
0.32
L
2
15
6
0.33
W
Artio
WickdShot
Artio
9
1
30
24
W
Cupid
7
5
19
3.3
W
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
84,866
94,118
Taken
59,369
45,599
Mitigated
54,076
5,324
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AntonioResio
Kukulkan
19,869
2,210
0
646
6,654
2,946
0
175
6,479
47,823
0
L
Yemoja
Bakiem9145
Yemoja
825
198
238
0
8,271
2,801
0
7,165
1,106
4,626
0
L
20,616
9,935
0
2,560
14,160
5,065
0
9,794
4,366
0
53,429
W
Poseidon
MeIon589
Poseidon
26,327
3,709
0
677
7,125
2,444
0
160
6,965
54,810
0
L
9,384
2,206
0
0
17,299
5,765
0
12,281
5,018
0
32,868
L
Bellona
ThisIsTrunkz
Bellona
11,450
6,549
877
1,103
29,633
23,660
0
23,564
6,069
0
21,498
L
9,982
3,601
0
546
24,755
8,308
0
20,752
4,003
0
26,853
W
Artio
WickdShot
Artio
16,957
247
4,264
4,678
17,353
22,781
0
193
17,160
24,952
0
W
Cupid
11,310
5,634
736
1,646
12,275
5,216
0
193
12,082
0
23,206
W
10,403
2,138
57
718
15,962
20,689
0
104
15,858
15,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
61,749
155
Minions Killed
206
7
Camps Cleared
3
877,758
Distance Traveled
1,052,547
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,399
1,127
70
6
0
207,681
0
L
Yemoja
8,995
818
3
0
0
76,263
0
L
Neith
10,884
989
55
5
3
209,898
1
W
Poseidon
12,885
1,171
81
7
1
223,587
0
L
Thor
12,093
1,099
40
4
3
217,262
0
L
Bellona
10,394
945
23
2
1
185,695
0
L
Set
10,220
929
34
3
0
188,640
0
W
Artio
12,611
1,146
10
1
1
247,198
0
W
Cupid
11,763
1,069
34
3
1
184,817
0
W
Ymir
12,091
1,099
11
1
0
189,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role