Player Matchup

Izanami
Izanami
EyeLineeer
Izanami
Level 28
God Stats
11W - 9L
1,723 SR
Queue Stats
30W - 35L
1,559 Elo+
Solo
Arachne
Arachne
JapaneseUFOs
Arachne
Level 25
God Stats
22W - 19L
1,581 SR
Queue Stats
160W - 206L
1,417 Elo+
Solo
Anubis
Anubis
RotInHeII
Anubis
Level 14
God Stats
1W - 1L
1,524 SR
Queue Stats
6W - 12L
1,331 Elo+
Solo
Scylla
Scylla
Wha5z
Scylla
Level 24
God Stats
20W - 12L
1,729 SR
Queue Stats
56W - 41L
1,587 Elo+
Solo
Ymir
Ymir
flashy022
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,491 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,477 Elo+

VS

Team Averages
Level 15
1,397 SR
1,405 Elo+
Athena
Athena
AjaxTelamonius
Athena
Level 10
God Stats
1W - 0L
1,276 SR
Queue Stats
5W - 8L
1,221 Elo+
Solo
Nemesis
Nemesis
Dolmadakias
Nemesis
Level 6
God Stats
7W - 6L
1,387 SR
Queue Stats
116W - 93L
1,272 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xerexas
Morgan Le Fay
Level 18
God Stats
6W - 8L
1,407 SR
Queue Stats
152W - 149L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
xRyujinxz
Gilgamesh
Level 18
God Stats
3W - 2L
1,602 SR
Queue Stats
29W - 23L
1,517 Elo+
Solo
Nu Wa
Nu Wa
xYonathanx
Nu Wa
Level 22
God Stats
1W - 0L
1,315 SR
Queue Stats
42W - 33L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EyeLineeer
Izanami
14
3 / 5 / 2
9,016
451
3,583
12,560
3,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
JapaneseUFOs
Arachne
16
6 / 6 / 2
9,970
499
7,442
18,031
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
RotInHeII
Anubis
14
0 / 9 / 1
8,975
449
6,993
14,825
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Wha5z
Scylla
16
3 / 1 / 2
9,970
499
7,144
6,771
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
13
3 / 6 / 4
8,951
448
7,202
19,434
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,473
424
3,451
12,729
11,203
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Dolmadakias
Nemesis
20
14 / 1 / 5
13,171
659
19,357
18,251
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Xerexas
Morgan Le Fay
16
2 / 4 / 6
10,106
505
5,966
7,612
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xRyujinxz
Gilgamesh
18
7 / 2 / 7
12,156
608
11,072
15,121
8,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
4 / 4 / 9
11,125
556
11,127
8,875
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
15
Kills
27
27
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
Nemesis
Dolmadakias
Nemesis
14
1
5
16.5
L
Izanami
EyeLineeer
Izanami
3
5
2
0.8
L
Arachne
JapaneseUFOs
Arachne
6
6
2
1.17
L
Anubis
RotInHeII
Anubis
0
9
1
0.06
L
Scylla
Wha5z
Scylla
3
1
2
4
W
Morgan Le Fay
Xerexas
Morgan Le Fay
2
4
6
1.25
L
Ymir
3
6
4
0.83
W
Gilgamesh
xRyujinxz
Gilgamesh
7
2
7
5.25
W
Nu Wa
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
50,973
71,621
Taken
62,588
39,549
Mitigated
34,398
17,534
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,451
1,269
0
728
12,729
11,203
598
4,235
8,450
23,381
0
W
Nemesis
Dolmadakias
Nemesis
19,357
13,090
0
11,971
18,251
9,017
0
4,724
13,343
0
137,936
L
Izanami
EyeLineeer
Izanami
3,583
2,139
0
1,386
12,560
3,453
784
4,356
8,204
0
60,849
L
Arachne
JapaneseUFOs
Arachne
7,442
4,297
0
6,501
18,031
7,511
1,273
4,960
13,071
0
75,168
L
Anubis
RotInHeII
Anubis
6,993
779
0
3,578
14,825
7,657
0
1,582
13,243
45,763
0
L
Scylla
Wha5z
Scylla
7,144
483
0
1,550
6,771
2,180
384
3,056
3,715
60,983
0
W
Morgan Le Fay
Xerexas
Morgan Le Fay
5,966
453
0
1,469
7,612
2,559
497
2,488
4,938
53,860
0
L
Ymir
7,202
1,345
151
4,368
19,434
18,748
168
6,590
12,844
30,305
0
W
Gilgamesh
xRyujinxz
Gilgamesh
11,072
3,530
1,145
3,972
15,121
8,968
2,165
5,899
9,198
0
70,391
W
Nu Wa
11,127
4,002
0
1,207
8,875
2,651
3,079
3,489
5,320
79,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
55,031
486
Minions Killed
547
0
Camps Cleared
0
1,729,870
Distance Traveled
1,789,791
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,473
424
38
2
0
307,239
0
W
Nemesis
13,171
659
176
9
0
434,436
5
L
Izanami
9,016
451
112
6
0
357,715
4
L
Arachne
9,970
499
117
6
0
396,802
0
L
Anubis
8,975
449
98
5
0
294,544
0
L
Scylla
9,970
499
130
7
0
360,972
7
W
Morgan Le Fay
10,106
505
102
5
0
343,566
13
L
Ymir
8,951
448
29
1
0
319,837
2
W
Gilgamesh
12,156
608
106
5
0
348,260
0
W
Nu Wa
11,125
556
125
6
0
356,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role